geforkt von Mirrors/Paper
046466f3ba
* Re-arrange most chunk system patches to front Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
22 Zeilen
1.0 KiB
Diff
22 Zeilen
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Thu, 2 Apr 2020 19:31:16 -0400
|
|
Subject: [PATCH] Dead Player's shouldn't be able to move
|
|
|
|
This fixes a lot of game state issues where packets were delayed for processing
|
|
due to 1.15's new queue but processed while dead.
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
index d308c671ec1c4440777bccf1609ceca6670b98a8..0960e5ecc25fad3eb46a871c2749dd176b812460 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
@@ -1172,7 +1172,7 @@ public abstract class Player extends LivingEntity {
|
|
|
|
@Override
|
|
protected boolean isImmobile() {
|
|
- return super.isImmobile() || this.isSleeping();
|
|
+ return super.isImmobile() || this.isSleeping() || this.isRemoved() || !valid; // Paper - player's who are dead or not in a world shouldn't move...
|
|
}
|
|
|
|
@Override
|