geforkt von Mirrors/Paper
430d352a5a
Adds: - Getting/Setting equipment - getting/setting drop rates - getting/setting ability to pick up items -- As an added feature, players with this flag start off with a canceled PlayerPickupItemEvent
2027 Zeilen
63 KiB
Java
2027 Zeilen
63 KiB
Java
package net.minecraft.server;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Random;
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// CraftBukkit start
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.event.entity.EntityDamageByBlockEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityRegainHealthEvent;
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// CraftBukkit end
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public abstract class EntityLiving extends Entity {
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private static final float[] b = new float[] { 0.0F, 0.0F, 0.005F, 0.01F};
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private static final float[] c = new float[] { 0.0F, 0.0F, 0.05F, 0.1F};
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private static final float[] d = new float[] { 0.0F, 0.0F, 0.005F, 0.02F};
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public static final float[] as = new float[] { 0.0F, 0.01F, 0.07F, 0.2F};
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public int maxNoDamageTicks = 20;
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public float au;
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public float av;
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public float aw = 0.0F;
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public float ax = 0.0F;
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public float ay = 0.0F;
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public float az = 0.0F;
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protected float aA;
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protected float aB;
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protected float aC;
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protected float aD;
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protected boolean aE = true;
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protected String texture = "/mob/char.png";
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protected boolean aG = true;
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protected float aH = 0.0F;
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protected String aI = null;
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protected float aJ = 1.0F;
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protected int aK = 0;
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protected float aL = 0.0F;
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public float aM = 0.1F;
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public float aN = 0.02F;
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public float aO;
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public float aP;
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protected int health = this.getMaxHealth();
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public int aR;
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protected int aS;
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public int aT;
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public int hurtTicks;
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public int aV;
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public float aW = 0.0F;
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public int deathTicks = 0;
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public int attackTicks = 0;
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public float aZ;
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public float ba;
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protected boolean bb = false;
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protected int bc;
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public int bd = -1;
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public float be = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D);
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public float bf;
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public float bg;
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public float bh;
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public EntityHuman killer = null; // CraftBukkit - protected -> public
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protected int lastDamageByPlayerTime = 0;
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public EntityLiving lastDamager = null; // CraftBukkit - private -> public
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private int f = 0;
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private EntityLiving g = null;
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public int bk = 0;
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public HashMap effects = new HashMap(); // CraftBukkit - protected -> public
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public boolean updateEffects = true; // CraftBukkit - private -> public
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private int i;
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private ControllerLook lookController;
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private ControllerMove moveController;
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private ControllerJump jumpController;
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private EntityAIBodyControl senses;
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private Navigation navigation;
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protected final PathfinderGoalSelector goalSelector;
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protected final PathfinderGoalSelector targetSelector;
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private EntityLiving bM;
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private EntitySenses bN;
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private float bO;
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private ChunkCoordinates bP = new ChunkCoordinates(0, 0, 0);
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private float bQ = -1.0F;
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private ItemStack[] equipment = new ItemStack[5];
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public float[] dropChances = new float[5]; // CraftBukkit - protected -> public
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private ItemStack[] bS = new ItemStack[5];
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public boolean bp = false;
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public int bq = 0;
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public boolean canPickUpLoot = false; // CraftBukkit - protected -> public
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public boolean persistent = !this.bj(); // CraftBukkit - private -> public, change value
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protected int bs;
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protected double bt;
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protected double bu;
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protected double bv;
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protected double bw;
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protected double bx;
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float by = 0.0F;
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public int lastDamage = 0; // CraftBukkit - protected -> public
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protected int bA = 0;
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protected float bB;
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protected float bC;
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protected float bD;
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protected boolean bE = false;
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protected float bF = 0.0F;
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protected float bG = 0.7F;
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private int bU = 0;
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private Entity bV;
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protected int bH = 0;
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public int expToDrop = 0; // CraftBukkit
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public int maxAirTicks = 300; // CraftBukkit
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public EntityLiving(World world) {
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super(world);
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this.m = true;
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this.goalSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
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this.targetSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
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this.lookController = new ControllerLook(this);
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this.moveController = new ControllerMove(this);
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this.jumpController = new ControllerJump(this);
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this.senses = new EntityAIBodyControl(this);
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this.navigation = new Navigation(this, world, 16.0F);
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this.bN = new EntitySenses(this);
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this.av = (float) (Math.random() + 1.0D) * 0.01F;
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this.setPosition(this.locX, this.locY, this.locZ);
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this.au = (float) Math.random() * 12398.0F;
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this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D);
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this.ay = this.yaw;
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for (int i = 0; i < this.dropChances.length; ++i) {
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this.dropChances[i] = 0.05F;
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}
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this.X = 0.5F;
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}
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public ControllerLook getControllerLook() {
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return this.lookController;
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}
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public ControllerMove getControllerMove() {
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return this.moveController;
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}
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public ControllerJump getControllerJump() {
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return this.jumpController;
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}
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public Navigation getNavigation() {
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return this.navigation;
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}
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public EntitySenses aA() {
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return this.bN;
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}
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public Random aB() {
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return this.random;
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}
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public EntityLiving aC() {
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return this.lastDamager;
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}
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public EntityLiving aD() {
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return this.g;
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}
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public void l(Entity entity) {
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if (entity instanceof EntityLiving) {
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this.g = (EntityLiving) entity;
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}
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}
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public int aE() {
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return this.bA;
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}
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public float ap() {
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return this.ay;
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}
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public float aF() {
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return this.bO;
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}
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public void e(float f) {
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this.bO = f;
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this.f(f);
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}
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public boolean m(Entity entity) {
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this.l(entity);
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return false;
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}
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public EntityLiving aG() {
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return this.bM;
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}
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public void b(EntityLiving entityliving) {
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this.bM = entityliving;
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}
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public boolean a(Class oclass) {
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return EntityCreeper.class != oclass && EntityGhast.class != oclass;
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}
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public void aH() {}
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protected void a(double d0, boolean flag) {
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if (!this.H()) {
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this.I();
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}
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if (flag && this.fallDistance > 0.0F) {
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int i = MathHelper.floor(this.locX);
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int j = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
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int k = MathHelper.floor(this.locZ);
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int l = this.world.getTypeId(i, j, k);
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if (l == 0) {
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int i1 = this.world.e(i, j - 1, k);
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if (i1 == 11 || i1 == 32 || i1 == 21) {
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l = this.world.getTypeId(i, j - 1, k);
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}
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}
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if (l > 0) {
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Block.byId[l].a(this.world, i, j, k, this, this.fallDistance);
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}
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}
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super.a(d0, flag);
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}
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public boolean aI() {
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return this.e(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
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}
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public boolean e(int i, int j, int k) {
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return this.bQ == -1.0F ? true : this.bP.e(i, j, k) < this.bQ * this.bQ;
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}
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public void b(int i, int j, int k, int l) {
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this.bP.b(i, j, k);
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this.bQ = (float) l;
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}
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public ChunkCoordinates aJ() {
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return this.bP;
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}
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public float aK() {
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return this.bQ;
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}
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public void aL() {
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this.bQ = -1.0F;
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}
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public boolean aM() {
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return this.bQ != -1.0F;
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}
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public void c(EntityLiving entityliving) {
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this.lastDamager = entityliving;
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this.f = this.lastDamager != null ? 60 : 0;
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}
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protected void a() {
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this.datawatcher.a(8, Integer.valueOf(this.i));
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this.datawatcher.a(9, Byte.valueOf((byte) 0));
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this.datawatcher.a(10, Byte.valueOf((byte) 0));
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}
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public boolean n(Entity entity) {
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return this.world.a(this.world.getVec3DPool().create(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), this.world.getVec3DPool().create(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null;
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}
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public boolean L() {
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return !this.dead;
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}
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public boolean M() {
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return !this.dead;
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}
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public float getHeadHeight() {
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return this.length * 0.85F;
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}
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public int aN() {
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return 80;
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}
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public void aO() {
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String s = this.aY();
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if (s != null) {
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this.makeSound(s, this.aX(), this.aV());
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}
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}
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public void y() {
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this.aO = this.aP;
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super.y();
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this.world.methodProfiler.a("mobBaseTick");
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if (this.isAlive() && this.random.nextInt(1000) < this.aT++) {
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this.aT = -this.aN();
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this.aO();
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}
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// CraftBukkit start
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if (this.isAlive() && this.inBlock() && !(this instanceof EntityEnderDragon)) { // EnderDragon's don't suffocate.
