geforkt von Mirrors/Paper
356 Zeilen
11 KiB
Java
356 Zeilen
11 KiB
Java
package net.minecraft.server;
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import java.util.Calendar;
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//CraftBukkit start
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import org.bukkit.event.entity.EntityCombustByEntityEvent;
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import org.bukkit.event.entity.EntityCombustEvent;
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//CraftBukkit end
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public class EntityZombie extends EntityMonster {
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private int d = 0;
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public EntityZombie(World world) {
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super(world);
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this.texture = "/mob/zombie.png";
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this.bI = 0.23F;
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this.getNavigation().b(true);
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this.goalSelector.a(0, new PathfinderGoalFloat(this));
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this.goalSelector.a(1, new PathfinderGoalBreakDoor(this));
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this.goalSelector.a(2, new PathfinderGoalMeleeAttack(this, EntityHuman.class, this.bI, false));
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this.goalSelector.a(3, new PathfinderGoalMeleeAttack(this, EntityVillager.class, this.bI, true));
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this.goalSelector.a(4, new PathfinderGoalMoveTowardsRestriction(this, this.bI));
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this.goalSelector.a(5, new PathfinderGoalMoveThroughVillage(this, this.bI, false));
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this.goalSelector.a(6, new PathfinderGoalRandomStroll(this, this.bI));
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this.goalSelector.a(7, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F));
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this.goalSelector.a(7, new PathfinderGoalRandomLookaround(this));
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this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, true));
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this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, 16.0F, 0, true));
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this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityVillager.class, 16.0F, 0, false));
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}
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protected int ay() {
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return 40;
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}
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public float bE() {
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return super.bE() * (this.isBaby() ? 1.5F : 1.0F);
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}
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protected void a() {
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super.a();
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this.getDataWatcher().a(12, Byte.valueOf((byte) 0));
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this.getDataWatcher().a(13, Byte.valueOf((byte) 0));
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this.getDataWatcher().a(14, Byte.valueOf((byte) 0));
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}
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public int getMaxHealth() {
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return 20;
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}
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public int aZ() {
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int i = super.aZ() + 2;
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if (i > 20) {
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i = 20;
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}
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return i;
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}
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protected boolean bh() {
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return true;
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}
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public boolean isBaby() {
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return this.getDataWatcher().getByte(12) == 1;
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}
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public void setBaby(boolean flag) {
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this.getDataWatcher().watch(12, Byte.valueOf((byte) (flag ? 1 : 0))); // CraftBukkit - added flag
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}
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public boolean isVillager() {
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return this.getDataWatcher().getByte(13) == 1;
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}
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public void setVillager(boolean flag) {
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this.getDataWatcher().watch(13, Byte.valueOf((byte) (flag ? 1 : 0)));
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}
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public void c() {
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if (this.world.u() && !this.world.isStatic && !this.isBaby()) {
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float f = this.c(1.0F);
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if (f > 0.5F && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && this.world.l(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ))) {
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boolean flag = true;
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ItemStack itemstack = this.getEquipment(4);
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if (itemstack != null) {
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if (itemstack.g()) {
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itemstack.setData(itemstack.j() + this.random.nextInt(2));
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if (itemstack.j() >= itemstack.l()) {
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this.a(itemstack);
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this.setEquipment(4, (ItemStack) null);
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}
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}
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flag = false;
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}
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if (flag) {
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// CraftBukkit start
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EntityCombustEvent event = new EntityCombustEvent(this.getBukkitEntity(), 8);
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this.world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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this.setOnFire(event.getDuration());
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}
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// CraftBukkit end
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}
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}
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}
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super.c();
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}
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public void l_() {
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if (!this.world.isStatic && this.o()) {
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int i = this.q();
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this.d -= i;
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if (this.d <= 0) {
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this.p();
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}
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}
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super.l_();
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}
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public boolean m(Entity entity) {
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boolean flag = super.m(entity);
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if (flag && this.bG() == null && this.isBurning() && this.random.nextFloat() < (float) this.world.difficulty * 0.3F) {
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// CraftBukkit start
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EntityCombustByEntityEvent event = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 2 * this.world.difficulty);
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this.world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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entity.setOnFire(event.getDuration());
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}
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// CraftBukkit end
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}
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return flag;
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}
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public int c(Entity entity) {
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ItemStack itemstack = this.bG();
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float f = (float) (this.getMaxHealth() - this.getHealth()) / (float) this.getMaxHealth();
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int i = 3 + MathHelper.d(f * 4.0F);
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if (itemstack != null) {
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i += itemstack.a((Entity) this);
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}
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return i;
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}
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protected String bb() {
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return "mob.zombie.say";
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}
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protected String bc() {
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return "mob.zombie.hurt";
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}
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protected String bd() {
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return "mob.zombie.death";
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}
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protected void a(int i, int j, int k, int l) {
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this.makeSound("mob.zombie.step", 0.15F, 1.0F);
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}
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protected int getLootId() {
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return Item.ROTTEN_FLESH.id;
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}
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public EnumMonsterType getMonsterType() {
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return EnumMonsterType.UNDEAD;
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}
