13
0
geforkt von Mirrors/Paper
Paper/patches/server/0658-Fix-upstreams-block-state-factories.patch
Nassim Jahnke 31699ae9a8
Updated Upstream (Bukkit/CraftBukkit) (#10242)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
a6a9d2a4 Remove some old ApiStatus.Experimental annotations
be72314c SPIGOT-7300, PR-829: Add new DamageSource API providing enhanced information about entity damage
b252cf05 SPIGOT-7576, PR-970: Add methods in MushroomCow to change stew effects
b1c689bd PR-902: Add Server#isLoggingIPs to get log-ips configuration
08f86d1c PR-971: Add Player methods for client-side potion effects
2e3024a9 PR-963: Add API for in-world structures
a23292a7 SPIGOT-7530, PR-948: Improve Resource Pack API with new 1.20.3 functionality
1851857b SPIGOT-3071, PR-969: Add entity spawn method with spawn reason
cde4c52a SPIGOT-5553, PR-964: Add EntityKnockbackEvent

CraftBukkit Changes:
38fd4bd50 Fix accidentally renamed internal damage method
80f0ce4be SPIGOT-7300, PR-1180: Add new DamageSource API providing enhanced information about entity damage
7e43f3b16 SPIGOT-7581: Fix typo in BlockMushroom
ea14b7d90 SPIGOT-7576, PR-1347: Add methods in MushroomCow to change stew effects
4c687f243 PR-1259: Add Server#isLoggingIPs to get log-ips configuration
22a541a29 Improve support for per-world game rules
cb7dccce2 PR-1348: Add Player methods for client-side potion effects
b8d6109f0 PR-1335: Add API for in-world structures
4398a1b5b SPIGOT-7577: Make CraftWindCharge#explode discard the entity
e74107678 Fix Crafter maximum stack size
0bb0f4f6a SPIGOT-7530, PR-1314: Improve Resource Pack API with new 1.20.3 functionality
4949f556d SPIGOT-3071, PR-1345: Add entity spawn method with spawn reason
20ac73ca2 PR-1353: Fix Structure#place not working as documented with 0 palette
3c1b77871 SPIGOT-6911, PR-1349: Change max book length in CraftMetaBook
333701839 SPIGOT-7572: Bee nests generated without bees
f48f4174c SPIGOT-5553, PR-1336: Add EntityKnockbackEvent
2024-02-11 22:28:00 +01:00

442 Zeilen
26 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 6 Oct 2021 20:50:48 -0700
Subject: [PATCH] Fix upstreams block state factories
Sometimes, blocks are changed and then logic is called before the associated
tile entity is removed. When this happens, the factories were relying on the
block at the position, not the tile entity. This change prioritizes using the
tile entity type to determine the block state factory and falls back on
the material type of the block at that location.
== AT ==
public net.minecraft.world.level.block.entity.BlockEntityType validBlocks
diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
index 53443b472d21633f49c102b330c8406c92f09d8d..4893eaf93738da860014ddf3ad003334c9ebc9fa 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
@@ -247,7 +247,7 @@ public abstract class BlockEntity {
// Paper end
if (this.level == null) return null;
org.bukkit.block.Block block = this.level.getWorld().getBlockAt(this.worldPosition.getX(), this.worldPosition.getY(), this.worldPosition.getZ());
- if (block.getType() == org.bukkit.Material.AIR) return null;
+ // if (block.getType() == org.bukkit.Material.AIR) return null; // Paper - actually get the tile entity if it still exists
org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper
if (state instanceof InventoryHolder) return (InventoryHolder) state;
return null;
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
index f1f6d85399db86ce7aee1fccde51d6259b427e7e..53d466bfa66573f178fd0e0247bcefc04902c38f 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
@@ -13,7 +13,7 @@ import org.bukkit.persistence.PersistentDataContainer;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
