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EdGruberman 377be0a79e Call PotionSplashEvent even for no effects. Fixes BUKKIT-3618
When a splash potion has no applicable effects we currently do not call
PotionSplashEvent. This means plugins are unable to make custom
potions with reliable splash handling as they have to relicate the
functionality themselves.

With this commit we simply make the event fire regardless of the effects
on the potion.
2013-03-28 21:14:48 -05:00
src Call PotionSplashEvent even for no effects. Fixes BUKKIT-3618 2013-03-28 21:14:48 -05:00
.gitignore Ignore all .DS_Store files, not just the one in the project root. 2013-03-21 01:20:08 -04:00
CONTRIBUTING.md Remove point about squashing commits. 2013-03-18 23:49:15 -03:00
LGPL.txt We're LGPL. 2011-01-02 10:58:11 +01:00
LICENCE.txt We're LGPL. 2011-01-02 10:58:11 +01:00
pom.xml Update CraftBukkit to Minecraft 1.5.1 2013-03-20 15:09:23 -05:00
README.md Add link to CONTRIBUTING.md in README 2013-03-18 19:26:15 -07:00

CraftBukkit

A Bukkit (Minecraft Server API) implementation

Website: http://bukkit.org
Bugs/Suggestions: http://leaky.bukkit.org
Contributing Guidelines: CONTRIBUTING.md

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Check out and install Bukkit
    • Note: this is not needed as the repository we use has Bukkit too, but you might have a newer one (with your own changes :D)
  • Check out this repo and: mvn clean package