Paper/patches/server/0452-Fix-SPIGOT-5989.patch

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3.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: JRoy <joshroy126@gmail.com>
Date: Wed, 15 Jul 2020 21:42:52 -0400
Subject: [PATCH] Fix SPIGOT-5989
Before this fix, if a player was respawning to a respawn anchor and
the respawn location was modified away from the anchor with the
PlayerRespawnEvent, the anchor would still lose some charge.
This fixes that by checking if the modified spawn location is
still at a respawn anchor.
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index b4ee231092c0e7a9e4a6ee978d9d8de320ac1cad..62fe8133e10ca4e04670b504bf18db9f5e7512e0 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -850,6 +850,7 @@ public abstract class PlayerList {
// Paper start
boolean isBedSpawn = false;
boolean isRespawn = false;
+ boolean isLocAltered = false; // Paper - Fix SPIGOT-5989
// Paper end
// CraftBukkit start - fire PlayerRespawnEvent
@@ -860,7 +861,7 @@ public abstract class PlayerList {
Optional optional;
if (blockposition != null) {
- optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, flag);
+ optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, true); // Paper - Fix SPIGOT-5989
} else {
optional = Optional.empty();
}
@@ -904,7 +905,12 @@ public abstract class PlayerList {
}
// Spigot End
- location = respawnEvent.getRespawnLocation();
+ // Paper start - Fix SPIGOT-5989
+ if (!location.equals(respawnEvent.getRespawnLocation()) ) {
+ location = respawnEvent.getRespawnLocation();
+ isLocAltered = true;
+ }
+ // Paper end
if (!flag) entityplayer.reset(); // SPIGOT-4785
isRespawn = true; // Paper
} else {
@@ -944,8 +950,12 @@ public abstract class PlayerList {
}
// entityplayer1.initInventoryMenu();
entityplayer1.setHealth(entityplayer1.getHealth());
- if (flag2) {
- entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong()));
+ // Paper start - Fix SPIGOT-5989
+ if (flag2 && !isLocAltered) {
+ BlockState data = worldserver1.getBlockState(blockposition);
+ worldserver1.setBlock(blockposition, data.setValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE, data.getValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE) - 1), 3);
+ entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) location.getX(), (double) location.getY(), (double) location.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong()));
+ // Paper end
}
// Added from changeDimension
this.sendAllPlayerInfo(entityplayer); // Update health, etc...