13
0
geforkt von Mirrors/Paper
Paper/patches/server/0247-Improve-death-events.patch
Jake Potrebic 3e90a19183
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
304e83eb PR-1002: Improve documentation and implementation of getMaxStackSize
e8215ea2 SPIGOT-7638: Library loader does not seem to resolve every dependency
79c595c0 SPIGOT-7637: Bad logic in checking nullability of AttributeModifier slots

CraftBukkit Changes:
91b1fc3f1 SPIGOT-7644: Fix ItemMeta#getAsString
4e77a81e1 SPIGOT-7615: PlayerLeashEntityEvent cancelled eats lead
996f660f3 Do not remove leash knot if leasing to an existing leash knot gets cancelled
f70367d42 SPIGOT-7643: Fix inverted leash event cancelled usage and remove leash knot if no entity gets leashed
7ddb48294 SPIGOT-7640: Abnormal jumping height of wind charge
080c8711e SPIGOT-7639: Incoming plugin channels not working
ad549847e Open a direct connection instead of pinging mojang server to check if it is reachable
38e2926c5 SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime
2024-04-27 18:00:01 -07:00

518 Zeilen
26 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Tue, 21 Aug 2018 01:39:35 +0100
Subject: [PATCH] Improve death events
This adds the ability to cancel the death events and to modify the sound
an entity makes when dying. (In cases were no sound should it will be
called with shouldPlaySound set to false allowing unsilencing of silent
entities)
It makes handling of entity deaths a lot nicer as you no longer need
to listen on the damage event and calculate if the entity dies yourself
to cancel the death which has the benefit of also receiving the dropped
items and experience which is otherwise only properly possible by using
internal code.
== AT ==
public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
public net.minecraft.world.entity.LivingEntity getSoundVolume()F
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index c8084bdb20f1f21efc713c58d441096a31d79988..4c0afa2589606d2748e54961f2a25e28a5309073 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -264,6 +264,10 @@ public class ServerPlayer extends Player {
private int containerCounter;
public boolean wonGame;
private int containerUpdateDelay; // Paper - Configurable container update tick rate
+ // Paper start - cancellable death event
+ public boolean queueHealthUpdatePacket;
+ public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
+ // Paper end - cancellable death event
// CraftBukkit start
public CraftPlayer.TransferCookieConnection transferCookieConnection;
@@ -887,7 +891,7 @@ public class ServerPlayer extends Player {
@Override
public void die(DamageSource damageSource) {
- this.gameEvent(GameEvent.ENTITY_DIE);
+ // this.gameEvent(GameEvent.ENTITY_DIE); // Paper - move below event cancellation check
boolean flag = this.level().getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES);
// CraftBukkit start - fire PlayerDeathEvent
if (this.isRemoved()) {
@@ -915,6 +919,16 @@ public class ServerPlayer extends Player {
String deathmessage = defaultMessage.getString();
this.keepLevel = keepInventory; // SPIGOT-2222: pre-set keepLevel
org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, PaperAdventure.asAdventure(defaultMessage), keepInventory); // Paper - Adventure
+ // Paper start - cancellable death event
+ if (event.isCancelled()) {
+ // make compatible with plugins that might have already set the health in an event listener
+ if (this.getHealth() <= 0) {
+ this.setHealth((float) event.getReviveHealth());
+ }
+ return;
+ }
+ this.gameEvent(GameEvent.ENTITY_DIE); // moved from the top of this method
+ // Paper end
// SPIGOT-943 - only call if they have an inventory open
if (this.containerMenu != this.inventoryMenu) {
@@ -1063,8 +1077,17 @@ public class ServerPlayer extends Player {
}
}
}
-
- return super.hurt(source, amount);
+ // Paper start - cancellable death events
+ //return super.hurt(source, amount);
+ this.queueHealthUpdatePacket = true;
+ boolean damaged = super.hurt(source, amount);
+ this.queueHealthUpdatePacket = false;
+ if (this.queuedHealthUpdatePacket != null) {
+ this.connection.send(this.queuedHealthUpdatePacket);
+ this.queuedHealthUpdatePacket = null;
+ }
+ return damaged;
+ // Paper end
}
}
}
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 337fda9f87ece1fc2264ae6a2af2b7abbb23d788..21d2c43a97122025edd91662e39d44cc867593a3 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -271,6 +271,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
public Set<UUID> collidableExemptions = new HashSet<>();
public boolean bukkitPickUpLoot;
public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
