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geforkt von Mirrors/Paper
Paper/patches/server/1032-Remove-streams-for-villager-AI.patch
Jake Potrebic 90fe0d58a5
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9825)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
897a0a23 SPIGOT-5753: Back PotionType by a minecraft registry
255b2aa1 SPIGOT-7080: Add World#locateNearestBiome
ff984826 Remove javadoc.io doc links

CraftBukkit Changes:
71b0135cc SPIGOT-5753: Back PotionType by a minecraft registry
a6bcb8489 SPIGOT-7080: Add World#locateNearestBiome
ad0e57434 SPIGOT-7502: CraftMetaItem - cannot deserialize BlockStateTag
b3efca57a SPIGOT-6400: Use Mockito instead of InvocationHandler
38c599f9d PR-1272: Only allow one entity in CraftItem instead of two
f065271ac SPIGOT-7498: ChunkSnapshot.getBlockEmittedLight() gets 64 blocks upper in Overworld

Spigot Changes:
e0e223fe Remove javadoc.io doc links
2023-10-22 20:12:00 +01:00

211 Zeilen
12 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Thu, 27 Aug 2020 20:51:40 -0700
Subject: [PATCH] Remove streams for villager AI
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java b/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
index b45c4f50705f80163d44d9e588f86a5770f5be38..879e16d4c881a97f95eeff8016f9900d6cfe10c2 100644
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
@@ -52,7 +52,7 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
if (this.hasRequiredMemories(entity)) {
this.status = Behavior.Status.RUNNING;
this.orderPolicy.apply(this.behaviors);
- this.runningPolicy.apply(this.behaviors.stream(), world, entity, time);
+ this.runningPolicy.apply(this.behaviors.entries, world, entity, time);
return true;
} else {
return false;
@@ -61,11 +61,13 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
@Override
public final void tickOrStop(ServerLevel world, E entity, long time) {
- this.behaviors.stream().filter((task) -> {
- return task.getStatus() == Behavior.Status.RUNNING;
- }).forEach((task) -> {
- task.tickOrStop(world, entity, time);
- });
+ // Paper start
+ for (BehaviorControl<? super E> task : this.behaviors) {
+ if (task.getStatus() == Behavior.Status.RUNNING) {
+ task.tickOrStop(world, entity, time);
+ }
+ }
+ // Paper end
if (this.behaviors.stream().noneMatch((task) -> {
return task.getStatus() == Behavior.Status.RUNNING;
})) {
@@ -77,11 +79,13 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
@Override
public final void doStop(ServerLevel world, E entity, long time) {
this.status = Behavior.Status.STOPPED;
- this.behaviors.stream().filter((task) -> {
- return task.getStatus() == Behavior.Status.RUNNING;
- }).forEach((task) -> {
- task.doStop(world, entity, time);
- });
+ // Paper start
+ for (BehaviorControl<? super E> behavior : this.behaviors) {
+ if (behavior.getStatus() == Behavior.Status.RUNNING) {
+ behavior.doStop(world, entity, time);
+ }
+ }
+ // Paper end
this.exitErasedMemories.forEach(entity.getBrain()::eraseMemory);
}
@@ -117,25 +121,31 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
public static enum RunningPolicy {
RUN_ONE {
@Override
- public <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time) {
- tasks.filter((task) -> {
- return task.getStatus() == Behavior.Status.STOPPED;
- }).filter((task) -> {
- return task.tryStart(world, entity, time);
- }).findFirst();
+ // Paper start - remove streams
+ public <E extends LivingEntity> void apply(List<ShufflingList.WeightedEntry<BehaviorControl<? super E>>> tasks, ServerLevel world, E entity, long time) {
+ for (ShufflingList.WeightedEntry<BehaviorControl<? super E>> task : tasks) {
+ final BehaviorControl<? super E> behavior = task.getData();
+ if (behavior.getStatus() == Behavior.Status.STOPPED && behavior.tryStart(world, entity, time)) {
+ break;
+ }
+ }
+ // Paper end - remove streams
}
},
TRY_ALL {
@Override
- public <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time) {
- tasks.filter((task) -> {
- return task.getStatus() == Behavior.Status.STOPPED;
- }).forEach((task) -> {
- task.tryStart(world, entity, time);
- });
+ // Paper start - remove streams
+ public <E extends LivingEntity> void apply(List<ShufflingList.WeightedEntry<BehaviorControl<? super E>>> tasks, ServerLevel world, E entity, long time) {
+ for (ShufflingList.WeightedEntry<BehaviorControl<? super E>> task : tasks) {
+ final BehaviorControl<? super E> behavior = task.getData();
+ if (behavior.getStatus() == Behavior.Status.STOPPED) {
+ behavior.tryStart(world, entity, time);
+ }
+ }
+ // Paper end - remove streams
}
};
- public abstract <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time);
+ public abstract <E extends LivingEntity> void apply(List<ShufflingList.WeightedEntry<BehaviorControl<? super E>>> tasks, ServerLevel world, E entity, long time); // Paper - remove streams
}
}
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java b/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java
