geforkt von Mirrors/Paper
396 Zeilen
20 KiB
Diff
396 Zeilen
20 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 27 Jan 2020 21:28:00 -0800
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Subject: [PATCH] Optimise random block ticking
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Massive performance improvement for random block ticking.
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The performance increase comes from the fact that the vast
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majority of attempted block ticks (~95% in my testing) fail
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because the randomly selected block is not tickable.
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Now only tickable blocks are targeted, however this means that
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the maximum number of block ticks occurs per chunk. However,
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not all chunks are going to be targeted. The percent chance
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of a chunk being targeted is based on how many tickable blocks
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are in the chunk.
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This means that while block ticks are spread out less, the
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total number of blocks ticked per world tick remains the same.
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Therefore, the chance of a random tickable block being ticked
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remains the same.
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diff --git a/src/main/java/com/destroystokyo/paper/util/math/ThreadUnsafeRandom.java b/src/main/java/com/destroystokyo/paper/util/math/ThreadUnsafeRandom.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..3edc8e52e06a62ce9f8cc734fd7458b37cfaad91
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/util/math/ThreadUnsafeRandom.java
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@@ -0,0 +1,46 @@
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+package com.destroystokyo.paper.util.math;
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+
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+import java.util.Random;
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+
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+public final class ThreadUnsafeRandom extends Random {
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+
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+ // See javadoc and internal comments for java.util.Random where these values come from, how they are used, and the author for them.
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+ private static final long multiplier = 0x5DEECE66DL;
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+ private static final long addend = 0xBL;
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+ private static final long mask = (1L << 48) - 1;
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+
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+ private static long initialScramble(long seed) {
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+ return (seed ^ multiplier) & mask;
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+ }
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+
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+ private long seed;
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+
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+ @Override
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+ public void setSeed(long seed) {
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+ // note: called by Random constructor
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+ this.seed = initialScramble(seed);
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+ }
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+
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+ @Override
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+ protected int next(int bits) {
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+ // avoid the expensive CAS logic used by superclass
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+ return (int) (((this.seed = this.seed * multiplier + addend) & mask) >>> (48 - bits));
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+ }
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+
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+ // Taken from
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+ // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
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+ // https://github.com/lemire/Code-used-on-Daniel-Lemire-s-blog/blob/master/2016/06/25/fastrange.c
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+ // Original license is public domain
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+ public static int fastRandomBounded(final long randomInteger, final long limit) {
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+ // randomInteger must be [0, pow(2, 32))
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+ // limit must be [0, pow(2, 32))
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+ return (int)((randomInteger * limit) >>> 32);
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+ }
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+
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+ @Override
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+ public int nextInt(int bound) {
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+ // yes this breaks random's spec
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+ // however there's nothing that uses this class that relies on it
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+ return fastRandomBounded(this.next(32) & 0xFFFFFFFFL, bound);
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 0eed1e0c2c87f9c5ab14ad2d4971e3724ab2135d..69207f264d68e7181b8d3681ac18e0f9c5d74ec8 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -673,7 +673,12 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
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});
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}
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- public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
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+ // Paper start - optimise random block ticking
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+ private final BlockPos.MutableBlockPos chunkTickMutablePosition = new BlockPos.MutableBlockPos();
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+ private final com.destroystokyo.paper.util.math.ThreadUnsafeRandom randomTickRandom = new com.destroystokyo.paper.util.math.ThreadUnsafeRandom();
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+ // Paper end
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+
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+ public void tickChunk(LevelChunk chunk, int randomTickSpeed) { final int randomTickSpeed1 = randomTickSpeed; // Paper
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ChunkPos chunkcoordintpair = chunk.getPos();
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boolean flag = this.isRaining();
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int j = chunkcoordintpair.getMinBlockX();
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@@ -681,10 +686,10 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
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ProfilerFiller gameprofilerfiller = this.getProfiler();
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gameprofilerfiller.push("thunder");
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- BlockPos blockposition;
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+ final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change
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if (!this.paperConfig.disableThunder && flag && this.isThundering() && this.random.nextInt(100000) == 0) { // Paper - Disable thunder
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- blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
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+ blockposition.set(this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15))); // Paper
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if (this.isRainingAt(blockposition)) {
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DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
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boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * paperConfig.skeleHorseSpawnChance && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper
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@@ -707,66 +712,81 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
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}