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EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.SUFFOCATION, 1);
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this.world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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event.getEntity().setLastDamageCause(event);
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this.damageEntity(DamageSource.STUCK, event.getDamage());
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}
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// CraftBukkit end
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}
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if (this.isFireproof() || this.world.isStatic) {
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this.extinguish();
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}
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if (this.isAlive() && this.a(Material.WATER) && !this.bc() && !this.effects.containsKey(Integer.valueOf(MobEffectList.WATER_BREATHING.id))) {
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this.setAirTicks(this.g(this.getAirTicks()));
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if (this.getAirTicks() == -20) {
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this.setAirTicks(0);
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for (int i = 0; i < 8; ++i) {
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float f = this.random.nextFloat() - this.random.nextFloat();
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float f1 = this.random.nextFloat() - this.random.nextFloat();
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float f2 = this.random.nextFloat() - this.random.nextFloat();
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this.world.addParticle("bubble", this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ);
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}
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// CraftBukkit start
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EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.DROWNING, 2);
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this.world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled() && event.getDamage() != 0) {
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event.getEntity().setLastDamageCause(event);
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this.damageEntity(DamageSource.DROWN, event.getDamage());
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}
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// CraftBukkit end
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}
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this.extinguish();
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} else {
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// CraftBukkit start - only set if needed to work around a datawatcher inefficiency
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if (this.getAirTicks() != 300) {
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this.setAirTicks(maxAirTicks);
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}
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// CraftBukkit end
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}
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this.aZ = this.ba;
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if (this.attackTicks > 0) {
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--this.attackTicks;
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}
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if (this.hurtTicks > 0) {
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--this.hurtTicks;
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}
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if (this.noDamageTicks > 0) {
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--this.noDamageTicks;
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}
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if (this.health <= 0) {
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this.aP();
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}
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if (this.lastDamageByPlayerTime > 0) {
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--this.lastDamageByPlayerTime;
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} else {
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this.killer = null;
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}
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if (this.g != null && !this.g.isAlive()) {
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this.g = null;
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}
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if (this.lastDamager != null) {
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if (!this.lastDamager.isAlive()) {
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this.c((EntityLiving) null);
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} else if (this.f > 0) {
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--this.f;
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} else {
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this.c((EntityLiving) null);
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}
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}
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this.bx();
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this.aD = this.aC;
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this.ax = this.aw;
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this.az = this.ay;
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this.lastYaw = this.yaw;
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this.lastPitch = this.pitch;
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this.world.methodProfiler.b();
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}
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// CraftBukkit start
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public int getExpReward() {
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int exp = this.getExpValue(this.killer);
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if (!this.world.isStatic && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && !this.isBaby()) {
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return exp;
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} else {
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return 0;
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}
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}
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// CraftBukkit end
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protected void aP() {
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++this.deathTicks;
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if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
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int i;
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// CraftBukkit start - update getExpReward() above if the removed if() changes!
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i = this.expToDrop;
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while (i > 0) {
