geforkt von Mirrors/Paper
41647af74c
We cannot put blocking network I/O onto the worldgen threads, this will crash the server if it stalls
26 Zeilen
1.2 KiB
Diff
26 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 31 Mar 2020 03:50:42 -0400
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Subject: [PATCH] Remote Connections shouldn't hold up shutdown
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Bugs in the connection logic appears to leave stale connections even, preventing shutdown
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index 0537678f802158ec182d48df94794b59820ffc7b..f33f38c3c8c277d208b00b64e1d0fa7bb5eda7ec 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -397,11 +397,11 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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}
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if (this.rconThread != null) {
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- this.rconThread.stop();
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+ //this.remoteControlListener.b(); // Paper - don't wait for remote connections
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}
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if (this.queryThreadGs4 != null) {
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- this.queryThreadGs4.stop();
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+ //this.remoteStatusListener.b(); // Paper - don't wait for remote connections
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}
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System.exit(0); // CraftBukkit
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