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gameprofilerfiller.popPush("iceandsnow");
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- if (!this.paperConfig.disableIceAndSnow && this.random.nextInt(16) == 0) { // Paper - Disable ice and snow
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- blockposition = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, this.getBlockRandomPos(j, 0, k, 15));
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- BlockPos blockposition1 = blockposition.below();
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+ if (!this.paperConfig.disableIceAndSnow && this.randomTickRandom.nextInt(16) == 0) { // Paper - Disable ice and snow // Paper - optimise random ticking
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+ // Paper start - optimise chunk ticking
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+ this.getRandomBlockPosition(j, 0, k, 15, blockposition);
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+ int normalY = chunk.getHighestBlockY(Heightmap.Types.MOTION_BLOCKING, blockposition.getX() & 15, blockposition.getZ() & 15);
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+ int downY = normalY - 1;
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+ blockposition.setY(normalY);
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+ // Paper end
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Biome biomebase = this.getBiome(blockposition);
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- if (biomebase.shouldFreeze((LevelReader) this, blockposition1)) {
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- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
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+ // Paper start - optimise chunk ticking
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+ blockposition.setY(downY);
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+ if (biomebase.shouldFreeze(this, blockposition)) {
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+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
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+ // Paper end
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}
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if (flag) {
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+ blockposition.setY(normalY); // Paper
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if (biomebase.shouldSnow(this, blockposition)) {
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org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.SNOW.defaultBlockState(), null); // CraftBukkit
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}
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- BlockState iblockdata = this.getBlockState(blockposition1);
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+ blockposition.setY(downY); // Paper
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+ BlockState iblockdata = this.getBlockState(blockposition); // Paper
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Biome.Precipitation biomebase_precipitation = this.getBiome(blockposition).getPrecipitation();
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- if (biomebase_precipitation == Biome.Precipitation.RAIN && biomebase.isColdEnoughToSnow(blockposition1)) {
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+ if (biomebase_precipitation == Biome.Precipitation.RAIN && biomebase.isColdEnoughToSnow(blockposition)) { // Paper
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biomebase_precipitation = Biome.Precipitation.SNOW;
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}
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- iblockdata.getBlock().handlePrecipitation(iblockdata, (net.minecraft.world.level.Level) this, blockposition1, biomebase_precipitation);
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+ iblockdata.getBlock().handlePrecipitation(iblockdata, (net.minecraft.world.level.Level) this, blockposition, biomebase_precipitation); // Paper
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}
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}
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- gameprofilerfiller.popPush("tickBlocks");
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- timings.chunkTicksBlocks.startTiming(); // Paper
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+ // Paper start - optimise random block ticking
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+ gameprofilerfiller.pop();
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if (randomTickSpeed > 0) {
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- LevelChunkSection[] achunksection = chunk.getSections();
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- int l = achunksection.length;
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-
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- for (int i1 = 0; i1 < l; ++i1) {
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- LevelChunkSection chunksection = achunksection[i1];
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+ gameprofilerfiller.push("randomTick");
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+ timings.chunkTicksBlocks.startTiming(); // Paper
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- if (chunksection != LevelChunk.EMPTY_SECTION && chunksection.isRandomlyTicking()) {
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- int j1 = chunksection.bottomBlockY();
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+ LevelChunkSection[] sections = chunk.getSections();
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- for (int k1 = 0; k1 < randomTickSpeed; ++k1) {
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- BlockPos blockposition2 = this.getBlockRandomPos(j, j1, k, 15);
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+ for (int sectionIndex = 0; sectionIndex < 16; ++sectionIndex) {
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+ LevelChunkSection section = sections[sectionIndex];
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+ if (section == null || section.tickingList.size() == 0) {
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+ continue;
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+ }
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- gameprofilerfiller.push("randomTick");
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- BlockState iblockdata1 = chunksection.getBlockState(blockposition2.getX() - j, blockposition2.getY() - j1, blockposition2.getZ() - k);
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+ int yPos = sectionIndex << 4;
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+ for (int a = 0; a < randomTickSpeed1; ++a) {
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+ int tickingBlocks = section.tickingList.size();
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+ int index = this.randomTickRandom.nextInt(16 * 16 * 16);
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+ if (index >= tickingBlocks) {
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+ continue;
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+ }
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- if (iblockdata1.isRandomlyTicking()) {
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- iblockdata1.randomTick(this, blockposition2, this.random);
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- }
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+ long raw = section.tickingList.getRaw(index);
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+ int location = com.destroystokyo.paper.util.maplist.IBlockDataList.getLocationFromRaw(raw);
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+ int randomX = location & 15;
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+ int randomY = ((location >>> (4 + 4)) & 255) | yPos;
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+ int randomZ = (location >>> 4) & 15;
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- FluidState fluid = iblockdata1.getFluidState();
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+ BlockPos blockposition2 = blockposition.setValues(j + randomX, randomY, k + randomZ);
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+ BlockState iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw);
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- if (fluid.isRandomlyTicking()) {
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- fluid.randomTick(this, blockposition2, this.random);
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- }
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+ iblockdata.randomTick(this, blockposition2, this.randomTickRandom);
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- gameprofilerfiller.pop();
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- }
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+ // We drop the fluid tick since LAVA is ALREADY TICKED by the above method.
