Paper/Spigot-Server-Patches/0180-Optimize-Network-Queue.patch
2016-11-24 21:12:18 -06:00

23 Zeilen
1.0 KiB
Diff

From a1667a7504d226aedfe54e26e4196cc1717f8abe Mon Sep 17 00:00:00 2001
From: vemacs <d@nkmem.es>
Date: Wed, 23 Nov 2016 12:54:56 -0500
Subject: [PATCH] Optimize Network Queue
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 683ace3..b4adf7e 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -102,7 +102,7 @@ public abstract class MinecraftServer implements Runnable, ICommandListener, IAs
private final GameProfileRepository X;
private final UserCache Y;
private long Z;
- protected final Queue<FutureTask<?>> j = new java.util.concurrent.ConcurrentLinkedQueue<FutureTask<?>>(); // Spigot, PAIL: Rename
+ protected final Queue<FutureTask<?>> j = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Spigot, PAIL: Rename // Paper - Make size() constant-time
private Thread serverThread;
private long ab = aw();
--
2.10.2.windows.1