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geforkt von Mirrors/Paper
Paper/patches/unapplied/server/0869-Allow-trident-custom-damage.patch
2024-10-22 19:28:57 +02:00

40 Zeilen
2.3 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Date: Tue, 12 Jul 2022 18:01:14 +0200
Subject: [PATCH] Allow trident custom damage
diff --git a/src/main/java/net/minecraft/world/entity/projectile/ThrownTrident.java b/src/main/java/net/minecraft/world/entity/projectile/ThrownTrident.java
index e45c3a9805d9fac1fabe6d891c817743acd9969e..44c733c5b2c3e9942f28e882ad72306a24459c2c 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/ThrownTrident.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/ThrownTrident.java
@@ -36,16 +36,19 @@ public class ThrownTrident extends AbstractArrow {
public ThrownTrident(EntityType<? extends ThrownTrident> type, Level world) {
super(type, world);
+ this.setBaseDamage(net.minecraft.world.item.TridentItem.BASE_DAMAGE); // Paper - Allow trident custom damage
}
public ThrownTrident(Level world, LivingEntity owner, ItemStack stack) {
super(EntityType.TRIDENT, owner, world, stack, (ItemStack) null);
+ this.setBaseDamage(net.minecraft.world.item.TridentItem.BASE_DAMAGE); // Paper - Allow trident custom damage
this.entityData.set(ThrownTrident.ID_LOYALTY, this.getLoyaltyFromItem(stack));
this.entityData.set(ThrownTrident.ID_FOIL, stack.hasFoil());
}
public ThrownTrident(Level world, double x, double y, double z, ItemStack stack) {
super(EntityType.TRIDENT, x, y, z, world, stack, stack);
+ this.setBaseDamage(net.minecraft.world.item.TridentItem.BASE_DAMAGE); // Paper - Allow trident custom damage
this.entityData.set(ThrownTrident.ID_LOYALTY, this.getLoyaltyFromItem(stack));
this.entityData.set(ThrownTrident.ID_FOIL, stack.hasFoil());
}
@@ -129,7 +132,7 @@ public class ThrownTrident extends AbstractArrow {
@Override
protected void onHitEntity(EntityHitResult entityHitResult) {
Entity entity = entityHitResult.getEntity();
- float f = 8.0F;
+ float f = (float) this.getBaseDamage(); // Paper - Allow trident custom damage
Entity entity1 = this.getOwner();
DamageSource damagesource = this.damageSources().trident(this, (Entity) (entity1 == null ? this : entity1));
Level world = this.level();