geforkt von Mirrors/Paper
38dc3b25d8
When per-player mob spawning is enabled we do not need to randomly shuffle the chunk list. Additionally, we can use the NearbyPlayers class to quickly retrieve nearby players instead of possible searching all players on the server.
165 Zeilen
8.1 KiB
Diff
165 Zeilen
8.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 9 Jun 2019 03:53:22 +0100
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Subject: [PATCH] incremental chunk and player saving
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index a106f5f573c9eec1f56fa88f7398ac28d231b5e5..04258e07f806acd9a0d659b682e0119a5dc23adf 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -855,7 +855,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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try {
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this.isSaving = true;
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- this.getPlayerList().saveAll();
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+ this.getPlayerList().saveAll(); // Diff on change
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flag3 = this.saveAllChunks(suppressLogs, flush, force);
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} finally {
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this.isSaving = false;
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@@ -1363,13 +1363,28 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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this.status = this.buildServerStatus();
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}
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- if (this.autosavePeriod > 0 && this.tickCount % this.autosavePeriod == 0) { // CraftBukkit
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- MinecraftServer.LOGGER.debug("Autosave started");
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- this.profiler.push("save");
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- this.saveEverything(true, false, false);
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- this.profiler.pop();
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- MinecraftServer.LOGGER.debug("Autosave finished");
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+ // Paper start - incremental chunk and player saving
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+ int playerSaveInterval = io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.rate;
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+ if (playerSaveInterval < 0) {
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+ playerSaveInterval = autosavePeriod;
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}
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+ this.profiler.push("save");
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+ final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0;
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+ try {
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+ this.isSaving = true;
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+ if (playerSaveInterval > 0) {
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+ this.playerList.saveAll(playerSaveInterval);
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+ }
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+ for (ServerLevel level : this.getAllLevels()) {
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+ if (level.paperConfig().chunks.autoSaveInterval.value() > 0) {
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+ level.saveIncrementally(fullSave);
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+ }
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+ }
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+ } finally {
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+ this.isSaving = false;
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+ }
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+ this.profiler.pop();
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+ // Paper end
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io.papermc.paper.util.CachedLists.reset(); // Paper
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// Paper start - move executeAll() into full server tick timing
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try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) {
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index a8c1620ec48adcd2bb116d48f8bb2d4af50f5f43..7d7dc8246f44d6ffd46b05f917ffbdb9cc24372b 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -452,6 +452,15 @@ public class ServerChunkCache extends ChunkSource {
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} // Paper - Timings
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}
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+ // Paper start - duplicate save, but call incremental
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+ public void saveIncrementally() {
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+ this.runDistanceManagerUpdates();
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+ try (co.aikar.timings.Timing timed = level.timings.chunkSaveData.startTiming()) { // Paper - Timings
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+ this.chunkMap.saveIncrementally();
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+ } // Paper - Timings
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+ }
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+ // Paper end
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+
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@Override
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public void close() throws IOException {
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// CraftBukkit start
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 8467ea174dd48010b94b3f3c84ce097ecbb2ef14..5826536978724b54080d7d4ee61aa79800d57800 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1283,6 +1283,37 @@ public class ServerLevel extends Level implements WorldGenLevel {
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return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos);
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}
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+ // Paper start - derived from below
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+ public void saveIncrementally(boolean doFull) {
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+ ServerChunkCache chunkproviderserver = this.getChunkSource();
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+
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+ if (doFull) {
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+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
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+ }
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+
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+ try (co.aikar.timings.Timing ignored = this.timings.worldSave.startTiming()) {
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+ if (doFull) {
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+ this.saveLevelData();
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+ }
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+
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+ this.timings.worldSaveChunks.startTiming(); // Paper
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+ if (!this.noSave()) chunkproviderserver.saveIncrementally();
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+ this.timings.worldSaveChunks.stopTiming(); // Paper
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+
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+ // Copied from save()
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+ // CraftBukkit start - moved from MinecraftServer.saveChunks
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+ if (doFull) { // Paper
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+ ServerLevel worldserver1 = this;
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+
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+ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
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+ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save());
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+ this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
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+ }
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+ // CraftBukkit end
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+ }
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+ }
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+ // Paper end
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+
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public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) {
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// Paper start - rewrite chunk system - add close param
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this.save(progressListener, flush, savingDisabled, false);
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 6de4e9f379fe0cb44f14fe68ae1dee55a73d2d99..4a4002b666c70c7065cad0743377cd13e443aa37 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -184,6 +184,7 @@ import org.bukkit.inventory.MainHand;
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public class ServerPlayer extends Player {
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private static final Logger LOGGER = LogUtils.getLogger();
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+ public long lastSave = MinecraftServer.currentTick; // Paper
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
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public ServerGamePacketListenerImpl connection;
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 8b4c98ff8c411ee6f4efdf4839f9b34ea79fd599..76ab209f27afb88dfb26b8a45a6b36328f63ed45 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -522,6 +522,7 @@ public abstract class PlayerList {
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protected void save(ServerPlayer player) {
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if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
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+ player.lastSave = MinecraftServer.currentTick; // Paper
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this.playerIo.save(player);
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ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
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@@ -1119,10 +1120,22 @@ public abstract class PlayerList {
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}
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public void saveAll() {
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+ // Paper start - incremental player saving
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+ this.saveAll(-1);
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+ }
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+
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+ public void saveAll(int interval) {
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io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
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MinecraftTimings.savePlayers.startTiming(); // Paper
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+ int numSaved = 0;
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+ long now = MinecraftServer.currentTick;
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for (int i = 0; i < this.players.size(); ++i) {
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- this.save(this.players.get(i));
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+ ServerPlayer entityplayer = this.players.get(i);
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+ if (interval == -1 || now - entityplayer.lastSave >= interval) {
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+ this.save(entityplayer);
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+ if (interval != -1 && ++numSaved >= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; }
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+ }
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+ // Paper end
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}
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MinecraftTimings.savePlayers.stopTiming(); // Paper
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return null; }); // Paper - ensure main
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