+ public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
@Override
public float getBukkitYaw() {
@@ -1549,11 +1550,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (this.isDeadOrDying()) {
if (!this.checkTotemDeathProtection(source)) {
- if (flag1) {
- this.makeSound(this.getDeathSound());
- }
+ // Paper start - moved into CraftEventFactory event caller for cancellable death event
+ this.silentDeath = !flag1; // mark entity as dying silently
+ // Paper end
this.die(source);
+ this.silentDeath = false; // Paper - cancellable death event - reset to default
}
} else if (flag1) {
this.playHurtSound(source);
@@ -1712,6 +1714,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
Entity entity = damageSource.getEntity();
LivingEntity entityliving = this.getKillCredit();
+ /* // Paper - move down to make death event cancellable - this is the awardKillScore below
if (this.deathScore >= 0 && entityliving != null) {
entityliving.awardKillScore(this, this.deathScore, damageSource);
}
@@ -1723,24 +1726,59 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!this.level().isClientSide && this.hasCustomName()) {
if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
}
+ */ // Paper - move down to make death event cancellable - this is the awardKillScore below
this.dead = true;
- this.getCombatTracker().recheckStatus();
+ // Paper - moved into if below
Level world = this.level();
if (world instanceof ServerLevel) {
ServerLevel worldserver = (ServerLevel) world;
+ // Paper - move below into if for onKill
+
+ // Paper start
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
+ if (deathEvent == null || !deathEvent.isCancelled()) {
+ if (this.deathScore >= 0 && entityliving != null) {
+ entityliving.awardKillScore(this, this.deathScore, damageSource);
+ }
+ // Paper start - clear equipment if event is not cancelled
+ if (this instanceof Mob) {
+ for (EquipmentSlot slot : this.clearedEquipmentSlots) {
+ this.setItemSlot(slot, ItemStack.EMPTY);
+ }
+ this.clearedEquipmentSlots.clear();
+ }
+ // Paper end
+
+ if (this.isSleeping()) {
+ this.stopSleeping();
+ }
+
+ if (!this.level().isClientSide && this.hasCustomName()) {
+ if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
+ }
- if (entity == null || entity.killedEntity(worldserver, this)) {
+ this.getCombatTracker().recheckStatus();
+ if (entity != null) {
+ entity.killedEntity((ServerLevel) this.level(), this);
+ }
this.gameEvent(GameEvent.ENTITY_DIE);
- this.dropAllDeathLoot(damageSource);
- this.createWitherRose(entityliving);
+ } else {
+ this.dead = false;
+ this.setHealth((float) deathEvent.getReviveHealth());
}
- this.level().broadcastEntityEvent(this, (byte) 3);
+ // Paper end
+ this.createWitherRose(entityliving);
}
+ // Paper start
+ if (this.dead) { // Paper
+ this.level().broadcastEntityEvent(this, (byte) 3);
this.setPose(Pose.DYING);
+ }
+ // Paper end
}
}
@@ -1748,7 +1786,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!this.level().isClientSide) {
boolean flag = false;
- if (adversary instanceof WitherBoss) {
+ if (this.dead && adversary instanceof WitherBoss) { // Paper
if (this.level().getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
BlockPos blockposition = this.blockPosition();
BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
@@ -1777,7 +1815,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
}
- protected void dropAllDeathLoot(DamageSource source) {
+ // Paper start
+ protected boolean clearEquipmentSlots = true;
+ protected Set<EquipmentSlot> clearedEquipmentSlots = new java.util.HashSet<>();
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
+ // Paper end
Entity entity = source.getEntity();
int i;
@@ -1792,18 +1834,27 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.dropEquipment(); // CraftBukkit - from below
if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) {
this.dropFromLootTable(source, flag);
+ // Paper start
+ final boolean prev = this.clearEquipmentSlots;
+ this.clearEquipmentSlots = false;
+ this.clearedEquipmentSlots.clear();
+ // Paper end
this.dropCustomDeathLoot(source, i, flag);
+ this.clearEquipmentSlots = prev; // Paper
}
// CraftBukkit start - Call death event
- CraftEventFactory.callEntityDeathEvent(this, this.drops);
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
+ this.postDeathDropItems(deathEvent); // Paper
this.drops = new ArrayList<>();
// CraftBukkit end
// this.dropInventory();// CraftBukkit - moved up
this.dropExperience();
+ return deathEvent; // Paper
}
protected void dropEquipment() {}
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
// CraftBukkit start
public int getExpReward() {