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+ // TODO CHECK ON UPDATE
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}
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}
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+ gameprofilerfiller.pop();
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+ timings.chunkTicksBlocks.stopTiming(); // Paper
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+ // Paper end
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}
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- timings.chunkTicksBlocks.stopTiming(); // Paper
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- gameprofilerfiller.pop();
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}
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private Optional<BlockPos> findLightningRod(BlockPos pos) {
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diff --git a/src/main/java/net/minecraft/util/BitStorage.java b/src/main/java/net/minecraft/util/BitStorage.java
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index 9b955a027bd2c3cbcfa659a41a6687221c5fea63..6c036335b28258cd8c268173d73707af00d12bf9 100644
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--- a/src/main/java/net/minecraft/util/BitStorage.java
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+++ b/src/main/java/net/minecraft/util/BitStorage.java
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@@ -105,4 +105,32 @@ public class BitStorage {
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}
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}
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+
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+ // Paper start
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+ public final void forEach(DataBitConsumer consumer) {
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+ int i = 0;
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+ long[] along = this.data;
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+ int j = along.length;
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+
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+ for (int k = 0; k < j; ++k) {
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+ long l = along[k];
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+
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+ for (int i1 = 0; i1 < this.valuesPerLong; ++i1) {
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+ consumer.accept(i, (int) (l & this.mask));
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+ l >>= this.bits;
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+ ++i;
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+ if (i >= this.size) {
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+ return;
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+ }
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+ }
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+ }
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+ }
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+
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+ @FunctionalInterface
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+ public static interface DataBitConsumer {
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+
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+ void accept(int location, int data);
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+
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Turtle.java b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
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index 925f16d5eb092518ef774f69a8d99689feb0f5d7..01d8af06f19427354cac95d691e65d31253fef94 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Turtle.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
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@@ -91,7 +91,7 @@ public class Turtle extends Animal {
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}
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public void setHomePos(BlockPos pos) {
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- this.entityData.set(Turtle.HOME_POS, pos);
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+ this.entityData.set(Turtle.HOME_POS, pos.immutable()); // Paper - called with mutablepos...
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}
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public BlockPos getHomePos() { // Paper - public
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 02c4396f3f42c1ec387eae9b2f7815f6e9f9e1c4..1e373db7080bd4fa5c62188e3ddb3e5206e9b5b1 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -1307,10 +1307,18 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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public abstract TagContainer getTagManager();
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public BlockPos getBlockRandomPos(int x, int y, int z, int l) {
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+ // Paper start - allow use of mutable pos
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+ BlockPos.MutableBlockPos ret = new BlockPos.MutableBlockPos();
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+ this.getRandomBlockPosition(x, y, z, l, ret);
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+ return ret.immutable();
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+ }
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+ public final BlockPos.MutableBlockPos getRandomBlockPosition(int i, int j, int k, int l, BlockPos.MutableBlockPos out) {
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+ // Paper end
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this.randValue = this.randValue * 3 + 1013904223;
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int i1 = this.randValue >> 2;
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- return new BlockPos(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15));
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+ out.setValues(i + (i1 & 15), j + (i1 >> 16 & l), k + (i1 >> 8 & 15)); // Paper - change to setValues call
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+ return out; // Paper
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}
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public boolean noSave() {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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index a088cb005525fda2c9d5521ab3bac43cfa38a393..1782be43f1dbe2776abe5087d305e271c62285dd 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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@@ -568,6 +568,7 @@ public class LevelChunk implements ChunkAccess {
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@Override
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public void addEntity(Entity entity) {}
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+ public final int getHighestBlockY(Heightmap.Types heightmap_type, int i, int j) { return this.getHeight(heightmap_type, i, j) + 1; } // Paper - sort of an obfhelper, but without -1
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@Override
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public int getHeight(Heightmap.Types type, int x, int z) {
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return ((Heightmap) this.heightmaps.get(type)).getFirstAvailable(x & 15, z & 15) - 1;
