Paper/Spigot-Server-Patches/0100-Remove-unused-World-Tile-Entity-List.patch
Shane Freeder 3496f2d7e4
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b850a822 SPIGOT-4526: Add conversion time API for Zombie & subclasses

CraftBukkit Changes:
38cf676e SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GEN
b446cb5d SPIGOT-4527: Fix sponges with waterlogged blocks
6ec8ea5c SPIGOT-4526: Add conversion time API for Zombie & subclasses
c64fe508 Mappings Update
a3c2ec03 Fix missing ServerListPingEvent call for legacy pings

Spigot Changes:
1dc156ce Rebuild patches
140f654d Mappings Update
2018-12-17 05:19:39 +00:00

72 Zeilen
3.7 KiB
Diff

From 7a77bcce394c3b98f9b3df7972bad53d5bbc3520 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 13 Apr 2016 00:25:28 -0400
Subject: [PATCH] Remove unused World Tile Entity List
Massive hit to performance and it is completely unnecessary.
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 1a1b40ac0..9c5f520f1 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -76,7 +76,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
};
// Spigot end
protected final Set<Entity> g = com.google.common.collect.Sets.newHashSet(); // Paper
- public final List<TileEntity> tileEntityList = Lists.newArrayList();
+ //public final List<TileEntity> tileEntityList = Lists.newArrayList(); // Paper - remove unused list
public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
private final List<TileEntity> c = Lists.newArrayList();
private final Set<TileEntity> tileEntityListUnload = com.google.common.collect.Sets.newHashSet(); // Paper
@@ -1268,7 +1268,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
timings.tileEntityTick.startTiming(); // Spigot
if (!this.tileEntityListUnload.isEmpty()) {
this.tileEntityListTick.removeAll(this.tileEntityListUnload);
- this.tileEntityList.removeAll(this.tileEntityListUnload);
+ //this.tileEntityList.removeAll(this.tileEntityListUnload); // Paper - remove unused list
this.tileEntityListUnload.clear();
}
@@ -1321,7 +1321,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
if (tileentity.x()) {
tilesThisCycle--;
this.tileEntityListTick.remove(tileTickPosition--);
- this.tileEntityList.remove(tileentity);
+ //this.tileEntityList.remove(tileentity); // Paper - remove unused list
if (this.isLoaded(tileentity.getPosition())) {
this.getChunkAtWorldCoords(tileentity.getPosition()).d(tileentity.getPosition());
}
@@ -1351,7 +1351,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
this.notify(tileentity1.getPosition(), iblockdata, iblockdata, 3);
// CraftBukkit start
// From above, don't screw this up - SPIGOT-1746
- if (!this.tileEntityList.contains(tileentity1)) {
+ if (true) { // Paper - remove unused list
this.a(tileentity1);
}
// CraftBukkit end
@@ -1371,9 +1371,9 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
protected void p_() {}
public boolean a(TileEntity tileentity) {
- boolean flag = this.tileEntityList.add(tileentity);
+ boolean flag = true; // Paper - remove unused list
- if (flag && tileentity instanceof ITickable) {
+ if (flag && tileentity instanceof ITickable && !this.tileEntityListTick.contains(tileentity)) { // Paper
this.tileEntityListTick.add(tileentity);
}
@@ -1854,7 +1854,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
} else {
if (tileentity != null) {
this.c.remove(tileentity);
- this.tileEntityList.remove(tileentity);
+ //this.tileEntityList.remove(tileentity); // Paper - remove unused list
this.tileEntityListTick.remove(tileentity);
}
--
2.20.0