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index e159da8a8dcff686e93d09a15141233915c264bf..4c0f7741e199e4bb03767effda669bbbc9f0d233 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -1170,6 +1170,12 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Targeti
}
+ // Paper start
+ protected boolean shouldSkipLoot(EquipmentSlot slot) { // method to avoid to fallback into the global mob loot logic (i.e fox)
+ return false;
+ }
+ // Paper end
+
@Override
protected void dropCustomDeathLoot(DamageSource source, int lootingMultiplier, boolean allowDrops) {
super.dropCustomDeathLoot(source, lootingMultiplier, allowDrops);
@@ -1178,6 +1184,7 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Targeti
for (int k = 0; k < j; ++k) {
EquipmentSlot enumitemslot = aenumitemslot[k];
+ if (this.shouldSkipLoot(enumitemslot)) continue; // Paper
ItemStack itemstack = this.getItemBySlot(enumitemslot);
float f = this.getEquipmentDropChance(enumitemslot);
boolean flag1 = f > 1.0F;
@@ -1188,7 +1195,13 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Targeti
}
this.spawnAtLocation(itemstack);
+ if (this.clearEquipmentSlots) { // Paper
this.setItemSlot(enumitemslot, ItemStack.EMPTY);
+ // Paper start
+ } else {
+ this.clearedEquipmentSlots.add(enumitemslot);
+ }
+ // Paper end
}
}
diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java
index d2dfccd1e31b2f050c9f480220cf17df71c687c3..82ced9f42dced65322a55579bb764fb4dc7c1b66 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Fox.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java
@@ -704,16 +704,38 @@ public class Fox extends Animal implements VariantHolder<Fox.Type> {
return this.getTrustedUUIDs().contains(uuid);
}
+ // Paper start - handle the bitten item separately like vanilla
@Override
- protected void dropAllDeathLoot(DamageSource source) {
+ protected boolean shouldSkipLoot(EquipmentSlot slot) {
+ return slot == EquipmentSlot.MAINHAND;
+ }
+ // Paper end
+
+ @Override
+ // Paper start - Cancellable death event
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
- if (!itemstack.isEmpty()) {
+ boolean releaseMouth = false;
+ if (!itemstack.isEmpty() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Fix MC-153010
this.spawnAtLocation(itemstack);
+ releaseMouth = true;
+ }
+
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(source);
+
+ // Below is code to drop
+
+ if (deathEvent == null || deathEvent.isCancelled()) {
+ return deathEvent;
+ }
+
+ if (releaseMouth) {
+ // Paper end - Cancellable death event
this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
}
- super.dropAllDeathLoot(source);
+ return deathEvent; // Paper - Cancellable death event
}
public static boolean isPathClear(Fox fox, LivingEntity chasedEntity) {
diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
index b93ea19186e9988b75fa55736df602fa7e5d1648..557d938b65af6b0e55571011bd1c50decbb64a3d 100644
--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
@@ -77,9 +77,17 @@ public abstract class AbstractChestedHorse extends AbstractHorse {
this.spawnAtLocation(Blocks.CHEST);
}
+ //this.setChest(false); // Paper - moved to post death logic
+ }
+ }
+
+ // Paper start
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
+ if (this.hasChest() && (event == null || !event.isCancelled())) {
this.setChest(false);
}
}
+ // Paper end
@Override
public void addAdditionalSaveData(CompoundTag nbt) {
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 042968ff848da74be0c9fcf9bac3d0adfb135802..cb3729509e50fed64b17f16797825c1d21f7bf5b 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -499,8 +499,10 @@ public class ArmorStand extends LivingEntity {
}
// CraftBukkit end
if (source.is(DamageTypeTags.IS_EXPLOSION)) {
- this.brokenByAnything(source);
- this.kill();
+ // Paper start - avoid duplicate event call
+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(source);
+ if (!event.isCancelled()) this.kill(false);
+ // Paper end
return false;
} else if (source.is(DamageTypeTags.IGNITES_ARMOR_STANDS)) {
if (this.isOnFire()) {
@@ -543,9 +545,9 @@ public class ArmorStand extends LivingEntity {
this.gameEvent(GameEvent.ENTITY_DAMAGE, source.getEntity());
this.lastHit = i;
} else {
- this.brokenByPlayer(source);
+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByPlayer(source); // Paper
this.showBreakingParticles();
- this.discard(EntityRemoveEvent.Cause.DEATH); // CraftBukkit - SPIGOT-4890: remain as this.discard() since above damagesource method will call death event
+ if (!event.isCancelled()) this.kill(false); // Paper - we still need to kill to follow vanilla logic (emit the game event etc...)
