geforkt von Mirrors/Paper
bffb08c2f9
The Paper method was chosen for deprecation because it was more restrictive in that it has an isGliding check.
33 Zeilen
2.3 KiB
Diff
33 Zeilen
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 28 Nov 2020 18:43:52 -0800
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Subject: [PATCH] Added world settings for mobs picking up loot
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diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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index dadb419a04b343d6ba59353c6caa1a50aa07b67f..6be9e8d693bbb084791d7b30a1891ddb803d6b02 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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@@ -153,7 +153,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
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this.populateDefaultEquipmentSlots(randomsource, difficulty);
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this.populateDefaultEquipmentEnchantments(randomsource, difficulty);
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this.reassessWeaponGoal();
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- this.setCanPickUpLoot(randomsource.nextFloat() < 0.55F * difficulty.getSpecialMultiplier());
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+ this.setCanPickUpLoot(this.level().paperConfig().entities.behavior.mobsCanAlwaysPickUpLoot.skeletons || randomsource.nextFloat() < 0.55F * difficulty.getSpecialMultiplier()); // Paper
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if (this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) {
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LocalDate localdate = LocalDate.now();
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int i = localdate.get(ChronoField.DAY_OF_MONTH);
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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index f99e4382b4b191d9bd673a4307c6641857b836ca..89515078590b2f2c7e73456b7ab5817f44039be5 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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@@ -507,7 +507,7 @@ public class Zombie extends Monster {
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Object object = super.finalizeSpawn(world, difficulty, spawnReason, entityData, entityNbt);
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float f = difficulty.getSpecialMultiplier();
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- this.setCanPickUpLoot(randomsource.nextFloat() < 0.55F * f);
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+ this.setCanPickUpLoot(this.level().paperConfig().entities.behavior.mobsCanAlwaysPickUpLoot.zombies || randomsource.nextFloat() < 0.55F * f); // Paper
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if (object == null) {
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object = new Zombie.ZombieGroupData(Zombie.getSpawnAsBabyOdds(randomsource), true);
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}
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