Paper/patches/server/0143-Block-player-logins-during-server-shutdown.patch
Spottedleaf 41647af74c Do not use worldgen executor for api profile completions
We cannot put blocking network I/O onto the worldgen threads,
this will crash the server if it stalls
2022-07-03 14:55:56 -07:00

24 Zeilen
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sun, 2 Jul 2017 21:35:56 -0500
Subject: [PATCH] Block player logins during server shutdown
diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index 13f8f3a2a6382ef51567cc6f46b573d971f700f6..dc932515bada7f84a386827f3b7e1e8f69bd7159 100644
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -79,6 +79,12 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener
}
public void tick() {
+ // Paper start - Do not allow logins while the server is shutting down
+ if (!MinecraftServer.getServer().isRunning()) {
+ this.disconnect(org.bukkit.craftbukkit.util.CraftChatMessage.fromString(org.spigotmc.SpigotConfig.restartMessage)[0]);
+ return;
+ }
+ // Paper end
if (this.state == ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT) {
this.handleAcceptedLogin();
} else if (this.state == ServerLoginPacketListenerImpl.State.DELAY_ACCEPT) {