-public class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockState implements TileState {
+public abstract class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockState implements TileState { // Paper - revert upstream's revert of the block state changes
private final T tileEntity;
private final T snapshot;
@@ -153,9 +153,7 @@ public class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockStat
}
@Override
- public CraftBlockEntityState<T> copy() {
- return new CraftBlockEntityState<>(this);
- }
+ public abstract CraftBlockEntityState<T> copy(); // Paper - make abstract
// Paper start
@Override
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
index 76a3f4ad26718f95f4cf64206efe16e598fa2285..f81c0d07a5efc92942d8ab5c50a8260db033307d 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
@@ -19,6 +19,7 @@ import net.minecraft.world.level.block.entity.BeehiveBlockEntity;
import net.minecraft.world.level.block.entity.BellBlockEntity;
import net.minecraft.world.level.block.entity.BlastFurnaceBlockEntity;
import net.minecraft.world.level.block.entity.BlockEntity;
+import net.minecraft.world.level.block.entity.BlockEntityType; // Paper
import net.minecraft.world.level.block.entity.BrewingStandBlockEntity;
import net.minecraft.world.level.block.entity.BrushableBlockEntity;
import net.minecraft.world.level.block.entity.CalibratedSculkSensorBlockEntity;
@@ -114,227 +115,64 @@ public final class CraftBlockStates {
private static final BlockStateFactory<?> DEFAULT_FACTORY = new BlockStateFactory<CraftBlockState>(CraftBlockState.class) {
@Override
public CraftBlockState createBlockState(World world, BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData, BlockEntity tileEntity) {
- // SPIGOT-6754, SPIGOT-6817: Restore previous behaviour for tile entities with removed blocks (loot generation post-destroy)
- if (tileEntity != null) {
- // block with unhandled TileEntity:
- return new CraftBlockEntityState<>(world, tileEntity);
- }
+ // Paper - revert upstream's revert of the block state changes. Block entities that have already had the block type set to AIR are still valid, upstream decided to ignore them
Preconditions.checkState(tileEntity == null, "Unexpected BlockState for %s", CraftBlockType.minecraftToBukkit(blockData.getBlock()));
return new CraftBlockState(world, blockPosition, blockData);
}
};
+ // Paper start
+ private static final Map<BlockEntityType<?>, BlockStateFactory<?>> FACTORIES_BY_BLOCK_ENTITY_TYPE = new HashMap<>();
+ private static void register(BlockEntityType<?> type, BlockStateFactory<?> factory) {
+ FACTORIES_BY_BLOCK_ENTITY_TYPE.put(type, factory);
+ }
+ // Paper end
static {
- register(
- Arrays.asList(
- Material.ACACIA_SIGN,
- Material.ACACIA_WALL_SIGN,
- Material.BAMBOO_SIGN,
- Material.BAMBOO_WALL_SIGN,
- Material.BIRCH_SIGN,
- Material.BIRCH_WALL_SIGN,
- Material.CHERRY_SIGN,
- Material.CHERRY_WALL_SIGN,
- Material.CRIMSON_SIGN,
- Material.CRIMSON_WALL_SIGN,
- Material.DARK_OAK_SIGN,
- Material.DARK_OAK_WALL_SIGN,
- Material.JUNGLE_SIGN,
- Material.JUNGLE_WALL_SIGN,
- Material.MANGROVE_SIGN,
- Material.MANGROVE_WALL_SIGN,
- Material.OAK_SIGN,
- Material.OAK_WALL_SIGN,
- Material.SPRUCE_SIGN,
- Material.SPRUCE_WALL_SIGN,
- Material.WARPED_SIGN,
- Material.WARPED_WALL_SIGN
- ), CraftSign.class, CraftSign::new, SignBlockEntity::new
- );
-
- register(
- Arrays.asList(
- Material.ACACIA_HANGING_SIGN,
- Material.ACACIA_WALL_HANGING_SIGN,
- Material.BAMBOO_HANGING_SIGN,
- Material.BAMBOO_WALL_HANGING_SIGN,
- Material.BIRCH_HANGING_SIGN,
- Material.BIRCH_WALL_HANGING_SIGN,
- Material.CHERRY_HANGING_SIGN,
- Material.CHERRY_WALL_HANGING_SIGN,
- Material.CRIMSON_HANGING_SIGN,
- Material.CRIMSON_WALL_HANGING_SIGN,
- Material.DARK_OAK_HANGING_SIGN,
- Material.DARK_OAK_WALL_HANGING_SIGN,
