geforkt von Mirrors/Paper
9147456fc9
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic 7dcb59b8e Avoid switch on material in previous commit Spigot Changes: 19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
40 Zeilen
2.3 KiB
Diff
40 Zeilen
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
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Date: Sun, 7 Aug 2022 22:16:36 +0200
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Subject: [PATCH] Call BlockPhysicsEvent more often
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diff --git a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
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index af7b535d14ef279073b3b2ffa29cf88ca8305d1e..b1c594dc6a6b8a6c737b99272acab9e7dbd0ed63 100644
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--- a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
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+++ b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
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@@ -119,7 +119,27 @@ public class CollectingNeighborUpdater implements NeighborUpdater {
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public boolean runNext(Level world) {
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BlockPos blockPos = this.sourcePos.relative(NeighborUpdater.UPDATE_ORDER[this.idx++]);
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BlockState blockState = world.getBlockState(blockPos);
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- blockState.neighborChanged(world, blockPos, this.sourceBlock, this.sourcePos, false);
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+ // Paper start
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+ try {
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+ boolean cancelled = false;
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+ org.bukkit.craftbukkit.CraftWorld cworld = world.getWorld();
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+ if (cworld != null) {
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+ org.bukkit.event.block.BlockPhysicsEvent event = new org.bukkit.event.block.BlockPhysicsEvent(
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+ org.bukkit.craftbukkit.block.CraftBlock.at(world, blockPos),
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+ org.bukkit.craftbukkit.block.data.CraftBlockData.fromData(blockState),
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+ org.bukkit.craftbukkit.block.CraftBlock.at(world, sourcePos));
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+
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+ if (!event.callEvent()) {
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+ cancelled = true;
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+ }
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+ }
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+ if (!cancelled) { // continue to check for adjacent block (increase idx)
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+ blockState.neighborChanged(world, blockPos, this.sourceBlock, this.sourcePos, false);
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+ }
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+ } catch (StackOverflowError ex) {
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+ world.lastPhysicsProblem = new BlockPos(blockPos);
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+ }
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+ // Paper end
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if (this.idx < NeighborUpdater.UPDATE_ORDER.length && NeighborUpdater.UPDATE_ORDER[this.idx] == this.skipDirection) {
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++this.idx;
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}
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