geforkt von Mirrors/Paper
5b6dfb3463
This work is 100% unfinished. I am pushing it up so that we as a team can work on this update. Do not try to use this branch. You will fail.
225 Zeilen
9.2 KiB
Diff
225 Zeilen
9.2 KiB
Diff
From a709f75d9481442be8e2c93a1aea4d952ae0ea0b Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Mon, 18 Jun 2018 00:41:46 -0500
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Subject: [PATCH] Add "getNearbyXXX" methods to Location
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diff --git a/src/main/java/org/bukkit/Location.java b/src/main/java/org/bukkit/Location.java
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index 916238c4..c1689168 100644
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--- a/src/main/java/org/bukkit/Location.java
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+++ b/src/main/java/org/bukkit/Location.java
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@@ -8,6 +8,15 @@ import org.bukkit.configuration.serialization.ConfigurationSerializable;
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import org.bukkit.util.NumberConversions;
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import org.bukkit.util.Vector;
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+// Paper start
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+import java.util.Collection;
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+import java.util.Collections;
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+import java.util.function.Predicate;
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+import org.bukkit.entity.Entity;
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+import org.bukkit.entity.LivingEntity;
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+import org.bukkit.entity.Player;
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+// Paper end
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+
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/**
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* Represents a 3-dimensional position in a world.
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* <br>
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@@ -514,6 +523,194 @@ public class Location implements Cloneable, ConfigurationSerializable {
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centerLoc.setZ(getBlockZ() + 0.5);
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return centerLoc;
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}
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+
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+ /**
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+ * Returns a list of entities within a bounding box centered around a Location.
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+ *
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+ * Some implementations may impose artificial restrictions on the size of the search bounding box.
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+ *
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+ * @param x 1/2 the size of the box along x axis
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+ * @param y 1/2 the size of the box along y axis
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+ * @param z 1/2 the size of the box along z axis
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+ * @return the collection of entities near location. This will always be a non-null collection.
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+ */
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+ public Collection<Entity> getNearbyEntities(double x, double y, double z) {
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+ if (world == null) {
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+ throw new IllegalArgumentException("Location has no world");
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+ }
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+ return world.getNearbyEntities(this, x, y, z);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param radius X Radius
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+ */
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+ public Collection<LivingEntity> getNearbyLivingEntities(double radius) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, radius, radius, radius);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param xzRadius X/Z Radius
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+ * @param yRadius Y Radius
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+ */
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+ public Collection<LivingEntity> getNearbyLivingEntities(double xzRadius, double yRadius) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, xzRadius, yRadius, xzRadius);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param xRadius X Radius
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+ * @param yRadius Y Radius
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+ * @param zRadius Z radius
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+ */
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+ public Collection<LivingEntity> getNearbyLivingEntities(double xRadius, double yRadius, double zRadius) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, xRadius, yRadius, zRadius);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param radius X Radius
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+ */
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+ public Collection<LivingEntity> getNearbyLivingEntities(double radius, Predicate<LivingEntity> predicate) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, radius, radius, radius, predicate);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param xzRadius X/Z Radius
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+ * @param yRadius Y Radius
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+ */
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+ public Collection<LivingEntity> getNearbyLivingEntities(double xzRadius, double yRadius, Predicate<LivingEntity> predicate) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, xzRadius, yRadius, xzRadius, predicate);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param xRadius X Radius
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+ * @param yRadius Y Radius
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+ * @param zRadius Z radius
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+ */
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+ public Collection<LivingEntity> getNearbyLivingEntities(double xRadius, double yRadius, double zRadius, Predicate<LivingEntity> predicate) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, xRadius, yRadius, zRadius, predicate);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param radius X/Y/Z Radius
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+ */
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+ public Collection<Player> getNearbyPlayers(double radius) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, radius, radius, radius);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param xzRadius X/Z Radius
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+ * @param yRadius Y Radius
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+ */
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+ public Collection<Player> getNearbyPlayers(double xzRadius, double yRadius) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, xzRadius, yRadius, xzRadius);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param xRadius X Radius
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+ * @param yRadius Y Radius
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+ * @param zRadius Z Radius
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+ */
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+ public Collection<Player> getNearbyPlayers(double xRadius, double yRadius, double zRadius) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, xRadius, yRadius, zRadius);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param radius X/Y/Z Radius
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+ */
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+ public Collection<Player> getNearbyPlayers(double radius, Predicate<Player> predicate) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, radius, radius, radius, predicate);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param xzRadius X/Z Radius
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+ * @param yRadius Y Radius
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+ */
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+ public Collection<Player> getNearbyPlayers(double xzRadius, double yRadius, Predicate<Player> predicate) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, xzRadius, yRadius, xzRadius, predicate);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param xRadius X Radius
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+ * @param yRadius Y Radius
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+ * @param zRadius Z Radius
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+ */
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+ public Collection<Player> getNearbyPlayers(double xRadius, double yRadius, double zRadius, Predicate<Player> predicate) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, xRadius, yRadius, zRadius, predicate);
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+ }
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+
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+ /**
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+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
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+ * @param clazz Type to filter by
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+ * @param radius X/Y/Z radius to search within
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+ */
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+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(Class<? extends T> clazz, double radius) {
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+ return getNearbyEntitiesByType(clazz, radius, radius, radius, null);
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+ }
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+
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+ /**
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+ * Gets all nearby entities of the specified type, within the specified radius, with x and x radius matching (bounding box)
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+ * @param clazz Type to filter by
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+ * @param xzRadius X/Z radius to search within
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+ * @param yRadius Y radius to search within
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+ */
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+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(Class<? extends T> clazz, double xzRadius, double yRadius) {
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+ return getNearbyEntitiesByType(clazz, xzRadius, yRadius, xzRadius, null);
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+ }
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+
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+ /**
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+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
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+ * @param clazz Type to filter by
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+ * @param xRadius X Radius
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+ * @param yRadius Y Radius
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+ * @param zRadius Z Radius
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+ */
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+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(Class<? extends T> clazz, double xRadius, double yRadius, double zRadius) {
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+ return getNearbyEntitiesByType(clazz, xRadius, yRadius, zRadius, null);
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+ }
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+
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+ /**
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+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
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+ * @param clazz Type to filter by
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+ * @param radius X/Y/Z radius to search within
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+ */
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+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(Class<? extends T> clazz, double radius, Predicate<T> predicate) {
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+ return getNearbyEntitiesByType(clazz, radius, radius, radius, predicate);
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+ }
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+
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+ /**
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+ * Gets all nearby entities of the specified type, within the specified radius, with x and x radius matching (bounding box)
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+ * @param clazz Type to filter by
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+ * @param xzRadius X/Z radius to search within
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+ * @param yRadius Y radius to search within
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+ */
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+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(Class<? extends T> clazz, double xzRadius, double yRadius, Predicate<T> predicate) {
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+ return getNearbyEntitiesByType(clazz, xzRadius, yRadius, xzRadius, predicate);
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+ }
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+
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+ /**
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+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
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+ * @param clazz Type to filter by
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+ * @param xRadius X Radius
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+ * @param yRadius Y Radius
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+ * @param zRadius Z Radius
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+ */
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+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(Class<? extends Entity> clazz, double xRadius, double yRadius, double zRadius, Predicate<T> predicate) {
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+ if (world == null) {
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+ throw new IllegalArgumentException("Location has no world");
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+ }
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+ return world.getNearbyEntitiesByType(clazz, this, xRadius, yRadius, zRadius, predicate);
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+ }
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// Paper end
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@Override
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public boolean equals(Object obj) {
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--
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2.18.0
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