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// CraftBukkit start - Return rare dropped item instead of dropping it
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protected ItemStack l(int i) {
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switch (this.random.nextInt(3)) {
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case 0:
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return new ItemStack(Item.IRON_INGOT.id, 1, 0);
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case 1:
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return new ItemStack(Item.CARROT.id, 1, 0);
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case 2:
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return new ItemStack(Item.POTATO.id, 1, 0);
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default:
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return null;
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}
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}
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// CraftBukkit end
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protected void bH() {
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super.bH();
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if (this.random.nextFloat() < (this.world.difficulty == 3 ? 0.05F : 0.01F)) {
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int i = this.random.nextInt(3);
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if (i == 0) {
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this.setEquipment(0, new ItemStack(Item.IRON_SWORD));
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} else {
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this.setEquipment(0, new ItemStack(Item.IRON_SPADE));
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}
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}
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}
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public void b(NBTTagCompound nbttagcompound) {
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super.b(nbttagcompound);
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if (this.isBaby()) {
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nbttagcompound.setBoolean("IsBaby", true);
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}
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if (this.isVillager()) {
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nbttagcompound.setBoolean("IsVillager", true);
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}
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nbttagcompound.setInt("ConversionTime", this.o() ? this.d : -1);
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}
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public void a(NBTTagCompound nbttagcompound) {
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super.a(nbttagcompound);
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if (nbttagcompound.getBoolean("IsBaby")) {
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this.setBaby(true);
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}
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if (nbttagcompound.getBoolean("IsVillager")) {
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this.setVillager(true);
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}
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if (nbttagcompound.hasKey("ConversionTime") && nbttagcompound.getInt("ConversionTime") > -1) {
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this.a(nbttagcompound.getInt("ConversionTime"));
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}
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}
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public void a(EntityLiving entityliving) {
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super.a(entityliving);
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if (this.world.difficulty >= 2 && entityliving instanceof EntityVillager) {
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if (this.world.difficulty == 2 && this.random.nextBoolean()) {
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return;
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}
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EntityZombie entityzombie = new EntityZombie(this.world);
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entityzombie.k(entityliving);
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this.world.kill(entityliving);
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entityzombie.bJ();
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entityzombie.setVillager(true);
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if (entityliving.isBaby()) {
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entityzombie.setBaby(true);
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}
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this.world.addEntity(entityzombie);
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this.world.a((EntityHuman) null, 1016, (int) this.locX, (int) this.locY, (int) this.locZ, 0);
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}
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}
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public void bJ() {
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this.h(this.random.nextFloat() < au[this.world.difficulty]);
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if (this.world.random.nextFloat() < 0.05F) {
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this.setVillager(true);
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}
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this.bH();
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this.bI();
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if (this.getEquipment(4) == null) {
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Calendar calendar = this.world.U();
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if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && this.random.nextFloat() < 0.25F) {
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this.setEquipment(4, new ItemStack(this.random.nextFloat() < 0.1F ? Block.JACK_O_LANTERN : Block.PUMPKIN));
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this.dropChances[4] = 0.0F;
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}
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}
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}
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public boolean a_(EntityHuman entityhuman) {
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ItemStack itemstack = entityhuman.cb();
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if (itemstack != null && itemstack.getItem() == Item.GOLDEN_APPLE && itemstack.getData() == 0 && this.isVillager() && this.hasEffect(MobEffectList.WEAKNESS)) {
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if (!entityhuman.abilities.canInstantlyBuild) {
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--itemstack.count;
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}
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if (itemstack.count <= 0) {
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entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, (ItemStack) null);
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}
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if (!this.world.isStatic) {
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this.a(this.random.nextInt(2401) + 3600);
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}
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return true;
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} else {
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return false;
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}
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}
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protected void a(int i) {
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this.d = i;
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this.getDataWatcher().watch(14, Byte.valueOf((byte) 1));
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this.o(MobEffectList.WEAKNESS.id);
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this.addEffect(new MobEffect(MobEffectList.INCREASE_DAMAGE.id, i, Math.min(this.world.difficulty - 1, 0)));
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this.world.broadcastEntityEffect(this, (byte) 16);
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}
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public boolean o() {
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return this.getDataWatcher().getByte(14) == 1;
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}
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protected void p() {
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EntityVillager entityvillager = new EntityVillager(this.world);
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entityvillager.k(this);
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entityvillager.bJ();
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entityvillager.q();
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if (this.isBaby()) {
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entityvillager.setAge(-24000);
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}
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this.world.kill(this);
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this.world.addEntity(entityvillager);
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entityvillager.addEffect(new MobEffect(MobEffectList.CONFUSION.id, 200, 0));
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this.world.a((EntityHuman) null, 1017, (int) this.locX, (int) this.locY, (int) this.locZ, 0);
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}
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protected int q() {
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int i = 1;
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if (this.random.nextFloat() < 0.01F) {
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int j = 0;
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for (int k = (int) this.locX - 4; k < (int) this.locX + 4 && j < 14; ++k) {
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for (int l = (int) this.locY - 4; l < (int) this.locY + 4 && j < 14; ++l) {
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for (int i1 = (int) this.locZ - 4; i1 < (int) this.locZ + 4 && j < 14; ++i1) {
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int j1 = this.world.getTypeId(k, l, i1);
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if (j1 == Block.IRON_FENCE.id || j1 == Block.BED.id) {
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if (this.random.nextFloat() < 0.3F) {
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++i;
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}
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++j;
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}
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}
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}
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}
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}
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return i;
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}
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}
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