index 731ef21dbbd25d6924717de42f4569a9b5935643..fe3ab3d388f0481fb0db06b7f730f868dbf8e8a5 100644
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java
@@ -14,7 +14,7 @@ import java.util.stream.Stream;
import net.minecraft.util.RandomSource;
public class ShufflingList<U> implements Iterable<U> {
- protected final List<ShufflingList.WeightedEntry<U>> entries;
+ public final List<ShufflingList.WeightedEntry<U>> entries; // Paper - public
private final RandomSource random = RandomSource.create();
private final boolean isUnsafe; // Paper
diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
index 1dfcc5cba6ffb463acf161a23fff1ca452184290..61a164c5bfc86faa3f4d04a66e0257016cfd937d 100644
--- a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
@@ -25,13 +25,16 @@ public class NearestItemSensor extends Sensor<Mob> {
protected void doTick(ServerLevel world, Mob entity) {
Brain<?> brain = entity.getBrain();
List<ItemEntity> list = world.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(32.0D, 16.0D, 32.0D), (itemEntity) -> {
- return true;
+ return itemEntity.closerThan(entity, MAX_DISTANCE_TO_WANTED_ITEM) && entity.wantsToPickUp(itemEntity.getItem()); // Paper - move predicate into getEntities
});
- list.sort(Comparator.comparingDouble(entity::distanceToSqr));
+ list.sort((e1, e2) -> Double.compare(entity.distanceToSqr(e1), entity.distanceToSqr(e2))); // better to take the sort perf hit than using line of sight more than we need to.
+ // Paper start - remove streams
// Paper start - remove streams in favour of lists
ItemEntity nearest = null;
- for (ItemEntity entityItem : list) {
- if (entity.wantsToPickUp(entityItem.getItem()) && entityItem.closerThan(entity, 32.0D) && entity.hasLineOfSight(entityItem)) {
+ for (int i = 0; i < list.size(); i++) {
+ ItemEntity entityItem = list.get(i);
+ if (entity.hasLineOfSight(entityItem)) {
+ // Paper end - remove streams
nearest = entityItem;
break;
}
diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
index 312775d0430f793720211dc29bb293503e799d11..9c6b1027dcda0ff4fd357d3cb70fcf5b9f6127a0 100644
--- a/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
@@ -21,25 +21,51 @@ public class PlayerSensor extends Sensor<LivingEntity> {
@Override
protected void doTick(ServerLevel world, LivingEntity entity) {
- List<Player> players = new java.util.ArrayList<>(world.players());
- players.removeIf(player -> !EntitySelector.NO_SPECTATORS.test(player) || !entity.closerThan(player, 16.0D));
- players.sort(Comparator.comparingDouble(entity::distanceTo));
+ // Paper start - remove streams
+ io.papermc.paper.util.player.NearbyPlayers nearbyPlayers = world.chunkSource.chunkMap.getNearbyPlayers();
+ net.minecraft.world.phys.Vec3 entityPos = entity.position();
+ com.destroystokyo.paper.util.maplist.ReferenceList<net.minecraft.server.level.ServerPlayer> nearby = nearbyPlayers.getPlayersByChunk(
+ entity.chunkPosition().x,
+ entity.chunkPosition().z,
+ io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.GENERAL_REALLY_SMALL
+ );
+
+ List<Player> players = new java.util.ArrayList<>(nearby == null ? 0 : nearby.size());
+ if (nearby != null) {
+ Object[] rawData = nearby.getRawData();
+ for (int index = 0, len = nearby.size(); index < len; ++index) {
+ net.minecraft.server.level.ServerPlayer player = (net.minecraft.server.level.ServerPlayer)rawData[index];
+ if (player.isSpectator()) {
+ continue;
+ }
+ if (player.distanceToSqr(entityPos.x, entityPos.y, entityPos.z) >= (16.0 * 16.0)) {
+ continue;
+ }
+ players.add((Player)player);
+ }
+ }
+ players.sort((e1, e2) -> Double.compare(entity.distanceToSqr(e1), entity.distanceToSqr(e2)));
Brain<?> brain = entity.getBrain();
brain.setMemory(MemoryModuleType.NEAREST_PLAYERS, players);
- Player nearest = null, nearestTargetable = null;
- for (Player player : players) {
- if (Sensor.isEntityTargetable(entity, player)) {
- if (nearest == null) nearest = player;
- if (Sensor.isEntityAttackable(entity, player)) {
- nearestTargetable = player;
- break; // Both variables are assigned, no reason to loop further
- }
+ Player firstTargetable = null;
+ Player firstAttackable = null;
+ for (int index = 0, len = players.size(); index < len; ++index) {
+ Player player = players.get(index);
+ if (firstTargetable == null && isEntityTargetable(entity, player)) {
+ firstTargetable = player;
+ }
+ if (firstAttackable == null && isEntityAttackable(entity, player)) {
+ firstAttackable = player;
+ }
+
+ if (firstAttackable != null && firstTargetable != null) {
+ break;
}
}
- brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_PLAYER, nearest);
- brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, nearestTargetable);
- // Paper end
+ brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_PLAYER, firstTargetable);
+ brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, Optional.ofNullable(firstAttackable));
+ // Paper end - remove streams
}
}