Paper/src/main/java/net/minecraft/server/EntityHuman.java

590 Zeilen
17 KiB
Java

package net.minecraft.server;
import java.util.List;
// CraftBukkit start
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.entity.CraftItem;
import org.bukkit.craftbukkit.TrigMath;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.player.PlayerDropItemEvent;
// CraftBukkit end
public abstract class EntityHuman extends EntityLiving {
public InventoryPlayer inventory = new InventoryPlayer(this);
public Container defaultContainer;
public Container activeContainer;
public byte l = 0;
public int m = 0;
public float n;
public float o;
public boolean p = false;
public int q = 0;
public String name;
public int dimension;
public double t;
public double u;
public double v;
public double w;
public double x;
public double y;
private boolean sleeping;
private ChunkCoordinates b;
private int sleepTicks;
public float z;
public float A;
private int d = 0;
public EntityFish hookedFish = null;
public EntityHuman(World world) {
super(world);
this.defaultContainer = new ContainerPlayer(this.inventory, !world.isStatic);
this.activeContainer = this.defaultContainer;
this.height = 1.62F;
ChunkCoordinates chunkcoordinates = world.l();
this.c((double) chunkcoordinates.a + 0.5D, (double) (chunkcoordinates.b + 1), (double) chunkcoordinates.c + 0.5D, 0.0F, 0.0F);
this.health = 20;
this.P = "humanoid";
this.O = 180.0F;
this.maxFireTicks = 20;
this.texture = "/mob/char.png";
}
protected void a() {
super.a();
this.datawatcher.a(16, Byte.valueOf((byte) 0));
}
public void f_() {
if (this.E()) {
++this.sleepTicks;
if (this.sleepTicks > 100) {
this.sleepTicks = 100;
}
if (!this.l()) {
this.a(true, true);
} else if (!this.world.isStatic && this.world.c()) {
this.a(false, true);
}
} else if (this.sleepTicks > 0) {
++this.sleepTicks;
if (this.sleepTicks >= 110) {
this.sleepTicks = 0;
}
}
super.f_();
if (!this.world.isStatic && this.activeContainer != null && !this.activeContainer.b(this)) {
this.t();
this.activeContainer = this.defaultContainer;
}
this.t = this.w;
this.u = this.x;
this.v = this.y;
double d0 = this.locX - this.w;
double d1 = this.locY - this.x;
double d2 = this.locZ - this.y;
double d3 = 10.0D;
if (d0 > d3) {
this.t = this.w = this.locX;
}
if (d2 > d3) {
this.v = this.y = this.locZ;
}
if (d1 > d3) {
this.u = this.x = this.locY;
}
if (d0 < -d3) {
this.t = this.w = this.locX;
}
if (d2 < -d3) {
this.v = this.y = this.locZ;
}
if (d1 < -d3) {
this.u = this.x = this.locY;
}
this.w += d0 * 0.25D;
this.y += d2 * 0.25D;
this.x += d1 * 0.25D;
}
protected boolean w() {
return this.health <= 0 || this.E();
}
protected void t() {
this.activeContainer = this.defaultContainer;
}
public void x() {
super.x();
this.n = this.o;
this.o = 0.0F;
}
protected void c_() {
if (this.p) {
++this.q;
if (this.q == 8) {
this.q = 0;
this.p = false;
}
} else {
this.q = 0;
}
this.V = (float) this.q / 8.0F;
}
public void q() {
if (this.world.j == 0 && this.health < 20 && this.ticksLived % 20 * 12 == 0) {
this.b(1);
}
this.inventory.e();
this.n = this.o;
super.q();
float f = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
// CraftBukkit -- Math -> TrigMath
float f1 = (float) TrigMath.atan(-this.motY * 0.20000000298023224D) * 15.0F;
if (f > 0.1F) {
f = 0.1F;
}
if (!this.onGround || this.health <= 0) {
f = 0.0F;
}
if (this.onGround || this.health <= 0) {
f1 = 0.0F;
}
this.o += (f - this.o) * 0.4F;
this.ae += (f1 - this.ae) * 0.8F;
if (this.health > 0) {
List list = this.world.b((Entity) this, this.boundingBox.b(1.0D, 0.0D, 1.0D));
if (list != null) {
for (int i = 0; i < list.size(); ++i) {
Entity entity = (Entity) list.get(i);
if (!entity.dead) {
this.i(entity);
}
}
}
}
}
private void i(Entity entity) {
entity.b(this);
}
public void a(Entity entity) {
super.a(entity);
this.a(0.2F, 0.2F);
this.a(this.locX, this.locY, this.locZ);
