geforkt von Mirrors/Paper
bffb08c2f9
The Paper method was chosen for deprecation because it was more restrictive in that it has an isGliding check.
211 Zeilen
12 KiB
Diff
211 Zeilen
12 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Thu, 27 Aug 2020 20:51:40 -0700
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Subject: [PATCH] Remove streams for villager AI
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diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java b/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
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index b45c4f50705f80163d44d9e588f86a5770f5be38..879e16d4c881a97f95eeff8016f9900d6cfe10c2 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
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@@ -52,7 +52,7 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
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if (this.hasRequiredMemories(entity)) {
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this.status = Behavior.Status.RUNNING;
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this.orderPolicy.apply(this.behaviors);
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- this.runningPolicy.apply(this.behaviors.stream(), world, entity, time);
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+ this.runningPolicy.apply(this.behaviors.entries, world, entity, time);
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return true;
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} else {
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return false;
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@@ -61,11 +61,13 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
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@Override
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public final void tickOrStop(ServerLevel world, E entity, long time) {
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- this.behaviors.stream().filter((task) -> {
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- return task.getStatus() == Behavior.Status.RUNNING;
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- }).forEach((task) -> {
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- task.tickOrStop(world, entity, time);
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- });
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+ // Paper start
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+ for (BehaviorControl<? super E> task : this.behaviors) {
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+ if (task.getStatus() == Behavior.Status.RUNNING) {
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+ task.tickOrStop(world, entity, time);
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+ }
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+ }
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+ // Paper end
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if (this.behaviors.stream().noneMatch((task) -> {
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return task.getStatus() == Behavior.Status.RUNNING;
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})) {
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@@ -77,11 +79,13 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
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@Override
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public final void doStop(ServerLevel world, E entity, long time) {
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this.status = Behavior.Status.STOPPED;
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- this.behaviors.stream().filter((task) -> {
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- return task.getStatus() == Behavior.Status.RUNNING;
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- }).forEach((task) -> {
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- task.doStop(world, entity, time);
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- });
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+ // Paper start
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+ for (BehaviorControl<? super E> behavior : this.behaviors) {
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+ if (behavior.getStatus() == Behavior.Status.RUNNING) {
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+ behavior.doStop(world, entity, time);
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+ }
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+ }
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+ // Paper end
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this.exitErasedMemories.forEach(entity.getBrain()::eraseMemory);
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}
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@@ -117,25 +121,31 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
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public static enum RunningPolicy {
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RUN_ONE {
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@Override
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- public <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time) {
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- tasks.filter((task) -> {
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- return task.getStatus() == Behavior.Status.STOPPED;
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- }).filter((task) -> {
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- return task.tryStart(world, entity, time);
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- }).findFirst();
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+ // Paper start - remove streams
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+ public <E extends LivingEntity> void apply(List<ShufflingList.WeightedEntry<BehaviorControl<? super E>>> tasks, ServerLevel world, E entity, long time) {
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+ for (ShufflingList.WeightedEntry<BehaviorControl<? super E>> task : tasks) {
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+ final BehaviorControl<? super E> behavior = task.getData();
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+ if (behavior.getStatus() == Behavior.Status.STOPPED && behavior.tryStart(world, entity, time)) {
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+ break;
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+ }
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+ }
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+ // Paper end - remove streams
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}
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},
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TRY_ALL {
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@Override
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- public <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time) {
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- tasks.filter((task) -> {
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- return task.getStatus() == Behavior.Status.STOPPED;
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- }).forEach((task) -> {
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- task.tryStart(world, entity, time);
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- });
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+ // Paper start - remove streams
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+ public <E extends LivingEntity> void apply(List<ShufflingList.WeightedEntry<BehaviorControl<? super E>>> tasks, ServerLevel world, E entity, long time) {
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+ for (ShufflingList.WeightedEntry<BehaviorControl<? super E>> task : tasks) {
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+ final BehaviorControl<? super E> behavior = task.getData();
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+ if (behavior.getStatus() == Behavior.Status.STOPPED) {
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+ behavior.tryStart(world, entity, time);
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+ }
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+ }
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+ // Paper end - remove streams
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}
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};
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- public abstract <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time);
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+ public abstract <E extends LivingEntity> void apply(List<ShufflingList.WeightedEntry<BehaviorControl<? super E>>> tasks, ServerLevel world, E entity, long time); // Paper - remove streams
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java b/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java
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index 731ef21dbbd25d6924717de42f4569a9b5935643..fe3ab3d388f0481fb0db06b7f730f868dbf8e8a5 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java
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@@ -14,7 +14,7 @@ import java.util.stream.Stream;
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import net.minecraft.util.RandomSource;
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public class ShufflingList<U> implements Iterable<U> {
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- protected final List<ShufflingList.WeightedEntry<U>> entries;
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+ public final List<ShufflingList.WeightedEntry<U>> entries; // Paper - public
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private final RandomSource random = RandomSource.create();
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private final boolean isUnsafe; // Paper
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diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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index 1dfcc5cba6ffb463acf161a23fff1ca452184290..61a164c5bfc86faa3f4d04a66e0257016cfd937d 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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@@ -25,13 +25,16 @@ public class NearestItemSensor extends Sensor<Mob> {
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protected void doTick(ServerLevel world, Mob entity) {
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Brain<?> brain = entity.getBrain();
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List<ItemEntity> list = world.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(32.0D, 16.0D, 32.0D), (itemEntity) -> {
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- return true;
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+ return itemEntity.closerThan(entity, MAX_DISTANCE_TO_WANTED_ITEM) && entity.wantsToPickUp(itemEntity.getItem()); // Paper - move predicate into getEntities
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});
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- list.sort(Comparator.comparingDouble(entity::distanceToSqr));
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+ list.sort((e1, e2) -> Double.compare(entity.distanceToSqr(e1), entity.distanceToSqr(e2))); // better to take the sort perf hit than using line of sight more than we need to.