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int j = EntityExperienceOrb.getOrbValue(i);
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i -= j;
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this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
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}
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this.expToDrop = 0;
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// CraftBukkit end
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this.die();
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for (i = 0; i < 20; ++i) {
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double d0 = this.random.nextGaussian() * 0.02D;
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double d1 = this.random.nextGaussian() * 0.02D;
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double d2 = this.random.nextGaussian() * 0.02D;
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this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, d0, d1, d2);
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}
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}
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}
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protected int g(int i) {
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int j = EnchantmentManager.getOxygenEnchantmentLevel(this);
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return j > 0 && this.random.nextInt(j + 1) > 0 ? i : i - 1;
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}
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protected int getExpValue(EntityHuman entityhuman) {
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return this.bc;
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}
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protected boolean alwaysGivesExp() {
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return false;
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}
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public void aR() {
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for (int i = 0; i < 20; ++i) {
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double d0 = this.random.nextGaussian() * 0.02D;
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double d1 = this.random.nextGaussian() * 0.02D;
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double d2 = this.random.nextGaussian() * 0.02D;
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double d3 = 10.0D;
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this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.length) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d2 * d3, d0, d1, d2);
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}
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}
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public void U() {
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super.U();
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this.aA = this.aB;
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this.aB = 0.0F;
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this.fallDistance = 0.0F;
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}
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public void j_() {
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super.j_();
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if (!this.world.isStatic) {
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int i;
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for (i = 0; i < 5; ++i) {
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ItemStack itemstack = this.getEquipment(i);
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if (!ItemStack.matches(itemstack, this.bS[i])) {
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((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet5EntityEquipment(this.id, i, itemstack)));
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this.bS[i] = itemstack == null ? null : itemstack.cloneItemStack();
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}
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}
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i = this.bJ();
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if (i > 0) {
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if (this.bk <= 0) {
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this.bk = 20 * (30 - i);
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}
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--this.bk;
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if (this.bk <= 0) {
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this.r(i - 1);
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}
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}
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}
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this.c();
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double d0 = this.locX - this.lastX;
|
|
double d1 = this.locZ - this.lastZ;
|
|
float f = (float) (d0 * d0 + d1 * d1);
|
|
float f1 = this.aw;
|
|
float f2 = 0.0F;
|
|
|
|
this.aA = this.aB;
|
|
float f3 = 0.0F;
|
|
|
|
if (f > 0.0025000002F) {
|
|
f3 = 1.0F;
|
|
f2 = (float) Math.sqrt((double) f) * 3.0F;
|
|
// CraftBukkit - Math -> TrigMath
|
|
f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
|
|
}
|
|
|
|
if (this.aP > 0.0F) {
|
|
f1 = this.yaw;
|
|
}
|
|
|
|
if (!this.onGround) {
|
|
f3 = 0.0F;
|
|
}
|
|
|
|
this.aB += (f3 - this.aB) * 0.3F;
|
|
this.world.methodProfiler.a("headTurn");
|
|
if (this.be()) {
|
|
this.senses.a();
|
|
} else {
|
|
float f4 = MathHelper.g(f1 - this.aw);
|
|
|
|
this.aw += f4 * 0.3F;
|
|
float f5 = MathHelper.g(this.yaw - this.aw);
|
|
boolean flag = f5 < -90.0F || f5 >= 90.0F;
|
|
|
|
if (f5 < -75.0F) {
|
|
f5 = -75.0F;
|
|
}
|
|
|
|
if (f5 >= 75.0F) {
|
|
f5 = 75.0F;
|
|
}
|
|
|
|
this.aw = this.yaw - f5;
|
|
if (f5 * f5 > 2500.0F) {
|
|
this.aw += f5 * 0.2F;
|
|
}
|
|
|
|
if (flag) {
|
|
f2 *= -1.0F;
|
|
}
|
|
}
|
|
|
|
this.world.methodProfiler.b();
|
|
this.world.methodProfiler.a("rangeChecks");
|
|
|
|
while (this.yaw - this.lastYaw < -180.0F) {
|
|
this.lastYaw -= 360.0F;
|
|
}
|
|
|
|
while (this.yaw - this.lastYaw >= 180.0F) {
|
|
this.lastYaw += 360.0F;
|
|
}
|
|
|
|
while (this.aw - this.ax < -180.0F) {
|
|
this.ax -= 360.0F;
|
|
}
|
|
|
|
while (this.aw - this.ax >= 180.0F) {
|
|
this.ax += 360.0F;
|
|
}
|
|
|
|
while (this.pitch - this.lastPitch < -180.0F) {
|
|
this.lastPitch -= 360.0F;
|
|
}
|
|
|
|
while (this.pitch - this.lastPitch >= 180.0F) {
|
|
this.lastPitch += 360.0F;
|
|
}
|
|
|
|
while (this.ay - this.az < -180.0F) {
|
|
this.az -= 360.0F;
|
|
}
|
|
|
|
while (this.ay - this.az >= 180.0F) {
|
|
this.az += 360.0F;
|
|
}
|
|
|
|
this.world.methodProfiler.b();
|
|
this.aC += f2;
|
|
}
|
|
|
|
// CraftBukkit start - delegate so we can handle providing a reason for health being regained
|
|
public void heal(int i) {
|
|
heal(i, EntityRegainHealthEvent.RegainReason.CUSTOM);
|
|
}
|
|
|
|
public void heal(int i, EntityRegainHealthEvent.RegainReason regainReason) {
|
|
if (this.health > 0) {
|
|
EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), i, regainReason);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
|
|
if (!event.isCancelled()) {
|
|
this.health += event.getAmount();
