geforkt von Mirrors/Paper
bffb08c2f9
The Paper method was chosen for deprecation because it was more restrictive in that it has an isGliding check.
46 Zeilen
2.1 KiB
Diff
46 Zeilen
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Thu, 31 Mar 2022 05:18:28 -0700
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Subject: [PATCH] Guard against invalid entity positions
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Anything not finite should be blocked and logged
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index c453351b3734320bef991880743245e8e69d3e86..540e357a191b3ebf27fd70f488f43839a1726225 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -4522,11 +4522,33 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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return this.getZ((2.0D * this.random.nextDouble() - 1.0D) * widthScale);
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}
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+ // Paper start - block invalid positions
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+ public static boolean checkPosition(Entity entity, double newX, double newY, double newZ) {
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+ if (Double.isFinite(newX) && Double.isFinite(newY) && Double.isFinite(newZ)) {
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+ return true;
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+ }
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+
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+ String entityInfo = null;
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+ try {
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+ entityInfo = entity.toString();
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+ } catch (Exception ex) {
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+ entityInfo = "[Entity info unavailable] ";
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+ }
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+ LOGGER.error("New entity position is invalid! Tried to set invalid position (" + newX + "," + newY + "," + newZ + ") for entity " + entity.getClass().getName() + " located at " + entity.position + ", entity info: " + entityInfo, new Throwable());
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+ return false;
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+ }
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+ // Paper end - block invalid positions
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+
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public final void setPosRaw(double x, double y, double z) {
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// Paper start
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this.setPosRaw(x, y, z, false);
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}
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public final void setPosRaw(double x, double y, double z, boolean forceBoundingBoxUpdate) {
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+ // Paper start - block invalid positions
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+ if (!checkPosition(this, x, y, z)) {
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+ return;
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+ }
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+ // Paper end - block invalid positions
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// Paper end
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// Paper start - rewrite chunk system
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if (this.updatingSectionStatus) {
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