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+ // Paper start - remove streams
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// Paper start - remove streams in favour of lists
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ItemEntity nearest = null;
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- for (ItemEntity entityItem : list) {
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- if (entity.wantsToPickUp(entityItem.getItem()) && entityItem.closerThan(entity, 32.0D) && entity.hasLineOfSight(entityItem)) {
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+ for (int i = 0; i < list.size(); i++) {
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+ ItemEntity entityItem = list.get(i);
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+ if (entity.hasLineOfSight(entityItem)) {
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+ // Paper end - remove streams
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nearest = entityItem;
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break;
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}
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diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
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index 312775d0430f793720211dc29bb293503e799d11..9c6b1027dcda0ff4fd357d3cb70fcf5b9f6127a0 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
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@@ -21,25 +21,51 @@ public class PlayerSensor extends Sensor<LivingEntity> {
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@Override
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protected void doTick(ServerLevel world, LivingEntity entity) {
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- List<Player> players = new java.util.ArrayList<>(world.players());
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- players.removeIf(player -> !EntitySelector.NO_SPECTATORS.test(player) || !entity.closerThan(player, 16.0D));
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- players.sort(Comparator.comparingDouble(entity::distanceTo));
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+ // Paper start - remove streams
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+ io.papermc.paper.util.player.NearbyPlayers nearbyPlayers = world.chunkSource.chunkMap.getNearbyPlayers();
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+ net.minecraft.world.phys.Vec3 entityPos = entity.position();
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+ com.destroystokyo.paper.util.maplist.ReferenceList<net.minecraft.server.level.ServerPlayer> nearby = nearbyPlayers.getPlayersByChunk(
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+ entity.chunkPosition().x,
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+ entity.chunkPosition().z,
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+ io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.GENERAL_REALLY_SMALL
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+ );
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+
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+ List<Player> players = new java.util.ArrayList<>(nearby == null ? 0 : nearby.size());
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+ if (nearby != null) {
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+ Object[] rawData = nearby.getRawData();
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+ for (int index = 0, len = nearby.size(); index < len; ++index) {
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+ net.minecraft.server.level.ServerPlayer player = (net.minecraft.server.level.ServerPlayer)rawData[index];
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+ if (player.isSpectator()) {
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+ continue;
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+ }
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+ if (player.distanceToSqr(entityPos.x, entityPos.y, entityPos.z) >= (16.0 * 16.0)) {
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+ continue;
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+ }
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+ players.add((Player)player);
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+ }
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+ }
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+ players.sort((e1, e2) -> Double.compare(entity.distanceToSqr(e1), entity.distanceToSqr(e2)));
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Brain<?> brain = entity.getBrain();
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brain.setMemory(MemoryModuleType.NEAREST_PLAYERS, players);
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- Player nearest = null, nearestTargetable = null;
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- for (Player player : players) {
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- if (Sensor.isEntityTargetable(entity, player)) {
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- if (nearest == null) nearest = player;
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- if (Sensor.isEntityAttackable(entity, player)) {
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- nearestTargetable = player;
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- break; // Both variables are assigned, no reason to loop further
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- }
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+ Player firstTargetable = null;
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+ Player firstAttackable = null;
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+ for (int index = 0, len = players.size(); index < len; ++index) {
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+ Player player = players.get(index);
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+ if (firstTargetable == null && isEntityTargetable(entity, player)) {
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+ firstTargetable = player;
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+ }
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+ if (firstAttackable == null && isEntityAttackable(entity, player)) {
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+ firstAttackable = player;
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+ }
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+
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+ if (firstAttackable != null && firstTargetable != null) {
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+ break;
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}
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}
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- brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_PLAYER, nearest);
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- brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, nearestTargetable);
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- // Paper end
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+ brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_PLAYER, firstTargetable);
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+ brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, Optional.ofNullable(firstAttackable));
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+ // Paper end - remove streams
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}
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}
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