Paper/patches/server-unmapped/0389-PlayerDeathEvent-shouldDropExperience.patch
2021-06-11 14:02:28 +02:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 24 Dec 2019 00:35:42 +0000
Subject: [PATCH] PlayerDeathEvent#shouldDropExperience
diff --git a/src/main/java/net/minecraft/server/level/EntityPlayer.java b/src/main/java/net/minecraft/server/level/EntityPlayer.java
index a0c426afaa7a18f7596d56699f02dcd665f7aa9d..f5212a7ec0f2dd27fb1c06e0dfc37f2aff595fde 100644
--- a/src/main/java/net/minecraft/server/level/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/level/EntityPlayer.java
@@ -822,7 +822,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
this.eW();
}
// SPIGOT-5478 must be called manually now
- this.dropExperience();
+ if (event.shouldDropExperience()) this.dropExperience(); // Paper - tie to event
// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
if (!event.getKeepInventory()) {
// Paper start - replace logic