- Material.JUNGLE_HANGING_SIGN,
- Material.JUNGLE_WALL_HANGING_SIGN,
- Material.MANGROVE_HANGING_SIGN,
- Material.MANGROVE_WALL_HANGING_SIGN,
- Material.OAK_HANGING_SIGN,
- Material.OAK_WALL_HANGING_SIGN,
- Material.SPRUCE_HANGING_SIGN,
- Material.SPRUCE_WALL_HANGING_SIGN,
- Material.WARPED_HANGING_SIGN,
- Material.WARPED_WALL_HANGING_SIGN
- ), CraftHangingSign.class, CraftHangingSign::new, HangingSignBlockEntity::new
- );
-
- register(
- Arrays.asList(
- Material.CREEPER_HEAD,
- Material.CREEPER_WALL_HEAD,
- Material.DRAGON_HEAD,
- Material.DRAGON_WALL_HEAD,
- Material.PIGLIN_HEAD,
- Material.PIGLIN_WALL_HEAD,
- Material.PLAYER_HEAD,
- Material.PLAYER_WALL_HEAD,
- Material.SKELETON_SKULL,
- Material.SKELETON_WALL_SKULL,
- Material.WITHER_SKELETON_SKULL,
- Material.WITHER_SKELETON_WALL_SKULL,
- Material.ZOMBIE_HEAD,
- Material.ZOMBIE_WALL_HEAD
- ), CraftSkull.class, CraftSkull::new, SkullBlockEntity::new
- );
-
- register(
- Arrays.asList(
- Material.COMMAND_BLOCK,
- Material.REPEATING_COMMAND_BLOCK,
- Material.CHAIN_COMMAND_BLOCK
- ), CraftCommandBlock.class, CraftCommandBlock::new, CommandBlockEntity::new
- );
-
- register(
- Arrays.asList(
- Material.BLACK_BANNER,
- Material.BLACK_WALL_BANNER,
- Material.BLUE_BANNER,
- Material.BLUE_WALL_BANNER,
- Material.BROWN_BANNER,
- Material.BROWN_WALL_BANNER,
- Material.CYAN_BANNER,
- Material.CYAN_WALL_BANNER,
- Material.GRAY_BANNER,
- Material.GRAY_WALL_BANNER,
- Material.GREEN_BANNER,
- Material.GREEN_WALL_BANNER,
- Material.LIGHT_BLUE_BANNER,
- Material.LIGHT_BLUE_WALL_BANNER,
- Material.LIGHT_GRAY_BANNER,
- Material.LIGHT_GRAY_WALL_BANNER,
- Material.LIME_BANNER,
- Material.LIME_WALL_BANNER,
- Material.MAGENTA_BANNER,
- Material.MAGENTA_WALL_BANNER,
- Material.ORANGE_BANNER,
- Material.ORANGE_WALL_BANNER,
- Material.PINK_BANNER,
- Material.PINK_WALL_BANNER,
- Material.PURPLE_BANNER,
- Material.PURPLE_WALL_BANNER,
- Material.RED_BANNER,
- Material.RED_WALL_BANNER,
- Material.WHITE_BANNER,
- Material.WHITE_WALL_BANNER,
- Material.YELLOW_BANNER,
- Material.YELLOW_WALL_BANNER
- ), CraftBanner.class, CraftBanner::new, BannerBlockEntity::new
- );
-
- register(
- Arrays.asList(
- Material.SHULKER_BOX,
- Material.WHITE_SHULKER_BOX,
- Material.ORANGE_SHULKER_BOX,
- Material.MAGENTA_SHULKER_BOX,
- Material.LIGHT_BLUE_SHULKER_BOX,
- Material.YELLOW_SHULKER_BOX,
- Material.LIME_SHULKER_BOX,
- Material.PINK_SHULKER_BOX,
- Material.GRAY_SHULKER_BOX,
- Material.LIGHT_GRAY_SHULKER_BOX,
- Material.CYAN_SHULKER_BOX,
- Material.PURPLE_SHULKER_BOX,
- Material.BLUE_SHULKER_BOX,
- Material.BROWN_SHULKER_BOX,
- Material.GREEN_SHULKER_BOX,
- Material.RED_SHULKER_BOX,
- Material.BLACK_SHULKER_BOX
- ), CraftShulkerBox.class, CraftShulkerBox::new, ShulkerBoxBlockEntity::new
- );
-
- register(
- Arrays.asList(
- Material.BLACK_BED,
- Material.BLUE_BED,
- Material.BROWN_BED,
- Material.CYAN_BED,
- Material.GRAY_BED,
- Material.GREEN_BED,
- Material.LIGHT_BLUE_BED,
- Material.LIGHT_GRAY_BED,
- Material.LIME_BED,
- Material.MAGENTA_BED,
- Material.ORANGE_BED,
- Material.PINK_BED,
- Material.PURPLE_BED,
- Material.RED_BED,
- Material.WHITE_BED,
- Material.YELLOW_BED
- ), CraftBed.class, CraftBed::new, BedBlockEntity::new
- );
-
- register(
- Arrays.asList(
- Material.BEEHIVE,
- Material.BEE_NEST
- ), CraftBeehive.class, CraftBeehive::new, BeehiveBlockEntity::new
- );
-
- register(
- Arrays.asList(
- Material.CAMPFIRE,
- Material.SOUL_CAMPFIRE
- ), CraftCampfire.class, CraftCampfire::new, CampfireBlockEntity::new
- );
-
- register(Material.BARREL, CraftBarrel.class, CraftBarrel::new, BarrelBlockEntity::new);
- register(Material.BEACON, CraftBeacon.class, CraftBeacon::new, BeaconBlockEntity::new);
