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Paper/patches/server/1035-Use-correct-variable-for-initializing-CraftLootTable.patch
Jake Potrebic 90fe0d58a5
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9825)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
897a0a23 SPIGOT-5753: Back PotionType by a minecraft registry
255b2aa1 SPIGOT-7080: Add World#locateNearestBiome
ff984826 Remove javadoc.io doc links

CraftBukkit Changes:
71b0135cc SPIGOT-5753: Back PotionType by a minecraft registry
a6bcb8489 SPIGOT-7080: Add World#locateNearestBiome
ad0e57434 SPIGOT-7502: CraftMetaItem - cannot deserialize BlockStateTag
b3efca57a SPIGOT-6400: Use Mockito instead of InvocationHandler
38c599f9d PR-1272: Only allow one entity in CraftItem instead of two
f065271ac SPIGOT-7498: ChunkSnapshot.getBlockEmittedLight() gets 64 blocks upper in Overworld

Spigot Changes:
e0e223fe Remove javadoc.io doc links
2023-10-22 20:12:00 +01:00

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1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 10 Oct 2023 10:17:43 -0700
Subject: [PATCH] Use correct variable for initializing CraftLootTable
diff --git a/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java b/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java
index ac4de8a082b495d945723d6062d9eacaa9add2bb..08f5239d5eea9133340ec9e1a3a7d8d5e792ced0 100644
--- a/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java
+++ b/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java
@@ -101,7 +101,7 @@ public class LootDataManager implements PreparableReloadListener, LootDataResolv
});
// CraftBukkit start
map1.forEach((key, lootTable) -> {
- if (object instanceof LootTable table) {
+ if (lootTable instanceof LootTable table) { // Paper - use correct variable
table.craftLootTable = new CraftLootTable(CraftNamespacedKey.fromMinecraft(key.location()), table);
}
});