Paper/patches/server/0269-Reset-players-airTicks-on-respawn.patch
2024-01-21 19:59:34 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GreenMeanie <GreenMeanieMC@gmail.com>
Date: Sat, 20 Oct 2018 22:34:02 -0400
Subject: [PATCH] Reset players airTicks on respawn
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 6624fd85fc8b5efc22b71f7aa665bd8f62aad7ed..4b163b9f6f6abc89ed62291e8df80d987bdc46e3 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -2560,6 +2560,7 @@ public class ServerPlayer extends Player {
this.setHealth(this.getMaxHealth());
this.stopUsingItem(); // CraftBukkit - SPIGOT-6682: Clear active item on reset
+ this.setAirSupply(this.getMaxAirSupply()); // Paper - Reset players airTicks on respawn
this.setRemainingFireTicks(0);
this.fallDistance = 0;
this.foodData = new FoodData(this);