}
return true;
@@ -597,8 +599,10 @@ public class ArmorStand extends LivingEntity {
f1 -= amount;
if (f1 <= 0.5F) {
- this.brokenByAnything(damageSource);
- this.kill();
+ // Paper start - avoid duplicate event call
+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(damageSource);
+ if (!event.isCancelled()) this.kill(false);
+ // Paper end
} else {
this.setHealth(f1);
this.gameEvent(GameEvent.ENTITY_DAMAGE, damageSource.getEntity());
@@ -606,15 +610,15 @@ public class ArmorStand extends LivingEntity {
}
- private void brokenByPlayer(DamageSource damageSource) {
+ private org.bukkit.event.entity.EntityDeathEvent brokenByPlayer(DamageSource damageSource) { // Paper
ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
itemstack.set(DataComponents.CUSTOM_NAME, this.getCustomName());
this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
- this.brokenByAnything(damageSource);
+ return this.brokenByAnything(damageSource); // Paper
}
- private void brokenByAnything(DamageSource damageSource) {
+ private org.bukkit.event.entity.EntityDeathEvent brokenByAnything(DamageSource damageSource) { // Paper
this.playBrokenSound();
// this.dropAllDeathLoot(damagesource); // CraftBukkit - moved down
@@ -636,7 +640,7 @@ public class ArmorStand extends LivingEntity {
this.armorItems.set(i, ItemStack.EMPTY);
}
}
- this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above
+ return this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above // Paper
}
@@ -758,7 +762,16 @@ public class ArmorStand extends LivingEntity {
@Override
public void kill() {
- org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, this.drops); // CraftBukkit - call event
+ // Paper start
+ kill(true);
+ }
+
+ public void kill(boolean callEvent) {
+ if (callEvent) {
+ // Paper end
+ org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, this.drops); // CraftBukkit - call event // Paper - make cancellable
+ if (event.isCancelled()) return; // Paper - make cancellable
+ } // Paper
this.remove(Entity.RemovalReason.KILLED, EntityRemoveEvent.Cause.DEATH); // CraftBukkit - add Bukkit remove cause
this.gameEvent(GameEvent.ENTITY_DIE);
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index f00afc993fc343a1fbc6cf71f8b3e45f8d76e42b..9d3cef9bb395a64ea934f4496ec8556b67d83bf2 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2502,7 +2502,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public void sendHealthUpdate() {
FoodData foodData = this.getHandle().getFoodData();
- this.sendHealthUpdate(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
+ // Paper start - cancellable death event
+ ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
+ if (this.getHandle().queueHealthUpdatePacket) {
+ this.getHandle().queuedHealthUpdatePacket = packet;
+ } else {
+ this.getHandle().connection.send(packet);
+ }
+ // Paper end
}
public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index cecadd303f40a0e4a3e8315aa58226b6eb3ff7c3..e2d74bf7e888b5161b210393e72c484058a3657b 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -891,9 +891,16 @@ public class CraftEventFactory {
public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
+ populateFields(victim, event); // Paper - make cancellable
CraftWorld world = (CraftWorld) entity.getWorld();
Bukkit.getServer().getPluginManager().callEvent(event);
+ // Paper start - make cancellable
+ if (event.isCancelled()) {
+ return event;
+ }
+ playDeathSound(victim, event);
+ // Paper end
victim.expToDrop = event.getDroppedExp();
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
@@ -910,8 +917,15 @@ public class CraftEventFactory {
PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage);
event.setKeepInventory(keepInventory);
event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
+ populateFields(victim, event); // Paper - make cancellable
org.bukkit.World world = entity.getWorld();
Bukkit.getServer().getPluginManager().callEvent(event);
+ // Paper start - make cancellable
+ if (event.isCancelled()) {
+ return event;
+ }
+ playDeathSound(victim, event);
+ // Paper end
victim.keepLevel = event.getKeepLevel();
victim.newLevel = event.getNewLevel();
@@ -928,6 +942,31 @@ public class CraftEventFactory {
return event;
}
+ // Paper start - helper methods for making death event cancellable
+ // Add information to death event
+ private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
+ event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue());
+ event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
+ net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSound();
+ event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.minecraftToBukkit(soundEffect) : null);
+ event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name()));
+ event.setDeathSoundVolume(victim.getSoundVolume());
+ event.setDeathSoundPitch(victim.getVoicePitch());
+ }
+
+ // Play death sound manually
+ private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
+ if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
+ net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null;
+ double x = event.getEntity().getLocation().getX();
+ double y = event.getEntity().getLocation().getY();
+ double z = event.getEntity().getLocation().getZ();
+ net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(event.getDeathSound());
+ net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name());
+ victim.level().playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
+ }
+ }
+ // Paper end
/**
* Server methods
*/