geforkt von Mirrors/Paper
37 Zeilen
2.1 KiB
Diff
37 Zeilen
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 8 Mar 2016 23:25:45 -0500
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Subject: [PATCH] Disable Scoreboards for non players by default
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Entities collision is checking for scoreboards setting.
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This is very heavy to do map lookups for every collision to check
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this setting.
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So avoid looking up scoreboards and short circuit to the "not on a team"
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logic which is most likely to be true.
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index d95f2f0757a339917ff8061ae3cf169bbed054bf..0f50355ea57101e71df6990c1e19c7b927f5c306 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -2575,6 +2575,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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@Nullable
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public Team getTeam() {
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+ if (!this.level.paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof Player)) { return null; } // Paper
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return this.level.getScoreboard().getPlayersTeam(this.getScoreboardName());
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index c1c0757852c4925bcd1debe79a3946c972c4be70..d6e5f48fca5a965fc073ecca29ba5e24a4cd52f2 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -823,6 +823,7 @@ public abstract class LivingEntity extends Entity {
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if (nbt.contains("Team", 8)) {
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String s = nbt.getString("Team");
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PlayerTeam scoreboardteam = this.level.getScoreboard().getPlayerTeam(s);
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+ if (!level.paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof net.minecraft.world.entity.player.Player)) { scoreboardteam = null; } // Paper
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boolean flag = scoreboardteam != null && this.level.getScoreboard().addPlayerToTeam(this.getStringUUID(), scoreboardteam);
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if (!flag) {
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