|
|
}
|
|
// CraftBukkit end
|
|
|
|
if (this.health > this.getMaxHealth()) {
|
|
this.health = this.getMaxHealth();
|
|
}
|
|
|
|
this.noDamageTicks = this.maxNoDamageTicks / 2;
|
|
}
|
|
}
|
|
|
|
public abstract int getMaxHealth();
|
|
|
|
public int getHealth() {
|
|
return this.health;
|
|
}
|
|
|
|
public void setHealth(int i) {
|
|
this.health = i;
|
|
if (i > this.getMaxHealth()) {
|
|
i = this.getMaxHealth();
|
|
}
|
|
}
|
|
|
|
public boolean damageEntity(DamageSource damagesource, int i) {
|
|
if (this.isInvulnerable()) {
|
|
return false;
|
|
} else if (this.world.isStatic) {
|
|
return false;
|
|
} else {
|
|
this.bA = 0;
|
|
if (this.health <= 0) {
|
|
return false;
|
|
} else if (damagesource.k() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) {
|
|
return false;
|
|
} else {
|
|
if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
|
|
i = (int) ((float) i * 0.55F);
|
|
}
|
|
|
|
this.bg = 1.5F;
|
|
boolean flag = true;
|
|
|
|
// CraftBukkit start
|
|
if (damagesource instanceof EntityDamageSource) {
|
|
EntityDamageEvent event = CraftEventFactory.handleEntityDamageEvent(this, damagesource, i);
|
|
if (event.isCancelled()) {
|
|
return false;
|
|
}
|
|
i = event.getDamage();
|
|
}
|
|
// CraftBukkit end
|
|
|
|
if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
|
|
if (i <= this.lastDamage) {
|
|
return false;
|
|
}
|
|
|
|
this.d(damagesource, i - this.lastDamage);
|
|
this.lastDamage = i;
|
|
flag = false;
|
|
} else {
|
|
this.lastDamage = i;
|
|
this.aR = this.health;
|
|
this.noDamageTicks = this.maxNoDamageTicks;
|
|
this.d(damagesource, i);
|
|
this.hurtTicks = this.aV = 10;
|
|
}
|
|
|
|
this.aW = 0.0F;
|
|
Entity entity = damagesource.getEntity();
|
|
|
|
if (entity != null) {
|
|
if (entity instanceof EntityLiving) {
|
|
this.c((EntityLiving) entity);
|
|
}
|
|
|
|
if (entity instanceof EntityHuman) {
|
|
this.lastDamageByPlayerTime = 60;
|
|
this.killer = (EntityHuman) entity;
|
|
} else if (entity instanceof EntityWolf) {
|
|
EntityWolf entitywolf = (EntityWolf) entity;
|
|
|
|
if (entitywolf.isTamed()) {
|
|
this.lastDamageByPlayerTime = 60;
|
|
this.killer = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (flag) {
|
|
this.world.broadcastEntityEffect(this, (byte) 2);
|
|
if (damagesource != DamageSource.DROWN && damagesource != DamageSource.EXPLOSION2) {
|
|
this.K();
|
|
}
|
|
|
|
if (entity != null) {
|
|
double d0 = entity.locX - this.locX;
|
|
|
|
double d1;
|
|
|
|
for (d1 = entity.locZ - this.locZ; d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
|
|
d0 = (Math.random() - Math.random()) * 0.01D;
|
|
}
|
|
|
|
this.aW = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
|
|
this.a(entity, i, d0, d1);
|
|
} else {
|
|
this.aW = (float) ((int) (Math.random() * 2.0D) * 180);
|
|
}
|
|
}
|
|
|
|
if (this.health <= 0) {
|
|
if (flag) {
|
|
this.makeSound(this.ba(), this.aX(), this.aV());
|
|
}
|
|
|
|
this.die(damagesource);
|
|
} else if (flag) {
|
|
this.makeSound(this.aZ(), this.aX(), this.aV());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
protected float aV() {
|
|
return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F;
|
|
}
|
|
|
|
public int aW() {
|
|
int i = 0;
|
|
ItemStack[] aitemstack = this.getEquipment();
|
|
int j = aitemstack.length;
|
|
|
|
for (int k = 0; k < j; ++k) {
|
|
ItemStack itemstack = aitemstack[k];
|
|
|
|
if (itemstack != null && itemstack.getItem() instanceof ItemArmor) {
|
|
int l = ((ItemArmor) itemstack.getItem()).b;
|
|
|
|
i += l;
|
|
}
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
protected void k(int i) {}
|
|
|
|
protected int b(DamageSource damagesource, int i) {
|
|
if (!damagesource.ignoresArmor()) {
|
|
int j = 25 - this.aW();
|
|
int k = i * j + this.aS;
|
|
|
|
this.k(i);
|
|
i = k / 25;
|
|
this.aS = k % 25;
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
protected int c(DamageSource damagesource, int i) {
|
|
if (this.hasEffect(MobEffectList.RESISTANCE)) {
|
|
int j = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
|
|
int k = 25 - j;
|
|
int l = i * k + this.aS;
|
|
|
|
i = l / 25;
|
|
this.aS = l % 25;
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
protected void d(DamageSource damagesource, int i) {
|
|
if (!this.isInvulnerable()) {
|
|
i = this.b(damagesource, i);
|
|
i = this.c(damagesource, i);
|
|
this.health -= i;
|
|
}
|
|
}
|
|
|
|
protected float aX() {
|
|
return 1.0F;
|
|
}
|
|
|
|
protected String aY() {
|
|
return null;
|
|
}
|
|
|
|
protected String aZ() {
|
|
return "damage.hit";
|
|
}
|
|
|
|
protected String ba() {
|
|
return "damage.hit";
|
|
}
|
|
|
|
public void a(Entity entity, int i, double d0, double d1) {
|
|
this.am = true;
|
|
float f = MathHelper.sqrt(d0 * d0 + d1 * d1);
|
|
float f1 = 0.4F;
|
|
|
|
this.motX /= 2.0D;
|
|
this.motY /= 2.0D;
|
|
this.motZ /= 2.0D;
|
|
this.motX -= d0 / (double) f * (double) f1;
|
|
this.motY += (double) f1;
|
|
this.motZ -= d1 / (double) f * (double) f1;
|
|
if (this.motY > 0.4000000059604645D) {
|
|
this.motY = 0.4000000059604645D;
|
|
}
|
|
}
|
|
|
|
public void die(DamageSource damagesource) {
|
|
Entity entity = damagesource.getEntity();
|
|
|
|
if (this.aK >= 0 && entity != null) {
|
|
entity.c(this, this.aK);
|
|
}
|
|
|
|
if (entity != null) {
|
|
entity.a(this);
|
|
}
|
|
|
|
this.bb = true;
|
|
if (!this.world.isStatic) {
|
|
int i = 0;
|
|
|
|
if (entity instanceof EntityHuman) {
|
|
i = EnchantmentManager.getBonusMonsterLootEnchantmentLevel((EntityLiving) entity);
|
|
}
|
|
|
|
if (!this.isBaby() && this.world.getGameRules().getBoolean("doMobLoot")) {
|
|
this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i);
|
|
this.dropEquipment(this.lastDamageByPlayerTime > 0, i);
|
|
if (false && this.lastDamageByPlayerTime > 0) { // CraftBukkit - move rare item drop call to dropDeathLoot
|
|
int j = this.random.nextInt(200) - i;
|
|
|
|
if (j < 5) {
|
|
this.l(j <= 0 ? 1 : 0);
|
|
}
|
|
}
|
|
} else { // CraftBukkit
|
|
CraftEventFactory.callEntityDeathEvent(this); // CraftBukkit
|
|
}
|
|
}
|
|
|
|
this.world.broadcastEntityEffect(this, (byte) 3);
|
|
}
|
|
|
|
// CraftBukkit start - change return type to ItemStack
|
|
protected ItemStack l(int i) {
|
|
return null;
|
|
}
|
|
// CraftBukkit end
|
|
|
|
protected void dropDeathLoot(boolean flag, int i) {
|
|
// CraftBukkit start - whole method
|
|
List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
|
|
int j = this.getLootId();
|
|
|
|
if (j > 0) {
|
|
int k = this.random.nextInt(3);
|
|
|
|
if (i > 0) {
|
|
k += this.random.nextInt(i + 1);
|
|
}
|
|
|
|
if (k > 0) {
|
|
loot.add(new org.bukkit.inventory.ItemStack(j, k));
|
|
}
|
|
}
|
|
|
|
// Determine rare item drops and add them to the loot
|
|
if (this.lastDamageByPlayerTime > 0) {
|
|
int k = this.random.nextInt(200) - i;
|
|
|
|
if (k < 5) {
|
|
ItemStack itemstack = this.l(k <= 0 ? 1 : 0);
|
|
if (itemstack != null) {
|
|
loot.add(new org.bukkit.craftbukkit.inventory.CraftItemStack(itemstack));
|
|
}
|
|
}
|
|
}
|
|
|
|
CraftEventFactory.callEntityDeathEvent(this, loot); // raise event even for those times when the entity does not drop loot
|
|
// CraftBukkit end
|
|
}
|
|
|
|
protected int getLootId() {
|
|
return 0;
|
|
}
|
|
|
|
protected void a(float f) {
|
|
super.a(f);
|
|
int i = MathHelper.f(f - 3.0F);
|
|
|
|
if (i > 0) {
|
|
// CraftBukkit start
|
|
EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.FALL, i);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
