Paper/src/main/java/net/minecraft/server/TileEntityCommand.java
Travis Watkins 46d7cd1e05 Use BlockCommandSender for dispatching Command block commands
Also allow commands that don't start with a / to match vanilla behavior
2012-10-31 06:37:46 -05:00

126 Zeilen
4.3 KiB
Java

package net.minecraft.server;
// CraftBukkit start
import java.util.ArrayList;
import java.util.Arrays;
import com.google.common.base.Joiner;
// CraftBukkit end
public class TileEntityCommand extends TileEntity implements ICommandListener {
private String a = "";
private final org.bukkit.command.BlockCommandSender sender;
public TileEntityCommand() {
sender = new org.bukkit.craftbukkit.command.CraftBlockCommandSender(this);
}
public void b(String s) {
this.a = s;
this.update();
}
public void a(World world) {
if (!world.isStatic) {
MinecraftServer minecraftserver = MinecraftServer.getServer();
if (minecraftserver != null && minecraftserver.getEnableCommandBlock()) {
// CraftBukkit start - handle command block as console TODO: add new CommandSender for this
org.bukkit.command.SimpleCommandMap commandMap = minecraftserver.server.getCommandMap();
Joiner joiner = Joiner.on(" ");
String command = this.a;
if (this.a.startsWith("/")) {
command = this.a.substring(1);
}
String[] args = command.split(" ");
ArrayList<String[]> commands = new ArrayList<String[]>();
// block disallowed commands
if (args[0].equalsIgnoreCase("stop") || args[0].equalsIgnoreCase("kick") || args[0].equalsIgnoreCase("op") ||
args[0].equalsIgnoreCase("deop") || args[0].equalsIgnoreCase("ban") || args[0].equalsIgnoreCase("ban-ip") ||
args[0].equalsIgnoreCase("pardon") || args[0].equalsIgnoreCase("pardon-ip") || args[0].equalsIgnoreCase("reload")) {
return;
}
// make sure this is a valid command
if (commandMap.getCommand(args[0]) == null) {
return;
}
commands.add(args);
// find positions of command block syntax, if any
ArrayList<String[]> newCommands = new ArrayList<String[]>();
for (int i = 0; i < args.length; i++) {
if (PlayerSelector.isPattern(args[i])) {
for (int j = 0; j < commands.size(); j++) {
newCommands.addAll(this.buildCommands(commands.get(j), i));
}
ArrayList<String[]> temp = commands;
commands = newCommands;
newCommands = temp;
newCommands.clear();
}
}
// now dispatch all of the commands we ended up with
for (int i = 0; i < commands.size(); i++) {
commandMap.dispatch(sender, joiner.join(Arrays.asList(commands.get(i))));
}
// CraftBukkit end
}
}
}
// CraftBukkit start
private ArrayList<String[]> buildCommands(String[] args, int pos) {
ArrayList<String[]> commands = new ArrayList<String[]>();
EntityPlayer[] players = PlayerSelector.getPlayers(this, args[pos]);
if (players != null) {
for (EntityPlayer player : players) {
String[] command = args.clone();
command[pos] = player.getLocalizedName();
commands.add(command);
}
}
return commands;
}
// CraftBukkit end
public String getName() {
return "@";
}
public void sendMessage(String s) {}
public boolean a(int i, String s) {
return i <= 2;
}
public String a(String s, Object... aobject) {
return s;
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
nbttagcompound.setString("Command", this.a);
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
this.a = nbttagcompound.getString("Command");
}
public ChunkCoordinates b() {
return new ChunkCoordinates(this.x, this.y, this.z);
}
public Packet l() {
NBTTagCompound nbttagcompound = new NBTTagCompound();
this.b(nbttagcompound);
return new Packet132TileEntityData(this.x, this.y, this.z, 2, nbttagcompound);
}
}