Paper/patches/server/0514-Drop-carried-item-when-player-has-disconnected.patch
Riley Park f17519338b
Expose server build information (#10729)
* Expose server build information

* squash patches

* final tweaks

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: masmc05 <masmc05@gmail.com>
2024-05-15 17:06:59 -07:00

28 Zeilen
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Dmitry Sidorov <jonmagon@gmail.com>
Date: Thu, 4 Feb 2021 20:32:01 +0300
Subject: [PATCH] Drop carried item when player has disconnected
Fixes disappearance of held items, when a player gets disconnected and PlayerDropItemEvent is cancelled.
Closes #5036
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 130a50380232b67a50e5a6923dad4a6e67858550..975cd4530e1ad903df32bb8b3d760ca462b42b5c 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -594,6 +594,14 @@ public abstract class PlayerList {
}
// Paper end - Configurable player collision
+ // Paper - Drop carried item when player has disconnected
+ if (!entityplayer.containerMenu.getCarried().isEmpty()) {
+ net.minecraft.world.item.ItemStack carried = entityplayer.containerMenu.getCarried();
+ entityplayer.containerMenu.setCarried(net.minecraft.world.item.ItemStack.EMPTY);
+ entityplayer.drop(carried, false);
+ }
+ // Paper end - Drop carried item when player has disconnected
+
this.save(entityplayer);
if (entityplayer.isPassenger()) {
Entity entity = entityplayer.getRootVehicle();