geforkt von Mirrors/Paper
408 Zeilen
20 KiB
Diff
408 Zeilen
20 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 27 Jan 2020 21:28:00 -0800
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Subject: [PATCH] Optimise random block ticking
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Massive performance improvement for random block ticking.
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The performance increase comes from the fact that the vast
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majority of attempted block ticks (~95% in my testing) fail
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because the randomly selected block is not tickable.
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Now only tickable blocks are targeted, however this means that
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the maximum number of block ticks occurs per chunk. However,
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not all chunks are going to be targeted. The percent chance
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of a chunk being targeted is based on how many tickable blocks
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are in the chunk.
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This means that while block ticks are spread out less, the
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total number of blocks ticked per world tick remains the same.
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Therefore, the chance of a random tickable block being ticked
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remains the same.
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diff --git a/src/main/java/com/destroystokyo/paper/util/math/ThreadUnsafeRandom.java b/src/main/java/com/destroystokyo/paper/util/math/ThreadUnsafeRandom.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..3edc8e52e06a62ce9f8cc734fd7458b37cfaad91
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/util/math/ThreadUnsafeRandom.java
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@@ -0,0 +1,46 @@
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+package com.destroystokyo.paper.util.math;
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+
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+import java.util.Random;
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+
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+public final class ThreadUnsafeRandom extends Random {
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+
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+ // See javadoc and internal comments for java.util.Random where these values come from, how they are used, and the author for them.
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+ private static final long multiplier = 0x5DEECE66DL;
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+ private static final long addend = 0xBL;
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+ private static final long mask = (1L << 48) - 1;
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+
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+ private static long initialScramble(long seed) {
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+ return (seed ^ multiplier) & mask;
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+ }
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+
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+ private long seed;
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+
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+ @Override
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+ public void setSeed(long seed) {
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+ // note: called by Random constructor
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+ this.seed = initialScramble(seed);
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+ }
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+
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+ @Override
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+ protected int next(int bits) {
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+ // avoid the expensive CAS logic used by superclass
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+ return (int) (((this.seed = this.seed * multiplier + addend) & mask) >>> (48 - bits));
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+ }
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+
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+ // Taken from
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+ // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
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+ // https://github.com/lemire/Code-used-on-Daniel-Lemire-s-blog/blob/master/2016/06/25/fastrange.c
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+ // Original license is public domain
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+ public static int fastRandomBounded(final long randomInteger, final long limit) {
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+ // randomInteger must be [0, pow(2, 32))
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+ // limit must be [0, pow(2, 32))
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+ return (int)((randomInteger * limit) >>> 32);
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+ }
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+
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+ @Override
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+ public int nextInt(int bound) {
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+ // yes this breaks random's spec
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+ // however there's nothing that uses this class that relies on it
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+ return fastRandomBounded(this.next(32) & 0xFFFFFFFFL, bound);
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/core/BlockPos.java b/src/main/java/net/minecraft/core/BlockPos.java
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index b13e5d05d862ea8c6031b8071f525f00bc48f7e7..3db77d9eda98eacb099135643aff5e94751f4c7c 100644
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--- a/src/main/java/net/minecraft/core/BlockPos.java
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+++ b/src/main/java/net/minecraft/core/BlockPos.java
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@@ -468,6 +468,7 @@ public class BlockPos extends Vec3i {
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return this.set(Mth.floor(x), Mth.floor(y), Mth.floor(z));
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}
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+ public final BlockPos.MutableBlockPos setValues(final Vec3i baseblockposition) { return this.set(baseblockposition); } // Paper - OBFHELPER
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public BlockPos.MutableBlockPos set(Vec3i pos) {
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return this.set(pos.getX(), pos.getY(), pos.getZ());
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}
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index bf1bb1530037ebcacc8d5a491789909bddb8b697..5d85895456b5d65954889cadf932027ea23b400b 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -669,7 +669,12 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
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});
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}
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- public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
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+ // Paper start - optimise random block ticking
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+ private final BlockPos.MutableBlockPos chunkTickMutablePosition = new BlockPos.MutableBlockPos();
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+ private final com.destroystokyo.paper.util.math.ThreadUnsafeRandom randomTickRandom = new com.destroystokyo.paper.util.math.ThreadUnsafeRandom();
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+ // Paper end
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+
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+ public void tickChunk(LevelChunk chunk, int randomTickSpeed) { final int randomTickSpeed1 = randomTickSpeed; // Paper
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ChunkPos chunkcoordintpair = chunk.getPos();
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boolean flag = this.isRaining();
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int j = chunkcoordintpair.getMinBlockX();
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@@ -677,10 +682,10 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
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ProfilerFiller gameprofilerfiller = this.getProfiler();
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gameprofilerfiller.push("thunder");
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- BlockPos blockposition;
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+ final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change