this.motY = 0.10000000149011612D;
if (this.name.equals("Notch")) {
this.a(new ItemStack(Item.APPLE, 1), true);
}
this.inventory.g();
if (entity != null) {
this.motX = (double) (-MathHelper.b((this.aa + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
this.motZ = (double) (-MathHelper.a((this.aa + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
} else {
this.motX = this.motZ = 0.0D;
}
this.height = 0.1F;
}
public void c(Entity entity, int i) {
this.m += i;
}
public void y() {
this.a(this.inventory.a(this.inventory.c, 1), false);
}
public void b(ItemStack itemstack) {
this.a(itemstack, false);
}
public void a(ItemStack itemstack, boolean flag) {
if (itemstack != null) {
EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY - 0.30000001192092896D + (double) this.p(), this.locZ, itemstack);
entityitem.c = 40;
float f = 0.1F;
float f1;
if (flag) {
f1 = this.random.nextFloat() * 0.5F;
float f2 = this.random.nextFloat() * 3.1415927F * 2.0F;
entityitem.motX = (double) (-MathHelper.a(f2) * f1);
entityitem.motZ = (double) (MathHelper.b(f2) * f1);
entityitem.motY = 0.20000000298023224D;
} else {
f = 0.3F;
entityitem.motX = (double) (-MathHelper.a(this.yaw / 180.0F * 3.1415927F) * MathHelper.b(this.pitch / 180.0F * 3.1415927F) * f);
entityitem.motZ = (double) (MathHelper.b(this.yaw / 180.0F * 3.1415927F) * MathHelper.b(this.pitch / 180.0F * 3.1415927F) * f);
entityitem.motY = (double) (-MathHelper.a(this.pitch / 180.0F * 3.1415927F) * f + 0.1F);
f = 0.02F;
f1 = this.random.nextFloat() * 3.1415927F * 2.0F;
f *= this.random.nextFloat();
entityitem.motX += Math.cos((double) f1) * (double) f;
entityitem.motY += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F);
entityitem.motZ += Math.sin((double) f1) * (double) f;
}
// CraftBukkit start
Player player = (Player) this.getBukkitEntity();
CraftServer server = ((WorldServer) world).getServer();
CraftItem drop = new CraftItem(server, entityitem);
PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
org.bukkit.inventory.ItemStack stack = drop.getItemStack();
stack.setAmount(1);
player.getInventory().addItem(stack);
return;
}
// CraftBukkit end
this.a(entityitem);
}
}
protected void a(EntityItem entityitem) {
this.world.a((Entity) entityitem);
}
public float a(Block block) {
float f = this.inventory.a(block);
if (this.a(Material.WATER)) {
f /= 5.0F;
}
if (!this.onGround) {
f /= 5.0F;
}
return f;
}
public boolean b(Block block) {
return this.inventory.b(block);
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
NBTTagList nbttaglist = nbttagcompound.l("Inventory");
this.inventory.b(nbttaglist);
this.dimension = nbttagcompound.e("Dimension");
this.sleeping = nbttagcompound.m("Sleeping");
this.sleepTicks = nbttagcompound.d("SleepTimer");
if (this.sleeping) {
this.b = new ChunkCoordinates(MathHelper.b(this.locX), MathHelper.b(this.locY), MathHelper.b(this.locZ));
this.a(true, true);
}
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
nbttagcompound.a("Inventory", (NBTBase) this.inventory.a(new NBTTagList()));
nbttagcompound.a("Dimension", this.dimension);
nbttagcompound.a("Sleeping", this.sleeping);
nbttagcompound.a("SleepTimer", (short) this.sleepTicks);
}
public void a(IInventory iinventory) {}
public void b(int i, int j, int k) {}
public void b(Entity entity, int i) {}
public float p() {
return 0.12F;
}
protected void l_() {
this.height = 1.62F;
}
public boolean a(Entity entity, int i) {
this.at = 0;
if (this.health <= 0) {
return false;
} else {
if (this.E()) {
this.a(true, true);
}
if (entity instanceof EntityMonster || entity instanceof EntityArrow) {
if (this.world.j == 0) {
i = 0;
}
if (this.world.j == 1) {
i = i / 3 + 1;
}
if (this.world.j == 3) {
i = i * 3 / 2;
}
}
// CraftBukkit start - this is here instead of EntityMonster because EntityLiving(s) that aren't monsters
// also damage the player in this way. For example, EntitySlime.
