Paper/patches/server/0602-Prevent-grindstones-from-overstacking-items.patch
Spottedleaf 046466f3ba
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00

27 Zeilen
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: chickeneer <emcchickeneer@gmail.com>
Date: Tue, 16 Feb 2021 21:37:51 -0600
Subject: [PATCH] Prevent grindstones from overstacking items
diff --git a/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java b/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java
index 7a0c38c743ef02f5b9c052f88c2d6429a53b8286..740b778ce14f241e509f17c3a84b9ed47cdeeebe 100644
--- a/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java
+++ b/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java
@@ -198,13 +198,13 @@ public class GrindstoneMenu extends AbstractContainerMenu {
i = Math.max(item.getMaxDamage() - l, 0);
itemstack2 = this.mergeEnchants(itemstack, itemstack1);
if (!itemstack2.isDamageableItem()) {
- if (!ItemStack.matches(itemstack, itemstack1)) {
+ if (!ItemStack.matches(itemstack, itemstack1) || itemstack2.getMaxStackSize() == 1) { // Paper - add max stack size check
this.resultSlots.setItem(0, ItemStack.EMPTY);
this.broadcastChanges();
return;
}
- b0 = 2;
+ b0 = 2; // Paper - the problem line for above change, causing over-stacking
}
} else {
boolean flag3 = !itemstack.isEmpty();