13
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geforkt von Mirrors/Paper
Paper/Spigot-Server-Patches/0292-Refresh-player-inventory-when-cancelling-PlayerInter.patch
2018-07-23 09:44:57 +01:00

33 Zeilen
1.4 KiB
Diff

From 6a99734646c6f697a4ef06e6b0822d3befbcfa53 Mon Sep 17 00:00:00 2001
From: Minecrell <minecrell@minecrell.net>
Date: Fri, 13 Jul 2018 14:54:43 +0200
Subject: [PATCH] Refresh player inventory when cancelling
PlayerInteractEntityEvent
When interacting with entities with an item, the client will assume
the interaction is successful, and update the held item on the
client. However, if the interaction is cancelled on the server side,
the client will still mistakenly remove/replace the item in hand.
Examples for this are milking cows with a bucket or dyeing sheep.
The bucket is replaced with milk and the dye removed from inventory.
Refresh the player inventory when PlayerInteractEntityEvent is
cancelled to avoid this problem.
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index fc47738ec5..6950f8a729 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1953,6 +1953,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
}
if (event.isCancelled()) {
+ this.player.updateInventory(this.player.activeContainer); // Paper - Refresh player inventory
return;
}
// CraftBukkit end
--
2.18.0