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geforkt von Mirrors/Paper
Paper/patches/server/0756-Make-water-animal-spawn-height-configurable.patch
Noah van der Aa b8edb0e130
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9648)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6b34da8f SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender

CraftBukkit Changes:
db4ba2897 SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender
4f7ff4dec PR-1246: Add missing AbstractTestingBase to tests which need them
f70a7b68d SPIGOT-7465, MC-264979: Fresh installations print NoSuchFileException for server.properties
8ef7afef6 PR-1240: Call BlockGrowEvent for vines that are growing on additional sides of an existing vine block

Spigot Changes:
d2eba2c8 Rebuild patches
2023-08-28 13:05:48 +02:00

22 Zeilen
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 18 Dec 2021 08:26:55 +0100
Subject: [PATCH] Make water animal spawn height configurable
diff --git a/src/main/java/net/minecraft/world/entity/animal/WaterAnimal.java b/src/main/java/net/minecraft/world/entity/animal/WaterAnimal.java
index 36c4f9a8d3b56dd28f6291cc6958b00364f7a394..cd2ce5bcb8c30e4657cd0e340d80544c7e805905 100644
--- a/src/main/java/net/minecraft/world/entity/animal/WaterAnimal.java
+++ b/src/main/java/net/minecraft/world/entity/animal/WaterAnimal.java
@@ -78,6 +78,10 @@ public abstract class WaterAnimal extends PathfinderMob {
public static boolean checkSurfaceWaterAnimalSpawnRules(EntityType<? extends WaterAnimal> type, LevelAccessor world, MobSpawnType reason, BlockPos pos, RandomSource random) {
int i = world.getSeaLevel();
int j = i - 13;
+ // Paper start
+ i = world.getMinecraftWorld().paperConfig().entities.spawning.wateranimalSpawnHeight.maximum.or(i);
+ j = world.getMinecraftWorld().paperConfig().entities.spawning.wateranimalSpawnHeight.minimum.or(j);
+ // Paper end
return pos.getY() >= j && pos.getY() <= i && world.getFluidState(pos.below()).is(FluidTags.WATER) && world.getBlockState(pos.above()).is(Blocks.WATER);
}
}