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if (!this.paperConfig.disableThunder && flag && this.isThundering() && this.random.nextInt(100000) == 0) { // Paper - Disable thunder
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- blockposition = this.findLightingTargetAround(this.getBlockRandomPos(j, 0, k, 15));
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+ blockposition.setValues(this.findLightingTargetAround(this.getBlockRandomPos(j, 0, k, 15))); // Paper
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if (this.isRainingAt(blockposition)) {
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DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
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boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * paperConfig.skeleHorseSpawnChance; // Paper
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@@ -703,59 +708,77 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
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}
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gameprofilerfiller.popPush("iceandsnow");
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- if (!this.paperConfig.disableIceAndSnow && this.random.nextInt(16) == 0) { // Paper - Disable ice and snow
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- blockposition = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, this.getBlockRandomPos(j, 0, k, 15));
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- BlockPos blockposition1 = blockposition.below();
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+ if (!this.paperConfig.disableIceAndSnow && this.randomTickRandom.nextInt(16) == 0) { // Paper - Disable ice and snow // Paper - optimise random ticking
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+ // Paper start - optimise chunk ticking
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+ this.getRandomBlockPosition(j, 0, k, 15, blockposition);
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+ int normalY = chunk.getHighestBlockY(Heightmap.Types.MOTION_BLOCKING, blockposition.getX() & 15, blockposition.getZ() & 15);
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+ int downY = normalY - 1;
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+ blockposition.setY(normalY);
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+ // Paper end
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Biome biomebase = this.getBiome(blockposition);
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- if (biomebase.shouldFreeze(this, blockposition1)) {
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- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
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+ // Paper start - optimise chunk ticking
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+ blockposition.setY(downY);
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+ if (biomebase.shouldFreeze(this, blockposition)) {
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+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
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+ // Paper end
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}
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+ blockposition.setY(normalY); // Paper
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if (flag && biomebase.shouldSnow(this, blockposition)) {
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org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.SNOW.defaultBlockState(), null); // CraftBukkit
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}
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- if (flag && this.getBiome(blockposition1).getPrecipitation() == Biome.Precipitation.RAIN) {
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- this.getBlockState(blockposition1).getBlock().handleRain((net.minecraft.world.level.Level) this, blockposition1);
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+ // Paper start - optimise chunk ticking
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+ blockposition.setY(downY);
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+ if (flag && this.getBiome(blockposition).getPrecipitation() == Biome.Precipitation.RAIN) {
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+ chunk.getBlockState(blockposition).getBlock().handleRain((net.minecraft.world.level.Level) this, blockposition);
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+ // Paper end
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}
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}
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- gameprofilerfiller.popPush("tickBlocks");
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- timings.chunkTicksBlocks.startTiming(); // Paper
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+ // Paper start - optimise random block ticking
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+ gameprofilerfiller.pop();
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if (randomTickSpeed > 0) {
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- LevelChunkSection[] achunksection = chunk.getSections();
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- int l = achunksection.length;
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+ gameprofilerfiller.push("randomTick");
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+ timings.chunkTicksBlocks.startTiming(); // Paper
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- for (int i1 = 0; i1 < l; ++i1) {
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- LevelChunkSection chunksection = achunksection[i1];
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+ LevelChunkSection[] sections = chunk.getSections();
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- if (chunksection != LevelChunk.EMPTY_SECTION && chunksection.isRandomlyTicking()) {
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- int j1 = chunksection.bottomBlockY();
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+ for (int sectionIndex = 0; sectionIndex < 16; ++sectionIndex) {
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+ LevelChunkSection section = sections[sectionIndex];
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+ if (section == null || section.tickingList.size() == 0) {
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+ continue;
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+ }
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- for (int k1 = 0; k1 < randomTickSpeed; ++k1) {
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- BlockPos blockposition2 = this.getBlockRandomPos(j, j1, k, 15);
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+ int yPos = sectionIndex << 4;
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- gameprofilerfiller.push("randomTick");
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- BlockState iblockdata = chunksection.getBlockState(blockposition2.getX() - j, blockposition2.getY() - j1, blockposition2.getZ() - k);
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+ for (int a = 0; a < randomTickSpeed1; ++a) {
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+ int tickingBlocks = section.tickingList.size();
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+ int index = this.randomTickRandom.nextInt(16 * 16 * 16);
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+ if (index >= tickingBlocks) {
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+ continue;
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+ }
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- if (iblockdata.isRandomlyTicking()) {
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- iblockdata.randomTick(this, blockposition2, this.random);
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- }
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+ long raw = section.tickingList.getRaw(index);
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+ int location = com.destroystokyo.paper.util.maplist.IBlockDataList.getLocationFromRaw(raw);
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+ int randomX = location & 15;
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+ int randomY = ((location >>> (4 + 4)) & 255) | yPos;
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+ int randomZ = (location >>> 4) & 15;
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- FluidState fluid = iblockdata.getFluidState();
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+ BlockPos blockposition2 = blockposition.setValues(j + randomX, randomY, k + randomZ);
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+ BlockState iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw);
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- if (fluid.isRandomlyTicking()) {
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- fluid.randomTick(this, blockposition2, this.random);
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- }
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+ iblockdata.randomTick(this, blockposition2, this.randomTickRandom);
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- gameprofilerfiller.pop();
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- }
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+ // We drop the fluid tick since LAVA is ALREADY TICKED by the above method.