|
|
if (!event.isCancelled() && event.getDamage() != 0) {
|
|
i = event.getDamage();
|
|
|
|
if (i > 4) {
|
|
this.makeSound("damage.fallbig", 1.0F, 1.0F);
|
|
} else {
|
|
this.makeSound("damage.fallsmall", 1.0F, 1.0F);
|
|
}
|
|
|
|
this.getBukkitEntity().setLastDamageCause(event);
|
|
this.damageEntity(DamageSource.FALL, i);
|
|
}
|
|
// CraftBukkit end
|
|
|
|
int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height), MathHelper.floor(this.locZ));
|
|
|
|
if (j > 0) {
|
|
StepSound stepsound = Block.byId[j].stepSound;
|
|
|
|
this.makeSound(stepsound.getStepSound(), stepsound.getVolume1() * 0.5F, stepsound.getVolume2() * 0.75F);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void e(float f, float f1) {
|
|
double d0;
|
|
|
|
if (this.H() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
|
|
d0 = this.locY;
|
|
this.a(f, f1, this.be() ? 0.04F : 0.02F);
|
|
this.move(this.motX, this.motY, this.motZ);
|
|
this.motX *= 0.800000011920929D;
|
|
this.motY *= 0.800000011920929D;
|
|
this.motZ *= 0.800000011920929D;
|
|
this.motY -= 0.02D;
|
|
if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
|
|
this.motY = 0.30000001192092896D;
|
|
}
|
|
} else if (this.J() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
|
|
d0 = this.locY;
|
|
this.a(f, f1, 0.02F);
|
|
this.move(this.motX, this.motY, this.motZ);
|
|
this.motX *= 0.5D;
|
|
this.motY *= 0.5D;
|
|
this.motZ *= 0.5D;
|
|
this.motY -= 0.02D;
|
|
if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
|
|
this.motY = 0.30000001192092896D;
|
|
}
|
|
} else {
|
|
float f2 = 0.91F;
|
|
|
|
if (this.onGround) {
|
|
f2 = 0.54600006F;
|
|
int i = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ));
|
|
|
|
if (i > 0) {
|
|
f2 = Block.byId[i].frictionFactor * 0.91F;
|
|
}
|
|
}
|
|
|
|
float f3 = 0.16277136F / (f2 * f2 * f2);
|
|
float f4;
|
|
|
|
if (this.onGround) {
|
|
if (this.be()) {
|
|
f4 = this.aF();
|
|
} else {
|
|
f4 = this.aM;
|
|
}
|
|
|
|
f4 *= f3;
|
|
} else {
|
|
f4 = this.aN;
|
|
}
|
|
|
|
this.a(f, f1, f4);
|
|
f2 = 0.91F;
|
|
if (this.onGround) {
|
|
f2 = 0.54600006F;
|
|
int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ));
|
|
|
|
if (j > 0) {
|
|
f2 = Block.byId[j].frictionFactor * 0.91F;
|
|
}
|
|
}
|
|
|
|
if (this.g_()) {
|
|
float f5 = 0.15F;
|
|
|
|
if (this.motX < (double) (-f5)) {
|
|
this.motX = (double) (-f5);
|
|
}
|
|
|
|
if (this.motX > (double) f5) {
|
|
this.motX = (double) f5;
|
|
}
|
|
|
|
if (this.motZ < (double) (-f5)) {
|
|
this.motZ = (double) (-f5);
|
|
}
|
|
|
|
if (this.motZ > (double) f5) {
|
|
this.motZ = (double) f5;
|
|
}
|
|
|
|
this.fallDistance = 0.0F;
|
|
if (this.motY < -0.15D) {
|
|
this.motY = -0.15D;
|
|
}
|
|
|
|
boolean flag = this.isSneaking() && this instanceof EntityHuman;
|
|
|
|
if (flag && this.motY < 0.0D) {
|
|
this.motY = 0.0D;
|
|
}
|
|
}
|
|
|
|
this.move(this.motX, this.motY, this.motZ);
|
|
if (this.positionChanged && this.g_()) {
|
|
this.motY = 0.2D;
|
|
}
|
|
|
|
if (this.world.isStatic && (!this.world.isLoaded((int) this.locX, 0, (int) this.locZ) || !this.world.getChunkAtWorldCoords((int) this.locX, (int) this.locZ).d)) {
|
|
if (this.locY > 0.0D) {
|
|
this.motY = -0.1D;
|
|
} else {
|
|
this.motY = 0.0D;
|
|
}
|
|
} else {
|
|
this.motY -= 0.08D;
|
|
}
|
|
|
|
this.motY *= 0.9800000190734863D;
|
|
this.motX *= (double) f2;
|
|
this.motZ *= (double) f2;
|
|
}
|
|
|
|
this.bf = this.bg;
|
|
d0 = this.locX - this.lastX;
|
|
double d1 = this.locZ - this.lastZ;
|
|
float f6 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
|
|
|
|
if (f6 > 1.0F) {
|
|
f6 = 1.0F;
|
|
}
|
|
|
|
this.bg += (f6 - this.bg) * 0.4F;
|
|
this.bh += this.bg;
|
|
}
|
|
|
|
public boolean g_() {
|
|
int i = MathHelper.floor(this.locX);
|
|
int j = MathHelper.floor(this.boundingBox.b);
|
|
int k = MathHelper.floor(this.locZ);
|
|
int l = this.world.getTypeId(i, j, k);
|
|
|
|
return l == Block.LADDER.id || l == Block.VINE.id;
|
|
}
|
|
|
|
public void b(NBTTagCompound nbttagcompound) {
|
|
if (this.health < -32768) {
|
|
this.health = -32768;
|
|
}
|
|
|
|
nbttagcompound.setShort("Health", (short) this.health);
|
|
nbttagcompound.setShort("HurtTime", (short) this.hurtTicks);
|
|
nbttagcompound.setShort("DeathTime", (short) this.deathTicks);
|
|
nbttagcompound.setShort("AttackTime", (short) this.attackTicks);
|
|
nbttagcompound.setBoolean("CanPickUpLoot", this.canPickUpLoot);
|
|
nbttagcompound.setBoolean("PersistenceRequired", this.persistent);
|
|
nbttagcompound.setBoolean("Bukkit.PersistenceUpdated", true); // CraftBukkit
|
|
NBTTagList nbttaglist = new NBTTagList();
|
|
|
|
for (int i = 0; i < this.equipment.length; ++i) {
|
|
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
|
|
|
|
if (this.equipment[i] != null) {
|
|
this.equipment[i].save(nbttagcompound1);
|
|
}
|
|
|
|
nbttaglist.add(nbttagcompound1);
|
|
}
|
|
|
|
nbttagcompound.set("Equipment", nbttaglist);
|
|
NBTTagList nbttaglist1;
|
|
|
|
if (!this.effects.isEmpty()) {
|
|
nbttaglist1 = new NBTTagList();
|
|
Iterator iterator = this.effects.values().iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
MobEffect mobeffect = (MobEffect) iterator.next();
|
|
|
|
nbttaglist1.add(mobeffect.a(new NBTTagCompound()));
|
|
}
|
|
|
|
nbttagcompound.set("ActiveEffects", nbttaglist1);
|
|
}
|
|
|
|
nbttaglist1 = new NBTTagList();
|
|
|
|
for (int j = 0; j < this.dropChances.length; ++j) {
|
|
nbttaglist1.add(new NBTTagFloat(j + "", this.dropChances[j]));
|
|
}
|
|
|
|
nbttagcompound.set("DropChances", nbttaglist1);
|
|
}
|
|
|
|
public void a(NBTTagCompound nbttagcompound) {
|
|
this.health = nbttagcompound.getShort("Health");
|
|
if (!nbttagcompound.hasKey("Health")) {
|
|
this.health = this.getMaxHealth();
|
|
}
|
|
|
|
this.hurtTicks = nbttagcompound.getShort("HurtTime");
|
|
this.deathTicks = nbttagcompound.getShort("DeathTime");
|
|
this.attackTicks = nbttagcompound.getShort("AttackTime");
|
|
this.canPickUpLoot = nbttagcompound.getBoolean("CanPickUpLoot");
|
|
// CraftBukkit start - if persistence is false only use it if it was set after we started using it
|
|
boolean data = nbttagcompound.getBoolean("PersistenceRequired");
|
|
if (nbttagcompound.hasKey("Bukkit.PersistenceUpdated") || data) {
|
|
this.persistent = data;
|
|
} else {
|
|
this.persistent = !this.bj();
|
|
}
|
|
// CraftBukkit end
|
|
|
|
NBTTagList nbttaglist;
|
|
int i;
|
|
|
|
if (nbttagcompound.hasKey("Equipment")) {
|
|
nbttaglist = nbttagcompound.getList("Equipment");
|
|
|
|
for (i = 0; i < this.equipment.length; ++i) {
|
|
this.equipment[i] = ItemStack.a((NBTTagCompound) nbttaglist.get(i));
|
|
}
|
|
}
|
|
|
|
if (nbttagcompound.hasKey("ActiveEffects")) {
|
|
nbttaglist = nbttagcompound.getList("ActiveEffects");
|
|
|
|
for (i = 0; i < nbttaglist.size(); ++i) {
|
|
NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.get(i);
|
|
MobEffect mobeffect = MobEffect.b(nbttagcompound1);
|
|
|
|
this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect);
|
|
}
|
|
}
|
|
|
|
if (nbttagcompound.hasKey("DropChances")) {
|
|
nbttaglist = nbttagcompound.getList("DropChances");
|
|
|
|
for (i = 0; i < nbttaglist.size(); ++i) {
|
|
this.dropChances[i] = ((NBTTagFloat) nbttaglist.get(i)).data;
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean isAlive() {
|
|
return !this.dead && this.health > 0;
|
|
}
|
|
|
|
public boolean bc() {
|
|
return false;
|
|
}
|
