Paper/patches/server/0954-Expose-pre-collision-moving-velocity-to-VehicleBlock.patch
Jake Potrebic 51cfcc88da
Updated Upstream (Bukkit/CraftBukkit) (#8740)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d352d965 SPIGOT-7221: Add Enemy (Entity) interface

CraftBukkit Changes:
397c5557c SPIGOT-7221: Add Enemy (Entity) interface
a0d3dfaf2 PR-1129: Fix state corruption while handling explosion damage on EntityComplexPart
d67777f8b SPIGOT-7218: Player's outer layer of skin disappears after respawn
2023-01-01 12:17:40 -08:00

21 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: SoSeDiK <mrsosedik@gmail.com>
Date: Tue, 11 Oct 2022 23:30:32 +0300
Subject: [PATCH] Expose pre-collision moving velocity to
VehicleBlockCollisionEvent
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 7555b04dcf274bb624b89f2eb9ff80da0056de4e..1eaab1f6923e6aa34b643293347348e5cc19af3c 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -1103,7 +1103,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
}
if (!bl.getType().isAir()) {
- VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, bl);
+ VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, bl, org.bukkit.craftbukkit.util.CraftVector.toBukkit(moveVector)); // Paper - Expose pre-collision velocity
this.level.getCraftServer().getPluginManager().callEvent(event);
}
}