Paper/src/main/java/net/minecraft/server/WorldData.java
Erik Broes 61ec751ca1 Update for 1.1_01 renames.
We know these updates (can) break plugins bypassing Bukkit. They are needed for
smooth updates however. There will be another one right before before 1.1-R1.
2012-01-15 10:52:37 +01:00

255 Zeilen
7.2 KiB
Java

package net.minecraft.server;
import java.util.List;
public class WorldData {
private long seed;
private WorldType type;
private int spawnX;
private int spawnY;
private int spawnZ;
private long time;
private long lastPlayed;
private long sizeOnDisk;
private NBTTagCompound playerData;
private int dimension;
public String name; // CraftBukkit - private -> public
private int version;
private boolean isRaining;
private int rainTicks;
private boolean isThundering;
private int thunderTicks;
private int gameType;
private boolean useMapFeatures;
private boolean hardcore;
public WorldData(NBTTagCompound nbttagcompound) {
this.type = WorldType.NORMAL;
this.hardcore = false;
this.seed = nbttagcompound.getLong("RandomSeed");
if (nbttagcompound.hasKey("generatorName")) {
String s = nbttagcompound.getString("generatorName");
this.type = WorldType.a(s);
if (this.type == null) {
this.type = WorldType.NORMAL;
}
}
this.gameType = nbttagcompound.getInt("GameType");
if (nbttagcompound.hasKey("MapFeatures")) {
this.useMapFeatures = nbttagcompound.getBoolean("MapFeatures");
} else {
this.useMapFeatures = true;
}
this.spawnX = nbttagcompound.getInt("SpawnX");
this.spawnY = nbttagcompound.getInt("SpawnY");
this.spawnZ = nbttagcompound.getInt("SpawnZ");
this.time = nbttagcompound.getLong("Time");
this.lastPlayed = nbttagcompound.getLong("LastPlayed");
this.sizeOnDisk = nbttagcompound.getLong("SizeOnDisk");
this.name = nbttagcompound.getString("LevelName");
this.version = nbttagcompound.getInt("version");
this.rainTicks = nbttagcompound.getInt("rainTime");
this.isRaining = nbttagcompound.getBoolean("raining");
this.thunderTicks = nbttagcompound.getInt("thunderTime");
this.isThundering = nbttagcompound.getBoolean("thundering");
this.hardcore = nbttagcompound.getBoolean("hardcore");
if (nbttagcompound.hasKey("Player")) {
this.playerData = nbttagcompound.getCompound("Player");
this.dimension = this.playerData.getInt("Dimension");
}
}
public WorldData(WorldSettings worldsettings, String s) {
this.type = WorldType.NORMAL;
this.hardcore = false;
this.seed = worldsettings.a();
this.gameType = worldsettings.b();
this.useMapFeatures = worldsettings.d();
this.name = s;
this.hardcore = worldsettings.c();
this.type = worldsettings.e();
}
public WorldData(WorldData worlddata) {
this.type = WorldType.NORMAL;
this.hardcore = false;
this.seed = worlddata.seed;
this.type = worlddata.type;
this.gameType = worlddata.gameType;
this.useMapFeatures = worlddata.useMapFeatures;
this.spawnX = worlddata.spawnX;
this.spawnY = worlddata.spawnY;
this.spawnZ = worlddata.spawnZ;
this.time = worlddata.time;
this.lastPlayed = worlddata.lastPlayed;
this.sizeOnDisk = worlddata.sizeOnDisk;
this.playerData = worlddata.playerData;
this.dimension = worlddata.dimension;
this.name = worlddata.name;
this.version = worlddata.version;
this.rainTicks = worlddata.rainTicks;
this.isRaining = worlddata.isRaining;
this.thunderTicks = worlddata.thunderTicks;
this.isThundering = worlddata.isThundering;
this.hardcore = worlddata.hardcore;
}
public NBTTagCompound a() {
NBTTagCompound nbttagcompound = new NBTTagCompound();
this.a(nbttagcompound, this.playerData);
return nbttagcompound;
}
public NBTTagCompound a(List list) {
NBTTagCompound nbttagcompound = new NBTTagCompound();
EntityHuman entityhuman = null;
NBTTagCompound nbttagcompound1 = null;
if (list.size() > 0) {
entityhuman = (EntityHuman) list.get(0);
}
if (entityhuman != null) {
nbttagcompound1 = new NBTTagCompound();
entityhuman.d(nbttagcompound1);
}
this.a(nbttagcompound, nbttagcompound1);
return nbttagcompound;
}
private void a(NBTTagCompound nbttagcompound, NBTTagCompound nbttagcompound1) {
nbttagcompound.setLong("RandomSeed", this.seed);
nbttagcompound.setString("generatorName", this.type.name());
nbttagcompound.setInt("GameType", this.gameType);
nbttagcompound.setBoolean("MapFeatures", this.useMapFeatures);
nbttagcompound.setInt("SpawnX", this.spawnX);
nbttagcompound.setInt("SpawnY", this.spawnY);
nbttagcompound.setInt("SpawnZ", this.spawnZ);
nbttagcompound.setLong("Time", this.time);
nbttagcompound.setLong("SizeOnDisk", this.sizeOnDisk);
nbttagcompound.setLong("LastPlayed", System.currentTimeMillis());
nbttagcompound.setString("LevelName", this.name);
nbttagcompound.setInt("version", this.version);
nbttagcompound.setInt("rainTime", this.rainTicks);
nbttagcompound.setBoolean("raining", this.isRaining);
nbttagcompound.setInt("thunderTime", this.thunderTicks);
nbttagcompound.setBoolean("thundering", this.isThundering);
nbttagcompound.setBoolean("hardcore", this.hardcore);
if (nbttagcompound1 != null) {
nbttagcompound.setCompound("Player", nbttagcompound1);
}
}
public long getSeed() {
return this.seed;
}
public int c() {
return this.spawnX;
}
public int d() {
return this.spawnY;
}
public int e() {
return this.spawnZ;
}
public long getTime() {
return this.time;
}
public long g() {
return this.sizeOnDisk;
}
public int h() {
return this.dimension;
}
public void a(long i) {
this.time = i;
}
public void b(long i) {
this.sizeOnDisk = i;
}
public void setSpawn(int i, int j, int k) {
this.spawnX = i;
this.spawnY = j;
this.spawnZ = k;
}
public void a(String s) {
this.name = s;
}
public int i() {
return this.version;
}
public void a(int i) {
this.version = i;
}
public boolean isThundering() {
return this.isThundering;
}
public void setThundering(boolean flag) {
this.isThundering = flag;
}
public int getThunderDuration() {
return this.thunderTicks;
}
public void setThunderDuration(int i) {
this.thunderTicks = i;
}
public boolean hasStorm() {
return this.isRaining;
}
public void setStorm(boolean flag) {
this.isRaining = flag;
}
public int getWeatherDuration() {
return this.rainTicks;
}
public void setWeatherDuration(int i) {
this.rainTicks = i;
}
public int getGameType() {
return this.gameType;
}
public boolean o() {
return this.useMapFeatures;
}
public void setGameType(int i) {
this.gameType = i;
}
public boolean isHardcore() {
return this.hardcore;
}
public WorldType getType() {
return this.type;
}
}