- register(Material.BELL, CraftBell.class, CraftBell::new, BellBlockEntity::new);
- register(Material.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new, BlastFurnaceBlockEntity::new);
- register(Material.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new, BrewingStandBlockEntity::new);
- register(Material.CHEST, CraftChest.class, CraftChest::new, ChestBlockEntity::new);
- register(Material.CHISELED_BOOKSHELF, CraftChiseledBookshelf.class, CraftChiseledBookshelf::new, ChiseledBookShelfBlockEntity::new);
- register(Material.COMPARATOR, CraftComparator.class, CraftComparator::new, ComparatorBlockEntity::new);
- register(Material.CONDUIT, CraftConduit.class, CraftConduit::new, ConduitBlockEntity::new);
- register(Material.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new, DaylightDetectorBlockEntity::new);
- register(Material.DECORATED_POT, CraftDecoratedPot.class, CraftDecoratedPot::new, DecoratedPotBlockEntity::new);
- register(Material.DISPENSER, CraftDispenser.class, CraftDispenser::new, DispenserBlockEntity::new);
- register(Material.DROPPER, CraftDropper.class, CraftDropper::new, DropperBlockEntity::new);
- register(Material.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new, EnchantmentTableBlockEntity::new);
- register(Material.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new, EnderChestBlockEntity::new);
- register(Material.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new, TheEndGatewayBlockEntity::new);
- register(Material.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new, TheEndPortalBlockEntity::new);
- register(Material.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new, FurnaceBlockEntity::new);
- register(Material.HOPPER, CraftHopper.class, CraftHopper::new, HopperBlockEntity::new);
- register(Material.JIGSAW, CraftJigsaw.class, CraftJigsaw::new, JigsawBlockEntity::new);
- register(Material.JUKEBOX, CraftJukebox.class, CraftJukebox::new, JukeboxBlockEntity::new);
- register(Material.LECTERN, CraftLectern.class, CraftLectern::new, LecternBlockEntity::new);
- register(Material.MOVING_PISTON, CraftMovingPiston.class, CraftMovingPiston::new, PistonMovingBlockEntity::new);
- register(Material.SCULK_CATALYST, CraftSculkCatalyst.class, CraftSculkCatalyst::new, SculkCatalystBlockEntity::new);
- register(Material.CALIBRATED_SCULK_SENSOR, CraftCalibratedSculkSensor.class, CraftCalibratedSculkSensor::new, CalibratedSculkSensorBlockEntity::new);
- register(Material.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new, SculkSensorBlockEntity::new);
- register(Material.SCULK_SHRIEKER, CraftSculkShrieker.class, CraftSculkShrieker::new, SculkShriekerBlockEntity::new);
- register(Material.SMOKER, CraftSmoker.class, CraftSmoker::new, SmokerBlockEntity::new);
- register(Material.SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new, SpawnerBlockEntity::new);
- register(Material.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new, StructureBlockEntity::new);
- register(Material.SUSPICIOUS_SAND, CraftSuspiciousSand.class, CraftSuspiciousSand::new, BrushableBlockEntity::new);
- register(Material.SUSPICIOUS_GRAVEL, CraftBrushableBlock.class, CraftBrushableBlock::new, BrushableBlockEntity::new);
- register(Material.TRAPPED_CHEST, CraftChest.class, CraftChest::new, TrappedChestBlockEntity::new);
- register(Material.CRAFTER, CraftCrafter.class, CraftCrafter::new, CrafterBlockEntity::new);
- register(Material.TRIAL_SPAWNER, CraftTrialSpawner.class, CraftTrialSpawner::new, TrialSpawnerBlockEntity::new);
+ // Paper start - simplify
+ register(BlockEntityType.SIGN, CraftSign.class, CraftSign::new);
+ register(BlockEntityType.HANGING_SIGN, CraftHangingSign.class, CraftHangingSign::new);
+ register(BlockEntityType.SKULL, CraftSkull.class, CraftSkull::new);
