Paper/patches/server/0183-Ability-to-change-PlayerProfile-in-AsyncPreLoginEven.patch
2023-02-19 08:57:10 -06:00

30 Zeilen
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 18 Mar 2018 11:45:57 -0400
Subject: [PATCH] Ability to change PlayerProfile in AsyncPreLoginEvent
This will allow you to change the players name or skin on login.
diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index 82b1bdc0e4bce2762fa226fb54d9945dc1e5c736..b1fa2b95e161996cb62f05b67d710c0f9a98b1b2 100644
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -329,8 +329,16 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
java.util.UUID uniqueId = ServerLoginPacketListenerImpl.this.gameProfile.getId();
final org.bukkit.craftbukkit.CraftServer server = ServerLoginPacketListenerImpl.this.server.server;
- AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
+ // Paper start
+ com.destroystokyo.paper.profile.PlayerProfile profile = org.bukkit.Bukkit.createProfile(uniqueId, playerName);
+ AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId, profile);
server.getPluginManager().callEvent(asyncEvent);
+ profile = asyncEvent.getPlayerProfile();
+ profile.complete();
+ gameProfile = com.destroystokyo.paper.profile.CraftPlayerProfile.asAuthlibCopy(profile);
+ playerName = gameProfile.getName();
+ uniqueId = gameProfile.getId();
+ // Paper end
if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);