if (entity instanceof EntityLiving) {
CraftServer server = ((WorldServer) this.world).getServer();
org.bukkit.entity.Entity damager = entity.getBukkitEntity();
org.bukkit.entity.Entity damagee = this.getBukkitEntity();
DamageCause damageType = EntityDamageEvent.DamageCause.ENTITY_ATTACK;
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, damageType, i);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
return false;
}
}
// CraftBukkit end
return i == 0 ? false : super.a(entity, i);
}
}
protected void c(int i) {
int j = 25 - this.inventory.f();
int k = i * j + this.d;
this.inventory.c(i);
i = k / 25;
this.d = k % 25;
super.c(i);
}
public void a(TileEntityFurnace tileentityfurnace) {}
public void a(TileEntityDispenser tileentitydispenser) {}
public void a(TileEntitySign tileentitysign) {}
public void c(Entity entity) {
if (!entity.a(this)) {
ItemStack itemstack = this.z();
if (itemstack != null && entity instanceof EntityLiving) {
itemstack.b((EntityLiving) entity);
if (itemstack.count <= 0) {
itemstack.a(this);
this.A();
}
}
}
}
public ItemStack z() {
return this.inventory.b();
}
public void A() {
this.inventory.a(this.inventory.c, (ItemStack) null);
}
public double B() {
return (double) (this.height - 0.5F);
}
public void r() {
this.q = -1;
this.p = true;
}
public void d(Entity entity) {
int i = this.inventory.a(entity);
if (i > 0) {
// CraftBukkit start
if (entity instanceof EntityLiving) {
CraftServer server = ((WorldServer) this.world).getServer();
org.bukkit.entity.Entity damager = this.getBukkitEntity();
org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity();
DamageCause damageType = EntityDamageEvent.DamageCause.ENTITY_ATTACK;
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, damageType, i);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
i = event.getDamage();
}
// CraftBukkit end
entity.a(this, i);
ItemStack itemstack = this.z();
if (itemstack != null && entity instanceof EntityLiving) {
itemstack.a((EntityLiving) entity);
if (itemstack.count <= 0) {
itemstack.a(this);
this.A();
}
}
}
}
public void a(ItemStack itemstack) {}
public void C() {
super.C();
this.defaultContainer.a(this);
if (this.activeContainer != null) {
this.activeContainer.a(this);
}
}
public boolean D() {
return !this.sleeping && super.D();
}
public boolean a(int i, int j, int k) {
if (!this.E() && this.J()) {
if (this.world.m.c) {
return false;
} else if (this.world.c()) {
return false;
} else if (Math.abs(this.locX - (double) i) <= 3.0D && Math.abs(this.locY - (double) j) <= 2.0D && Math.abs(this.locZ - (double) k) <= 3.0D) {
this.a(0.2F, 0.2F);
this.height = 0.2F;
if (this.world.f(i, j, k)) {
int l = this.world.getData(i, j, k);
int i1 = BlockBed.c(l);
float f = 0.5F;
float f1 = 0.5F;
switch (i1) {
case 0:
f1 = 0.9F;
break;
case 1:
f = 0.1F;
break;
case 2:
f1 = 0.1F;
break;
case 3:
f = 0.9F;
}
this.e(i1);
this.a((double) ((float) i + f), (double) ((float) j + 0.9375F), (double) ((float) k + f1));
} else {
this.a((double) ((float) i + 0.5F), (double) ((float) j + 0.9375F), (double) ((float) k + 0.5F));
}
this.sleeping = true;
this.sleepTicks = 0;
this.b = new ChunkCoordinates(i, j, k);
this.motX = this.motZ = this.motY = 0.0D;
if (!this.world.isStatic) {
this.world.o();
}
return true;
} else {
return false;
}
} else {
return false;
}
}
private void e(int i) {
this.z = 0.0F;
this.A = 0.0F;
switch (i) {
case 0:
this.A = -1.8F;
break;
case 1:
this.z = 1.8F;
break;
case 2:
this.A = 1.8F;
break;
case 3:
this.z = -1.8F;
}
}
public void a(boolean flag, boolean flag1) {
this.a(0.6F, 1.8F);
this.l_();
ChunkCoordinates chunkcoordinates = this.b;
if (chunkcoordinates != null && this.world.getTypeId(chunkcoordinates.a, chunkcoordinates.b, chunkcoordinates.c) == Block.BED.id) {
BlockBed.a(this.world, chunkcoordinates.a, chunkcoordinates.b, chunkcoordinates.c, false);
ChunkCoordinates chunkcoordinates1 = BlockBed.g(this.world, chunkcoordinates.a, chunkcoordinates.b, chunkcoordinates.c, 0);
this.a((double) ((float) chunkcoordinates1.a + 0.5F), (double) ((float) chunkcoordinates1.b + this.height + 0.1F), (double) ((float) chunkcoordinates1.c + 0.5F));
}
this.sleeping = false;
if (!this.world.isStatic && flag1) {
this.world.o();
}
if (flag) {
this.sleepTicks = 0;
} else {
this.sleepTicks = 100;
}
}
private boolean l() {
return this.world.getTypeId(this.b.a, this.b.b, this.b.c) == Block.BED.id;
}
public boolean E() {
return this.sleeping;
}
public boolean F() {
return this.sleeping && this.sleepTicks >= 100;
}
public void a(String s) {}
}