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+ // TODO CHECK ON UPDATE
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}
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}
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+ gameprofilerfiller.pop();
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+ timings.chunkTicksBlocks.stopTiming(); // Paper
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+ // Paper end
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}
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- timings.chunkTicksBlocks.stopTiming(); // Paper
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- gameprofilerfiller.pop();
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}
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protected BlockPos findLightingTargetAround(BlockPos pos) {
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diff --git a/src/main/java/net/minecraft/util/BitStorage.java b/src/main/java/net/minecraft/util/BitStorage.java
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index dd84984f28484cf7129c294222696784e128221a..9ea72751354e893cd3820befaa5df3e5e503de6e 100644
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--- a/src/main/java/net/minecraft/util/BitStorage.java
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+++ b/src/main/java/net/minecraft/util/BitStorage.java
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@@ -112,4 +112,32 @@ public class BitStorage {
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}
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}
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+
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+ // Paper start
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+ public final void forEach(DataBitConsumer consumer) {
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+ int i = 0;
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+ long[] along = this.data;
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+ int j = along.length;
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+
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+ for (int k = 0; k < j; ++k) {
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+ long l = along[k];
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+
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+ for (int i1 = 0; i1 < this.valuesPerLong; ++i1) {
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+ consumer.accept(i, (int) (l & this.mask));
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+ l >>= this.bits;
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+ ++i;
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+ if (i >= this.size) {
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+ return;
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+ }
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+ }
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+ }
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+ }
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+
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+ @FunctionalInterface
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+ public static interface DataBitConsumer {
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+
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+ void accept(int location, int data);
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+
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Turtle.java b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
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index 42b636c4ebb6eb83c8a9f3f5f9a766d37d065dc3..0e15ca2fb9cd1aeb4a075b8d50350dd7fd463c72 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Turtle.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
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@@ -91,7 +91,7 @@ public class Turtle extends Animal {
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}
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public void setHomePos(BlockPos pos) {
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- this.entityData.set(Turtle.HOME_POS, pos);
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+ this.entityData.set(Turtle.HOME_POS, pos.immutable()); // Paper - called with mutablepos...