|
|
|
public void f(float f) {
|
|
this.bC = f;
|
|
}
|
|
|
|
public void e(boolean flag) {
|
|
this.bE = flag;
|
|
}
|
|
|
|
public void c() {
|
|
if (this.bU > 0) {
|
|
--this.bU;
|
|
}
|
|
|
|
if (this.bs > 0) {
|
|
double d0 = this.locX + (this.bt - this.locX) / (double) this.bs;
|
|
double d1 = this.locY + (this.bu - this.locY) / (double) this.bs;
|
|
double d2 = this.locZ + (this.bv - this.locZ) / (double) this.bs;
|
|
double d3 = MathHelper.g(this.bw - (double) this.yaw);
|
|
|
|
this.yaw = (float) ((double) this.yaw + d3 / (double) this.bs);
|
|
this.pitch = (float) ((double) this.pitch + (this.bx - (double) this.pitch) / (double) this.bs);
|
|
--this.bs;
|
|
this.setPosition(d0, d1, d2);
|
|
this.b(this.yaw, this.pitch);
|
|
}
|
|
|
|
if (Math.abs(this.motX) < 0.005D) {
|
|
this.motX = 0.0D;
|
|
}
|
|
|
|
if (Math.abs(this.motY) < 0.005D) {
|
|
this.motY = 0.0D;
|
|
}
|
|
|
|
if (Math.abs(this.motZ) < 0.005D) {
|
|
this.motZ = 0.0D;
|
|
}
|
|
|
|
this.world.methodProfiler.a("ai");
|
|
if (this.bg()) {
|
|
this.bE = false;
|
|
this.bB = 0.0F;
|
|
this.bC = 0.0F;
|
|
this.bD = 0.0F;
|
|
} else if (this.bf()) {
|
|
if (this.be()) {
|
|
this.world.methodProfiler.a("newAi");
|
|
this.bl();
|
|
this.world.methodProfiler.b();
|
|
} else {
|
|
this.world.methodProfiler.a("oldAi");
|
|
this.bn();
|
|
this.world.methodProfiler.b();
|
|
this.ay = this.yaw;
|
|
}
|
|
}
|
|
|
|
this.world.methodProfiler.b();
|
|
this.world.methodProfiler.a("jump");
|
|
if (this.bE) {
|
|
if (!this.H() && !this.J()) {
|
|
if (this.onGround && this.bU == 0) {
|
|
this.bi();
|
|
this.bU = 10;
|
|
}
|
|
} else {
|
|
this.motY += 0.03999999910593033D;
|
|
}
|
|
} else {
|
|
this.bU = 0;
|
|
}
|
|
|
|
this.world.methodProfiler.b();
|
|
this.world.methodProfiler.a("travel");
|
|
this.bB *= 0.98F;
|
|
this.bC *= 0.98F;
|
|
this.bD *= 0.9F;
|
|
float f = this.aM;
|
|
|
|
this.aM *= this.bB();
|
|
this.e(this.bB, this.bC);
|
|
this.aM = f;
|
|
this.world.methodProfiler.b();
|
|
this.world.methodProfiler.a("push");
|
|
if (!this.world.isStatic) {
|
|
this.bd();
|
|
}
|
|
|
|
this.world.methodProfiler.b();
|
|
this.world.methodProfiler.a("looting");
|
|
if (!this.world.isStatic && this.canPickUpLoot && !this.bb && this.world.getGameRules().getBoolean("mobGriefing")) {
|
|
List list = this.world.a(EntityItem.class, this.boundingBox.grow(1.0D, 0.0D, 1.0D));
|
|
Iterator iterator = list.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
EntityItem entityitem = (EntityItem) iterator.next();
|
|
|
|
if (!entityitem.dead && entityitem.itemStack != null) {
|
|
ItemStack itemstack = entityitem.itemStack;
|
|
int i = b(itemstack);
|
|
|
|
if (i > -1) {
|
|
boolean flag = true;
|
|
ItemStack itemstack1 = this.getEquipment(i);
|
|
|
|
if (itemstack1 != null) {
|
|
if (i == 0) {
|
|
if (itemstack.getItem() instanceof ItemSword && !(itemstack1.getItem() instanceof ItemSword)) {
|
|
flag = true;
|
|
} else if (itemstack.getItem() instanceof ItemSword && itemstack1.getItem() instanceof ItemSword) {
|
|
ItemSword itemsword = (ItemSword) itemstack.getItem();
|
|
ItemSword itemsword1 = (ItemSword) itemstack1.getItem();
|
|
|
|
if (itemsword.g() == itemsword1.g()) {
|
|
flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag();
|
|
} else {
|
|
flag = itemsword.g() > itemsword1.g();
|
|
}
|
|
} else {
|
|
flag = false;
|
|
}
|
|
} else if (itemstack.getItem() instanceof ItemArmor && !(itemstack1.getItem() instanceof ItemArmor)) {
|
|
flag = true;
|
|
} else if (itemstack.getItem() instanceof ItemArmor && itemstack1.getItem() instanceof ItemArmor) {
|
|
ItemArmor itemarmor = (ItemArmor) itemstack.getItem();
|
|
ItemArmor itemarmor1 = (ItemArmor) itemstack1.getItem();
|
|
|
|
if (itemarmor.b == itemarmor1.b) {
|
|
flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag();
|
|
} else {
|
|
flag = itemarmor.b > itemarmor1.b;
|
|
}
|
|
} else {
|
|
flag = false;
|
|
}
|
|
}
|
|
|
|
if (flag) {
|
|
if (itemstack1 != null && this.random.nextFloat() - 0.1F < this.dropChances[i]) {
|
|
this.a(itemstack1, 0.0F);
|
|
}
|
|
|
|
this.setEquipment(i, itemstack);
|
|
this.dropChances[i] = 2.0F;
|
|
this.persistent = true;
|
|
this.receive(entityitem, 1);
|
|
entityitem.die();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
this.world.methodProfiler.b();
|
|
}
|
|
|
|
protected void bd() {
|
|
List list = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D));
|
|
|
|
if (list != null && !list.isEmpty()) {
|
|
for (int i = 0; i < list.size(); ++i) {
|
|
Entity entity = (Entity) list.get(i);
|
|
|
|
if (entity.M()) {
|
|
this.o(entity);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void o(Entity entity) {
|
|
entity.collide(this);
|
|
}
|
|
|
|
protected boolean be() {
|
|
return false;
|
|
}
|
|
|
|
protected boolean bf() {
|
|
return !this.world.isStatic;
|
|
}
|
|
|
|
protected boolean bg() {
|
|
return this.health <= 0;
|
|
}
|
|
|
|
public boolean bh() {
|
|
return false;
|
|
}
|
|
|
|
protected void bi() {
|
|
this.motY = 0.41999998688697815D;
|
|
if (this.hasEffect(MobEffectList.JUMP)) {
|
|
this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F);
|
|
}
|
|
|
|
if (this.isSprinting()) {
|
|
float f = this.yaw * 0.017453292F;
|
|
|
|
this.motX -= (double) (MathHelper.sin(f) * 0.2F);
|
|
this.motZ += (double) (MathHelper.cos(f) * 0.2F);
|
|
}
|
|
|
|
this.am = true;
|
|
}
|
|
|
|
protected boolean bj() {
|
|
return true;
|
|
}
|
|
|
|
protected void bk() {
|
|
if (!this.persistent) {
|
|
EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D);
|
|
|
|
if (entityhuman != null) {
|
|
double d0 = entityhuman.locX - this.locX;
|
|
double d1 = entityhuman.locY - this.locY;
|
|
double d2 = entityhuman.locZ - this.locZ;
|
|
double d3 = d0 * d0 + d1 * d1 + d2 * d2;
|
|
|
|
if (d3 > 16384.0D) { // CraftBukkit - remove this.bj() check
|
|
this.die();
|
|
}
|
|
|
|
if (this.bA > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D) { // CraftBukkit - remove this.bj() check
|
|
this.die();
|
|
} else if (d3 < 1024.0D) {
|
|
this.bA = 0;
|
|
}
|
|
}
|
|
// CraftBukkit start
|
|
} else {
|
|
this.bA = 0;
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
|
|
protected void bl() {
|
|
++this.bA;
|
|
this.world.methodProfiler.a("checkDespawn");
|
|
this.bk();
|
|
this.world.methodProfiler.b();
|
|
this.world.methodProfiler.a("sensing");
|
|
this.bN.a();
|
|
this.world.methodProfiler.b();
|
|
this.world.methodProfiler.a("targetSelector");
|
|
this.targetSelector.a();
|
|
this.world.methodProfiler.b();
|
|
this.world.methodProfiler.a("goalSelector");
|
|
this.goalSelector.a();
|
|
this.world.methodProfiler.b();
|
|
this.world.methodProfiler.a("navigation");
|
|
this.navigation.e();
|
|
this.world.methodProfiler.b();
|
|
this.world.methodProfiler.a("mob tick");
|
|
this.bm();
|
|
this.world.methodProfiler.b();
|
|
this.world.methodProfiler.a("controls");
|
|
this.world.methodProfiler.a("move");
|
|
this.moveController.c();
|
|
this.world.methodProfiler.c("look");
|
|
this.lookController.a();
|
|
this.world.methodProfiler.c("jump");
|
|
this.jumpController.b();
|
|
this.world.methodProfiler.b();
|
|
this.world.methodProfiler.b();
|
|
}
|
|
|
|
protected void bm() {}
|
|
|
|
protected void bn() {
|
|
++this.bA;
|
|
this.bk();
|
|
this.bB = 0.0F;
|
|
this.bC = 0.0F;
|
|
float f = 8.0F;
|
|
|
|
if (this.random.nextFloat() < 0.02F) {
|
|
EntityHuman entityhuman = this.world.findNearbyPlayer(this, (double) f);