+ register(BlockEntityType.COMMAND_BLOCK, CraftCommandBlock.class, CraftCommandBlock::new);
+ register(BlockEntityType.BANNER, CraftBanner.class, CraftBanner::new);
+ register(BlockEntityType.SHULKER_BOX, CraftShulkerBox.class, CraftShulkerBox::new);
+ register(BlockEntityType.BED, CraftBed.class, CraftBed::new);
+ register(BlockEntityType.BEEHIVE, CraftBeehive.class, CraftBeehive::new);
+ register(BlockEntityType.CAMPFIRE, CraftCampfire.class, CraftCampfire::new);
+ register(BlockEntityType.BARREL, CraftBarrel.class, CraftBarrel::new);
+ register(BlockEntityType.BEACON, CraftBeacon.class, CraftBeacon::new);
+ register(BlockEntityType.BELL, CraftBell.class, CraftBell::new);
+ register(BlockEntityType.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new);
+ register(BlockEntityType.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new);
+ register(BlockEntityType.CHEST, CraftChest.class, CraftChest::new);
+ register(BlockEntityType.CHISELED_BOOKSHELF, CraftChiseledBookshelf.class, CraftChiseledBookshelf::new);
+ register(BlockEntityType.COMPARATOR, CraftComparator.class, CraftComparator::new);
+ register(BlockEntityType.CONDUIT, CraftConduit.class, CraftConduit::new);
+ register(BlockEntityType.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new);
+ register(BlockEntityType.DECORATED_POT, CraftDecoratedPot.class, CraftDecoratedPot::new);
+ register(BlockEntityType.DISPENSER, CraftDispenser.class, CraftDispenser::new);
+ register(BlockEntityType.DROPPER, CraftDropper.class, CraftDropper::new);
+ register(BlockEntityType.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new);
+ register(BlockEntityType.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new);
+ register(BlockEntityType.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new);
+ register(BlockEntityType.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new);
+ register(BlockEntityType.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new);
+ register(BlockEntityType.HOPPER, CraftHopper.class, CraftHopper::new);
+ register(BlockEntityType.JIGSAW, CraftJigsaw.class, CraftJigsaw::new);
+ register(BlockEntityType.JUKEBOX, CraftJukebox.class, CraftJukebox::new);
+ register(BlockEntityType.LECTERN, CraftLectern.class, CraftLectern::new);
+ register(BlockEntityType.PISTON, CraftMovingPiston.class, CraftMovingPiston::new);
+ register(BlockEntityType.SCULK_CATALYST, CraftSculkCatalyst.class, CraftSculkCatalyst::new);
+ register(BlockEntityType.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new);
+ register(BlockEntityType.SCULK_SHRIEKER, CraftSculkShrieker.class, CraftSculkShrieker::new);
+ register(BlockEntityType.CALIBRATED_SCULK_SENSOR, CraftCalibratedSculkSensor.class, CraftCalibratedSculkSensor::new);
+ register(BlockEntityType.SMOKER, CraftSmoker.class, CraftSmoker::new);
+ register(BlockEntityType.MOB_SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new);
+ register(BlockEntityType.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new);
+ register(BlockEntityType.BRUSHABLE_BLOCK, CraftBrushableBlock.class, CraftBrushableBlock::new); // note: spigot still uses CraftSuspiciousSand impl for that block type
+ register(BlockEntityType.TRAPPED_CHEST, CraftChest.class, CraftChest::new);
+ register(BlockEntityType.CRAFTER, CraftCrafter.class, CraftCrafter::new);
+ register(BlockEntityType.TRIAL_SPAWNER, CraftTrialSpawner.class, CraftTrialSpawner::new);
+ // Paper end
}
private static void register(Material blockType, BlockStateFactory<?> factory) {
@@ -342,30 +180,33 @@ public final class CraftBlockStates {
}
private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register(
- Material blockType,
- Class<B> blockStateType,