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}
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public BlockPos getHomePos() { // Paper - public
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 1d536d77518a70bdc1a23924aea99df1042b3cd5..632f32405053fbcff2fd26fa99f98c6add9f9dc7 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -1472,10 +1472,18 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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public abstract TagContainer getTagManager();
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public BlockPos getBlockRandomPos(int x, int y, int z, int l) {
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+ // Paper start - allow use of mutable pos
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+ BlockPos.MutableBlockPos ret = new BlockPos.MutableBlockPos();
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+ this.getRandomBlockPosition(x, y, z, l, ret);
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+ return ret.immutable();
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+ }
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+ public final BlockPos.MutableBlockPos getRandomBlockPosition(int i, int j, int k, int l, BlockPos.MutableBlockPos out) {
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+ // Paper end
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this.randValue = this.randValue * 3 + 1013904223;
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int i1 = this.randValue >> 2;
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- return new BlockPos(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15));
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+ out.setValues(i + (i1 & 15), j + (i1 >> 16 & l), k + (i1 >> 8 & 15)); // Paper - change to setValues call
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+ return out; // Paper
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}
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public boolean noSave() {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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index 4fef3abe4b416cbebe1b456468b5c3e162de18f1..87d7a87a2925f2c062658e960bb5128738828d9f 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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@@ -639,8 +639,8 @@ public class LevelChunk implements ChunkAccess {
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this.entities.remove(entity); // Paper
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}
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- @Override
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- public int getHeight(Heightmap.Types type, int x, int z) {
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+ public final int getHighestBlockY(Heightmap.Types heightmap_type, int i, int j) { return this.getHeight(heightmap_type, i, j) + 1; } // Paper - sort of an obfhelper, but without -1
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+ @Override public int getHeight(Heightmap.Types type, int x, int z) { // Paper
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return ((Heightmap) this.heightmaps.get(type)).getFirstAvailable(x & 15, z & 15) - 1;
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}
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diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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index 38c7c5f18fc84d4a1de2da1ddc6d3ac37c25f341..c44d32f966c61497b4a8892eb51da3a71ad031d9 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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@@ -14,12 +14,14 @@ import net.minecraft.world.level.material.FluidState;
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public class LevelChunkSection {
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public static final Palette<BlockState> GLOBAL_BLOCKSTATE_PALETTE = new GlobalPalette<>(Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState());
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- private final int bottomBlockY;
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+ final int bottomBlockY; // Paper - private -> package-private
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short nonEmptyBlockCount; // Paper - package-private
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- private short tickingBlockCount;
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+ short tickingBlockCount; // Paper - private -> package-private
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private short tickingFluidCount;
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final PalettedContainer<BlockState> states; // Paper - package-private
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+ public final com.destroystokyo.paper.util.maplist.IBlockDataList tickingList = new com.destroystokyo.paper.util.maplist.IBlockDataList(); // Paper
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+
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// Paper start - Anti-Xray - Add parameters
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@Deprecated public LevelChunkSection(int yOffset) { this(yOffset, null, null, true); } // Notice for updates: Please make sure this constructor isn't used anywhere
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public LevelChunkSection(int i, ChunkAccess chunk, Level world, boolean initializeBlocks) {
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@@ -74,6 +76,9 @@ public class LevelChunkSection {
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--this.nonEmptyBlockCount;
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if (iblockdata1.isRandomlyTicking()) {
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--this.tickingBlockCount;
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+ // Paper start
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+ this.tickingList.remove(x, y, z);
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+ // Paper end
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}
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}
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@@ -85,6 +90,9 @@ public class LevelChunkSection {
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++this.nonEmptyBlockCount;
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if (state.isRandomlyTicking()) {
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++this.tickingBlockCount;
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+ // Paper start
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+ this.tickingList.add(x, y, z, state);
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+ // Paper end
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}
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}
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@@ -120,23 +128,29 @@ public class LevelChunkSection {
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}
|
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|
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public void recalcBlockCounts() {
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+ // Paper start
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+ this.tickingList.clear();
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+ // Paper end
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this.nonEmptyBlockCount = 0;
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this.tickingBlockCount = 0;
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this.tickingFluidCount = 0;
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- this.states.count((iblockdata, i) -> {
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+ this.states.forEachLocation((iblockdata, location) -> { // Paper
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FluidState fluid = iblockdata.getFluidState();
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|
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if (!iblockdata.isAir()) {
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- this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + i);
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+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1);
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if (iblockdata.isRandomlyTicking()) {
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- this.tickingBlockCount = (short) (this.tickingBlockCount + i);
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+ this.tickingBlockCount = (short) (this.tickingBlockCount + 1);
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+ // Paper start
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+ this.tickingList.add(location, iblockdata);
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+ // Paper end
|
|
}
|
|
}
|
|
|
|
if (!fluid.isEmpty()) {
|
|
- this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + i);
|
|
+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1);
|
|
if (fluid.isRandomlyTicking()) {
|
|
- this.tickingFluidCount = (short) (this.tickingFluidCount + i);
|
|
+ this.tickingFluidCount = (short) (this.tickingFluidCount + 1);
|
|
}
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
|
|
index dd252372e1e380674b1191e9ea265cbb10de437b..f93316b3ae5cd5fb960fa24f8c921b5b9276d9f3 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
|
|
@@ -285,6 +285,14 @@ public class PalettedContainer<T> implements PaletteResize<T> {
|
|
});
|
|
}
|
|
|
|
+ // Paper start
|
|
+ public void forEachLocation(PalettedContainer.CountConsumer<T> datapaletteblock_a) {
|
|
+ this.getDataBits().forEach((int location, int data) -> {
|
|
+ datapaletteblock_a.accept(this.getDataPalette().getObject(data), location);
|
|
+ });
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
@FunctionalInterface
|
|
public interface CountConsumer<T> {
|
|
|