Paper/patches/server/0749-don-t-attempt-to-teleport-dead-entities.patch
Nassim Jahnke d5f1ffc2e6
Remove somewhat broken patch
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
2022-12-19 11:46:55 +01:00

20 Zeilen
1.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: sulu5890 <sulu@sulu.me>
Date: Sun, 24 Oct 2021 22:48:14 -0500
Subject: [PATCH] don't attempt to teleport dead entities
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 9a6a3718788e7085f6defc3c82ba4bb66dd6c5b3..9d7304e97ecc56b78e1a890762346d192c792f4c 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -779,7 +779,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// CraftBukkit start
public void postTick() {
// No clean way to break out of ticking once the entity has been copied to a new world, so instead we move the portalling later in the tick cycle
- if (!(this instanceof ServerPlayer)) {
+ if (!(this instanceof ServerPlayer) && this.isAlive()) { // Paper - don't attempt to teleport dead entities
this.handleNetherPortal();
}
}