- BiFunction<World, T, B> blockStateConstructor,
- BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor
- ) {
- CraftBlockStates.register(Collections.singletonList(blockType), blockStateType, blockStateConstructor, tileEntityConstructor);
- }
-
- private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register(
- List<Material> blockTypes,
+ net.minecraft.world.level.block.entity.BlockEntityType<? extends T> blockEntityType, // Paper
Class<B> blockStateType,
- BiFunction<World, T, B> blockStateConstructor,
- BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor
+ BiFunction<World, T, B> blockStateConstructor // Paper
) {
- BlockStateFactory<B> factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, tileEntityConstructor);
- for (Material blockType : blockTypes) {
- CraftBlockStates.register(blockType, factory);
+ // Paper start
+ BlockStateFactory<B> factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, blockEntityType::create);
+ for (net.minecraft.world.level.block.Block block : blockEntityType.validBlocks) {
+ CraftBlockStates.register(CraftBlockType.minecraftToBukkit(block), factory);
}
+ CraftBlockStates.register(blockEntityType, factory);
+ // Paper end
}
private static BlockStateFactory<?> getFactory(Material material) {
return CraftBlockStates.FACTORIES.getOrDefault(material, CraftBlockStates.DEFAULT_FACTORY);
}
+ // Paper start
+ private static BlockStateFactory<?> getFactory(Material material, BlockEntityType<?> type) {
+ if (type != null) {
+ return CraftBlockStates.FACTORIES_BY_BLOCK_ENTITY_TYPE.getOrDefault(type, getFactory(material));
+ } else {
+ return getFactory(material);
+ }
+ }
+ // Paper end
+
public static Class<? extends CraftBlockState> getBlockStateType(Material material) {
Preconditions.checkNotNull(material, "material is null");
return CraftBlockStates.getFactory(material).blockStateType;
@@ -381,6 +222,13 @@ public final class CraftBlockStates {
return null;
}
+ // Paper start
+ public static Class<? extends CraftBlockState> getBlockStateType(BlockEntityType<?> blockEntityType) {
+ Preconditions.checkNotNull(blockEntityType, "blockEntityType is null");
+ return CraftBlockStates.getFactory(null, blockEntityType).blockStateType;
+ }
+ // Paper end
+
public static BlockState getBlockState(Block block) {
// Paper start
return CraftBlockStates.getBlockState(block, true);
@@ -438,7 +286,7 @@ public final class CraftBlockStates {
if (world != null && tileEntity == null && CraftBlockStates.isTileEntityOptional(material)) {
factory = CraftBlockStates.DEFAULT_FACTORY;
} else {
- factory = CraftBlockStates.getFactory(material);
+ factory = CraftBlockStates.getFactory(material, tileEntity != null ? tileEntity.getType() : null); // Paper
}
return factory.createBlockState(world, blockPosition, blockData, tileEntity);
}
diff --git a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java
index 81d4c8867ebcba1b805be1828e0a6a476963a855..9ff1a8068533ba5fc2fb43188d9a5c544a907618 100644
--- a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java
+++ b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java
@@ -7,6 +7,7 @@ import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.EntityBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
+import net.minecraft.world.level.block.entity.BlockEntityType;
import org.bukkit.Material;
import org.bukkit.support.AbstractTestingBase;
import org.junit.jupiter.api.Test;
@@ -41,4 +42,13 @@ public class BlockStateTest extends AbstractTestingBase {
}
}
}
+
+ // Paper start
+ @Test
+ public void testBlockEntityTypes() {
+ for (var blockEntityType : BuiltInRegistries.BLOCK_ENTITY_TYPE) {
+ org.junit.jupiter.api.Assertions.assertNotNull(CraftBlockStates.getBlockStateType(blockEntityType));
+ }
+ }
+ // Paper end
}