Diese Website benötigt JavaScript.
Erkunden
Hilfe
Anmelden
SteamWar
/
Paper
Beobachten
13
Favorisieren
0
Fork
0
Du hast bereits einen Fork von Paper erstellt
geforkt von
Mirrors/Paper
Code
Issues
Pull-Requests
1
Projekte
Releases
Wiki
Aktivität
33a04d97ab
Paper
/
patches
/
removed
/
1.17
Verlauf
Jake Potrebic
9f8876e92f
add back optimizing ServerLevel chunk checking methods
2021-06-19 08:57:42 +02:00
..
No longer needed
remove system property for book size limits
2021-06-17 21:12:40 +02:00
0009-Store-reference-to-current-Chunk-for-Entity-and-Bloc.patch
More remapped patches
2021-06-11 17:52:05 +02:00
0010-Store-counts-for-each-Entity-Block-Entity-Type.patch
More remapped patches
2021-06-11 17:52:05 +02:00
0351-Fix-issues-with-entity-loss-due-to-unloaded-chunks.patch
More work
2021-06-13 14:14:18 +02:00
0371-Use-getChunkIfLoadedImmediately-in-places.patch
even more work
2021-06-13 17:17:44 +02:00
0372-Reduce-sync-loads.patch
Update sync chunk load debug patch
2021-06-15 17:50:38 -07:00
0380-Optimise-random-block-ticking.patch
remove optimise random tick patch for now
2021-06-16 13:12:05 -07:00
0420-Ensure-Entity-is-never-double-registered.patch
MOAR PATCHES
2021-06-14 00:06:46 +02:00
0436-Delay-unsafe-actions-until-after-entity-ticking-is-d.patch
Organize removed patches (
#5836
)
2021-06-14 19:54:17 -07:00
0438-Workaround-for-Client-Lag-Spikes-MC-162253.patch
Add note on removed patch
2021-06-15 19:34:04 +02:00
0493-Optimize-Light-Engine.patch
more patches (
#5827
)
2021-06-14 10:37:14 +02:00
0626-Optimized-tick-ready-check.patch
more patches
2021-06-14 21:18:49 +02:00
0698-Make-sure-to-remove-correct-TE-during-TE-tick.patch
tons of patches (
#5835
)
2021-06-14 22:59:31 -04:00
state.txt
More remapped patches
2021-06-11 17:52:05 +02:00