|
|
|
|
if (entityhuman != null) {
|
|
this.bV = entityhuman;
|
|
this.bH = 10 + this.random.nextInt(20);
|
|
} else {
|
|
this.bD = (this.random.nextFloat() - 0.5F) * 20.0F;
|
|
}
|
|
}
|
|
|
|
if (this.bV != null) {
|
|
this.a(this.bV, 10.0F, (float) this.bp());
|
|
if (this.bH-- <= 0 || this.bV.dead || this.bV.e((Entity) this) > (double) (f * f)) {
|
|
this.bV = null;
|
|
}
|
|
} else {
|
|
if (this.random.nextFloat() < 0.05F) {
|
|
this.bD = (this.random.nextFloat() - 0.5F) * 20.0F;
|
|
}
|
|
|
|
this.yaw += this.bD;
|
|
this.pitch = this.bF;
|
|
}
|
|
|
|
boolean flag = this.H();
|
|
boolean flag1 = this.J();
|
|
|
|
if (flag || flag1) {
|
|
this.bE = this.random.nextFloat() < 0.8F;
|
|
}
|
|
}
|
|
|
|
protected void bo() {
|
|
int i = this.h();
|
|
|
|
if (this.bp) {
|
|
++this.bq;
|
|
if (this.bq >= i) {
|
|
this.bq = 0;
|
|
this.bp = false;
|
|
}
|
|
} else {
|
|
this.bq = 0;
|
|
}
|
|
|
|
this.aP = (float) this.bq / (float) i;
|
|
}
|
|
|
|
public int bp() {
|
|
return 40;
|
|
}
|
|
|
|
public void a(Entity entity, float f, float f1) {
|
|
double d0 = entity.locX - this.locX;
|
|
double d1 = entity.locZ - this.locZ;
|
|
double d2;
|
|
|
|
if (entity instanceof EntityLiving) {
|
|
EntityLiving entityliving = (EntityLiving) entity;
|
|
|
|
d2 = this.locY + (double) this.getHeadHeight() - (entityliving.locY + (double) entityliving.getHeadHeight());
|
|
} else {
|
|
d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.getHeadHeight());
|
|
}
|
|
|
|
double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1);
|
|
float f2 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
|
|
float f3 = (float) (-(Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D));
|
|
|
|
this.pitch = -this.b(this.pitch, f3, f1);
|
|
this.yaw = this.b(this.yaw, f2, f);
|
|
}
|
|
|
|
private float b(float f, float f1, float f2) {
|
|
float f3 = MathHelper.g(f1 - f);
|
|
|
|
if (f3 > f2) {
|
|
f3 = f2;
|
|
}
|
|
|
|
if (f3 < -f2) {
|
|
f3 = -f2;
|
|
}
|
|
|
|
return f + f3;
|
|
}
|
|
|
|
public boolean canSpawn() {
|
|
return this.world.b(this.boundingBox) && this.world.getCubes(this, this.boundingBox).isEmpty() && !this.world.containsLiquid(this.boundingBox);
|
|
}
|
|
|
|
protected void C() {
|
|
// CraftBukkit start
|
|
EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(null, this.getBukkitEntity(), EntityDamageEvent.DamageCause.VOID, 4);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
|
|
if (event.isCancelled() || event.getDamage() == 0) {
|
|
return;
|
|
}
|
|
|
|
event.getEntity().setLastDamageCause(event);
|
|
this.damageEntity(DamageSource.OUT_OF_WORLD, event.getDamage());
|
|
// CraftBukkit end
|
|
}
|
|
|
|
public Vec3D Z() {
|
|
return this.i(1.0F);
|
|
}
|
|
|
|
public Vec3D i(float f) {
|
|
float f1;
|
|
float f2;
|
|
float f3;
|
|
float f4;
|
|
|
|
if (f == 1.0F) {
|
|
f1 = MathHelper.cos(-this.yaw * 0.017453292F - 3.1415927F);
|
|
f2 = MathHelper.sin(-this.yaw * 0.017453292F - 3.1415927F);
|
|
f3 = -MathHelper.cos(-this.pitch * 0.017453292F);
|
|
f4 = MathHelper.sin(-this.pitch * 0.017453292F);
|
|
return this.world.getVec3DPool().create((double) (f2 * f3), (double) f4, (double) (f1 * f3));
|
|
} else {
|
|
f1 = this.lastPitch + (this.pitch - this.lastPitch) * f;
|
|
f2 = this.lastYaw + (this.yaw - this.lastYaw) * f;
|
|
f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F);
|
|
f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F);
|
|
float f5 = -MathHelper.cos(-f1 * 0.017453292F);
|
|
float f6 = MathHelper.sin(-f1 * 0.017453292F);
|
|
|
|
return this.world.getVec3DPool().create((double) (f4 * f5), (double) f6, (double) (f3 * f5));
|
|
}
|
|
}
|
|
|
|
public int bv() {
|
|
return 4;
|
|
}
|
|
|
|
public boolean isSleeping() {
|
|
return false;
|
|
}
|
|
|
|
protected void bx() {
|
|
Iterator iterator = this.effects.keySet().iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
Integer integer = (Integer) iterator.next();
|
|
MobEffect mobeffect = (MobEffect) this.effects.get(integer);
|
|
|
|
if (!mobeffect.tick(this)) {
|
|
if (!this.world.isStatic) {
|
|
iterator.remove();
|
|
this.c(mobeffect);
|
|
}
|
|
} else if (mobeffect.getDuration() % 600 == 0) {
|
|
this.b(mobeffect);
|
|
}
|
|
}
|
|
|
|
int i;
|
|
|
|
if (this.updateEffects) {
|
|
if (!this.world.isStatic) {
|
|
if (this.effects.isEmpty()) {
|
|
this.datawatcher.watch(9, Byte.valueOf((byte) 0));
|
|
this.datawatcher.watch(8, Integer.valueOf(0));
|
|
this.setInvisible(false);
|
|
} else {
|
|
i = PotionBrewer.a(this.effects.values());
|
|
this.datawatcher.watch(9, Byte.valueOf((byte) (PotionBrewer.b(this.effects.values()) ? 1 : 0)));
|
|
this.datawatcher.watch(8, Integer.valueOf(i));
|
|
this.setInvisible(this.hasEffect(MobEffectList.INVISIBILITY.id));
|
|
}
|
|
}
|
|
|
|
this.updateEffects = false;
|
|
}
|
|
|
|
i = this.datawatcher.getInt(8);
|
|
boolean flag = this.datawatcher.getByte(9) > 0;
|
|
|
|
if (i > 0) {
|
|
boolean flag1 = false;
|
|
|
|
if (!this.isInvisible()) {
|
|
flag1 = this.random.nextBoolean();
|
|
} else {
|
|
flag1 = this.random.nextInt(15) == 0;
|
|
}
|
|
|
|
if (flag) {
|
|
flag1 &= this.random.nextInt(5) == 0;
|
|
}
|
|
|
|
if (flag1 && i > 0) {
|
|
double d0 = (double) (i >> 16 & 255) / 255.0D;
|
|
double d1 = (double) (i >> 8 & 255) / 255.0D;
|
|
double d2 = (double) (i >> 0 & 255) / 255.0D;
|
|
|
|
this.world.addParticle(flag ? "mobSpellAmbient" : "mobSpell", this.locX + (this.random.nextDouble() - 0.5D) * (double) this.width, this.locY + this.random.nextDouble() * (double) this.length - (double) this.height, this.locZ + (this.random.nextDouble() - 0.5D) * (double) this.width, d0, d1, d2);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void by() {
|
|
Iterator iterator = this.effects.keySet().iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
Integer integer = (Integer) iterator.next();
|
|
MobEffect mobeffect = (MobEffect) this.effects.get(integer);
|
|
|
|
if (!this.world.isStatic) {
|
|
iterator.remove();
|
|
this.c(mobeffect);
|
|
}
|
|
}
|
|
}
|
|
|
|
public Collection getEffects() {
|
|
return this.effects.values();
|
|
}
|
|
|
|
public boolean hasEffect(int i) {
|
|
return this.effects.containsKey(Integer.valueOf(i));
|
|
}
|
|
|
|
public boolean hasEffect(MobEffectList mobeffectlist) {
|
|
return this.effects.containsKey(Integer.valueOf(mobeffectlist.id));
|
|
}
|
|
|
|
public MobEffect getEffect(MobEffectList mobeffectlist) {
|
|
return (MobEffect) this.effects.get(Integer.valueOf(mobeffectlist.id));
|
|
}
|
|
|
|
public void addEffect(MobEffect mobeffect) {
|
|
if (this.e(mobeffect)) {
|
|
if (this.effects.containsKey(Integer.valueOf(mobeffect.getEffectId()))) {
|
|
((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))).a(mobeffect);
|
|
this.b((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId())));
|
|
} else {
|
|
this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect);
|
|
this.a(mobeffect);
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean e(MobEffect mobeffect) {
|
|
if (this.getMonsterType() == EnumMonsterType.UNDEAD) {
|
|
int i = mobeffect.getEffectId();
|
|
|
|
if (i == MobEffectList.REGENERATION.id || i == MobEffectList.POISON.id) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public boolean bA() {
|
|
return this.getMonsterType() == EnumMonsterType.UNDEAD;
|
|
}
|
|
|
|
public void o(int i) {
|
|
MobEffect mobeffect = (MobEffect) this.effects.remove(Integer.valueOf(i));
|
|
|
|