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diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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index b10beabccf5a29098a796e5615eb4632fae95f99..79fda9a003ca4088404d3f0490c0c6a12afa1711 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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@@ -14,11 +14,12 @@ public class LevelChunkSection {
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public static final int SECTION_HEIGHT = 16;
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public static final int SECTION_SIZE = 4096;
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public static final Palette<BlockState> GLOBAL_BLOCKSTATE_PALETTE = new GlobalPalette<>(Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState());
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- private final int bottomBlockY;
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+ final int bottomBlockY; // Paper - private -> package-private
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short nonEmptyBlockCount; // Paper - package-private
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- private short tickingBlockCount;
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+ short tickingBlockCount; // Paper - private -> package-private
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private short tickingFluidCount;
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final PalettedContainer<BlockState> states; // Paper - package-private
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+ public final com.destroystokyo.paper.util.maplist.IBlockDataList tickingList = new com.destroystokyo.paper.util.maplist.IBlockDataList(); // Paper
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// Paper start - Anti-Xray - Add parameters
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@Deprecated public LevelChunkSection(int yOffset) { this(yOffset, null, null, true); } // Notice for updates: Please make sure this constructor isn't used anywhere
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@@ -79,6 +80,9 @@ public class LevelChunkSection {
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--this.nonEmptyBlockCount;
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if (blockState.isRandomlyTicking()) {
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--this.tickingBlockCount;
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+ // Paper start
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+ this.tickingList.remove(x, y, z);
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+ // Paper end
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}
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}
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@@ -90,6 +94,9 @@ public class LevelChunkSection {
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++this.nonEmptyBlockCount;
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if (state.isRandomlyTicking()) {
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++this.tickingBlockCount;
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+ // Paper start
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+ this.tickingList.add(x, y, z, state);
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+ // Paper end
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}
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}
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@@ -125,22 +132,28 @@ public class LevelChunkSection {
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}
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public void recalcBlockCounts() {
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+ // Paper start
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+ this.tickingList.clear();
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+ // Paper end
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this.nonEmptyBlockCount = 0;
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this.tickingBlockCount = 0;
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this.tickingFluidCount = 0;
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- this.states.count((state, count) -> {
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+ this.states.forEachLocation((state, location) -> { // Paper
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FluidState fluidState = state.getFluidState();
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if (!state.isAir()) {
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- this.nonEmptyBlockCount = (short)(this.nonEmptyBlockCount + count);
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+ this.nonEmptyBlockCount = (short)(this.nonEmptyBlockCount + 1); // Paper
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if (state.isRandomlyTicking()) {
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- this.tickingBlockCount = (short)(this.tickingBlockCount + count);
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+ // Paper start
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+ this.tickingBlockCount = (short)(this.tickingBlockCount + 1);
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+ this.tickingList.add(location, state);
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+ // Paper end
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}
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}
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if (!fluidState.isEmpty()) {
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- this.nonEmptyBlockCount = (short)(this.nonEmptyBlockCount + count);
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+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1); // Paper
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if (fluidState.isRandomlyTicking()) {
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- this.tickingFluidCount = (short)(this.tickingFluidCount + count);
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+ this.tickingFluidCount = (short) (this.tickingFluidCount + 1); // Paper
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}
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}
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diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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index efe4d45b431890e4821f977b8f9fafdab7de3be2..82a4b7969e36940cb694bd999b8c03f9c66a71dc 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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@@ -312,6 +312,14 @@ public class PalettedContainer<T> implements PaletteResize<T> {
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});
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}
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+ // Paper start
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+ public void forEachLocation(PalettedContainer.CountConsumer<T> datapaletteblock_a) {
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+ this.getDataBits().forEach((int location, int data) -> {
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+ datapaletteblock_a.accept(this.getDataPalette().getObject(data), location);
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+ });
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+ }
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+ // Paper end
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+
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@FunctionalInterface
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public interface CountConsumer<T> {
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void accept(T object, int count);
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