Paper/patches/server/0512-Add-zombie-targets-turtle-egg-config.patch
MiniDigger 4104545b11 remove system property for book size limits
"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
2021-06-17 21:12:40 +02:00

36 Zeilen
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sun, 23 Aug 2020 15:47:34 +0200
Subject: [PATCH] Add zombie targets turtle egg config
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 77e90a6b7d29ad989fd961e00a6fd97c7e5ec4fe..2252b9f36ea22a655592c6f176d18b70b7440e4e 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -38,6 +38,11 @@ public class PaperWorldConfig {
}
}
+ public boolean zombiesTargetTurtleEggs = true;
+ private void zombiesTargetTurtleEggs() {
+ zombiesTargetTurtleEggs = getBoolean("zombies-target-turtle-eggs", zombiesTargetTurtleEggs);
+ }
+
public short keepLoadedRange;
private void keepLoadedRange() {
keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index 299dc59535d2cd73de346618731c65bc01063b66..15f445e7d7250f274351cc5e46cc952d3630de5a 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -109,7 +109,7 @@ public class Zombie extends Monster {
@Override
protected void registerGoals() {
- this.goalSelector.addGoal(4, new Zombie.ZombieAttackTurtleEggGoal(this, 1.0D, 3));
+ if (level.paperConfig.zombiesTargetTurtleEggs) this.goalSelector.addGoal(4, new Zombie.ZombieAttackTurtleEggGoal(this, 1.0D, 3)); // Paper
this.goalSelector.addGoal(8, new LookAtPlayerGoal(this, Player.class, 8.0F));
this.goalSelector.addGoal(8, new RandomLookAroundGoal(this));
this.addBehaviourGoals();