if (mobeffect != null) {
|
|
this.c(mobeffect);
|
|
}
|
|
}
|
|
|
|
protected void a(MobEffect mobeffect) {
|
|
this.updateEffects = true;
|
|
}
|
|
|
|
protected void b(MobEffect mobeffect) {
|
|
this.updateEffects = true;
|
|
}
|
|
|
|
protected void c(MobEffect mobeffect) {
|
|
this.updateEffects = true;
|
|
}
|
|
|
|
public float bB() {
|
|
float f = 1.0F;
|
|
|
|
if (this.hasEffect(MobEffectList.FASTER_MOVEMENT)) {
|
|
f *= 1.0F + 0.2F * (float) (this.getEffect(MobEffectList.FASTER_MOVEMENT).getAmplifier() + 1);
|
|
}
|
|
|
|
if (this.hasEffect(MobEffectList.SLOWER_MOVEMENT)) {
|
|
f *= 1.0F - 0.15F * (float) (this.getEffect(MobEffectList.SLOWER_MOVEMENT).getAmplifier() + 1);
|
|
}
|
|
|
|
return f;
|
|
}
|
|
|
|
public void enderTeleportTo(double d0, double d1, double d2) {
|
|
this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch);
|
|
}
|
|
|
|
public boolean isBaby() {
|
|
return false;
|
|
}
|
|
|
|
public EnumMonsterType getMonsterType() {
|
|
return EnumMonsterType.UNDEFINED;
|
|
}
|
|
|
|
public void a(ItemStack itemstack) {
|
|
this.makeSound("random.break", 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F);
|
|
|
|
for (int i = 0; i < 5; ++i) {
|
|
Vec3D vec3d = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);
|
|
|
|
vec3d.a(-this.pitch * 3.1415927F / 180.0F);
|
|
vec3d.b(-this.yaw * 3.1415927F / 180.0F);
|
|
Vec3D vec3d1 = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D);
|
|
|
|
vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
|
|
vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
|
|
vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ);
|
|
this.world.addParticle("iconcrack_" + itemstack.getItem().id, vec3d1.c, vec3d1.d, vec3d1.e, vec3d.c, vec3d.d + 0.05D, vec3d.e);
|
|
}
|
|
}
|
|
|
|
public int as() {
|
|
if (this.aG() == null) {
|
|
return 3;
|
|
} else {
|
|
int i = (int) ((float) this.health - (float) this.getMaxHealth() * 0.33F);
|
|
|
|
i -= (3 - this.world.difficulty) * 4;
|
|
if (i < 0) {
|
|
i = 0;
|
|
}
|
|
|
|
return i + 3;
|
|
}
|
|
}
|
|
|
|
public ItemStack bD() {
|
|
return this.equipment[0];
|
|
}
|
|
|
|
public ItemStack getEquipment(int i) {
|
|
return this.equipment[i];
|
|
}
|
|
|
|
public ItemStack q(int i) {
|
|
return this.equipment[i + 1];
|
|
}
|
|
|
|
public void setEquipment(int i, ItemStack itemstack) {
|
|
this.equipment[i] = itemstack;
|
|
}
|
|
|
|
public ItemStack[] getEquipment() {
|
|
return this.equipment;
|
|
}
|
|
|
|
protected void dropEquipment(boolean flag, int i) {
|
|
for (int j = 0; j < this.getEquipment().length; ++j) {
|
|
ItemStack itemstack = this.getEquipment(j);
|
|
boolean flag1 = this.dropChances[j] > 1.0F;
|
|
|
|
if (itemstack != null && (flag || flag1) && this.random.nextFloat() - (float) i * 0.01F < this.dropChances[j]) {
|
|
if (!flag1 && itemstack.f()) {
|
|
int k = Math.max(itemstack.k() - 25, 1);
|
|
int l = itemstack.k() - this.random.nextInt(this.random.nextInt(k) + 1);
|
|
|
|
if (l > k) {
|
|
l = k;
|
|
}
|
|
|
|
if (l < 1) {
|
|
l = 1;
|
|
}
|
|
|
|
itemstack.setData(l);
|
|
}
|
|
|
|
this.a(itemstack, 0.0F);
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void bE() {
|
|
if (this.random.nextFloat() < d[this.world.difficulty]) {
|
|
int i = this.random.nextInt(2);
|
|
float f = this.world.difficulty == 3 ? 0.1F : 0.25F;
|
|
|
|
if (this.random.nextFloat() < 0.07F) {
|
|
++i;
|
|
}
|
|
|
|
if (this.random.nextFloat() < 0.07F) {
|
|
++i;
|
|
}
|
|
|
|
if (this.random.nextFloat() < 0.07F) {
|
|
++i;
|
|
}
|
|
|
|
for (int j = 3; j >= 0; --j) {
|
|
ItemStack itemstack = this.q(j);
|
|
|
|
if (j < 3 && this.random.nextFloat() < f) {
|
|
break;
|
|
}
|
|
|
|
if (itemstack == null) {
|
|
Item item = a(j + 1, i);
|
|
|
|
if (item != null) {
|
|
this.setEquipment(j + 1, new ItemStack(item));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void receive(Entity entity, int i) {
|
|
if (!entity.dead && !this.world.isStatic) {
|
|
EntityTracker entitytracker = ((WorldServer) this.world).getTracker();
|
|
|
|
if (entity instanceof EntityItem) {
|
|
entitytracker.a(entity, (Packet) (new Packet22Collect(entity.id, this.id)));
|
|
}
|
|
|
|
if (entity instanceof EntityArrow) {
|
|
entitytracker.a(entity, (Packet) (new Packet22Collect(entity.id, this.id)));
|
|
}
|
|
|
|
if (entity instanceof EntityExperienceOrb) {
|
|
entitytracker.a(entity, (Packet) (new Packet22Collect(entity.id, this.id)));
|
|
}
|
|
}
|
|
}
|
|
|
|
public static int b(ItemStack itemstack) {
|
|
if (itemstack.id != Block.PUMPKIN.id && itemstack.id != Item.SKULL.id) {
|
|
if (itemstack.getItem() instanceof ItemArmor) {
|
|
switch (((ItemArmor) itemstack.getItem()).a) {
|
|
case 0:
|
|
return 4;
|
|
|
|
case 1:
|
|
return 3;
|
|
|
|
case 2:
|
|
return 2;
|
|
|
|
case 3:
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
} else {
|
|
return 4;
|
|
}
|
|
}
|
|
|
|
public static Item a(int i, int j) {
|
|
switch (i) {
|
|
case 4:
|
|
if (j == 0) {
|
|
return Item.LEATHER_HELMET;
|
|
} else if (j == 1) {
|
|
return Item.GOLD_HELMET;
|
|
} else if (j == 2) {
|
|
return Item.CHAINMAIL_HELMET;
|
|
} else if (j == 3) {
|
|
return Item.IRON_HELMET;
|
|
} else if (j == 4) {
|
|
return Item.DIAMOND_HELMET;
|
|
}
|
|
|
|
case 3:
|
|
if (j == 0) {
|
|
return Item.LEATHER_CHESTPLATE;
|
|
} else if (j == 1) {
|
|
return Item.GOLD_CHESTPLATE;
|
|
} else if (j == 2) {
|
|
return Item.CHAINMAIL_CHESTPLATE;
|
|
} else if (j == 3) {
|
|
return Item.IRON_CHESTPLATE;
|
|
} else if (j == 4) {
|
|
return Item.DIAMOND_CHESTPLATE;
|
|
}
|
|
|
|
case 2:
|
|
if (j == 0) {
|
|
return Item.LEATHER_LEGGINGS;
|
|
} else if (j == 1) {
|
|
return Item.GOLD_LEGGINGS;
|
|
} else if (j == 2) {
|
|
return Item.CHAINMAIL_LEGGINGS;
|
|
} else if (j == 3) {
|
|
return Item.IRON_LEGGINGS;
|
|
} else if (j == 4) {
|
|
return Item.DIAMOND_LEGGINGS;
|
|
}
|
|
|
|
case 1:
|
|
if (j == 0) {
|
|
return Item.LEATHER_BOOTS;
|
|
} else if (j == 1) {
|
|
return Item.GOLD_BOOTS;
|
|
} else if (j == 2) {
|
|
return Item.CHAINMAIL_BOOTS;
|
|
} else if (j == 3) {
|
|
return Item.IRON_BOOTS;
|
|
} else if (j == 4) {
|
|
return Item.DIAMOND_BOOTS;
|
|
}
|
|
|
|
default:
|
|
return null;
|
|
}
|
|
}
|
|
|
|
protected void bF() {
|
|
if (this.bD() != null && this.random.nextFloat() < b[this.world.difficulty]) {
|
|
EnchantmentManager.a(this.random, this.bD(), 5);
|
|
}
|
|
|
|
for (int i = 0; i < 4; ++i) {
|
|
ItemStack itemstack = this.q(i);
|
|
|
|
if (itemstack != null && this.random.nextFloat() < c[this.world.difficulty]) {
|
|
EnchantmentManager.a(this.random, itemstack, 5);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void bG() {}
|
|
|
|
private int h() {
|
|
return this.hasEffect(MobEffectList.FASTER_DIG) ? 6 - (1 + this.getEffect(MobEffectList.FASTER_DIG).getAmplifier()) * 1 : (this.hasEffect(MobEffectList.SLOWER_DIG) ? 6 + (1 + this.getEffect(MobEffectList.SLOWER_DIG).getAmplifier()) * 2 : 6);
|
|
}
|
|
|
|
public void bH() {
|
|
if (!this.bp || this.bq >= this.h() / 2 || this.bq < 0) {
|
|
this.bq = -1;
|
|
this.bp = true;
|
|
if (this.world instanceof WorldServer) {
|
|
((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet18ArmAnimation(this, 1)));
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean bI() {
|
|
return false;
|
|
}
|
|
|
|
public final int bJ() {
|
|
return this.datawatcher.getByte(10);
|
|
}
|
|
|
|
public final void r(int i) {
|
|
this.datawatcher.watch(10, Byte.valueOf((byte) i));
|
|
}
|
|
}
|