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geforkt von Mirrors/Paper
Paper/Spigot-Server-Patches/0557-Add-setMaxPlayers-API.patch
Aikar 1ab021ddca Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
565a5727 #533: Add consumed item, hand and consumeItem boolean to EntityShootBowEvent

CraftBukkit Changes:
927200a9 #718: Add consumed item, hand and consumeItem boolean to EntityShootBowEvent
2020-08-31 08:30:51 -04:00

38 Zeilen
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Sat, 22 Aug 2020 23:59:30 +0200
Subject: [PATCH] Add #setMaxPlayers API
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 2ae926d9a2ad99a46409dfa000c6f895600a2616..787e80c50a61d6bd80efd8bd0d4b5140908aaeed 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -67,7 +67,7 @@ public abstract class PlayerList {
public final WorldNBTStorage playerFileData;
private boolean hasWhitelist;
private final IRegistryCustom.Dimension s;
- protected final int maxPlayers;
+ protected int maxPlayers; public final void setMaxPlayers(int maxPlayers) { this.maxPlayers = maxPlayers; } // Paper - remove final and add setter
private int viewDistance;
private EnumGamemode u;
private boolean v;
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 7d83cf39ae4b78588a2cb5decccf53edfd448735..5f5b39b3b7e56e935d1f964fbfc3385a65b7e178 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -614,6 +614,13 @@ public final class CraftServer implements Server {
return playerList.getMaxPlayers();
}
+ // Paper start
+ @Override
+ public void setMaxPlayers(int maxPlayers) {
+ this.playerList.setMaxPlayers(maxPlayers);
+ }
+ // Paper end
+
// NOTE: These are dependent on the corresponding call in MinecraftServer
// so if that changes this will need to as well
@Override