Paper/Spigot-Server-Patches/0326-Entity-add-to-world-fixes.patch
Aikar 30785b9132
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
94b8708a SPIGOT-4373: Item display colours are white by default
61668436 SPIGOT-4378: Fix mistakenly included code
2018-09-15 19:13:40 -04:00

86 Zeilen
4.0 KiB
Diff

From 509879ae5b406f8f259396441e29698419b6aa04 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 3 Aug 2018 22:47:46 -0400
Subject: [PATCH] Entity add to world fixes
1) Chunk Registration might kill an entity, don't add it to the world if it did!
2) By default, entities are added to the world per slice iteration.
This opens risk of the slices being manipulated during chunk add if an
EntityAddToWorldEvent spawns an entity into this chunk.
Fix this by differing entity add to world for all entities at the same time
3) If a duplicate entity is attempted to add to the world of an entity, and
the original entity is dead, overwrite it as the logic does for unloaod queued entities.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index e8af8f4196..56c3783412 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -905,6 +905,7 @@ public class Chunk implements IChunkAccess {
this.world.a(this.tileEntities.values());
List[] aentityslice = this.entitySlices; // Spigot
int i = aentityslice.length;
+ List<Entity> toAdd = new java.util.ArrayList<>(32); // Paper
for (int j = 0; j < i; ++j) {
List entityslice = aentityslice[j]; // Spigot
@@ -952,12 +953,11 @@ public class Chunk implements IChunkAccess {
thisChunk.put(entity.uniqueID, entity);
}
}
- // Paper end
- this.world.a(entityslice.stream().filter((entity) -> {
- return !(entity instanceof EntityHuman);
- }));
+ toAdd.addAll(entityslice);
+ // Paper end
}
+ this.world.addChunkEntities(toAdd.stream().filter((entity) -> !(entity instanceof EntityHuman))); // Paper - add all at same time to avoid entities adding to world modifying slice state
// CraftBukkit start
org.bukkit.Server server = this.world.getServer();
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 527cf942c8..c565e46226 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1096,6 +1096,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
}
this.getChunkAt(i, j).a(entity);
+ if (entity.dead) return false; // Paper - don't add dead entities, chunk registration may of killed it
this.entityList.add(entity);
this.b(entity);
return true;
@@ -2501,9 +2502,13 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
return j;
}
+ public void addChunkEntities(Stream<Entity> collection) { a(collection); } // Paper - OBFHELPER
public void a(Stream<Entity> stream) {
org.spigotmc.AsyncCatcher.catchOp( "entity world add"); // Spigot
stream.forEach((entity) -> {
+ if (entity == null || entity.dead || entity.valid) { // Paper - prevent adding already added or dead entities
+ return;
+ }
this.entityList.add(entity);
this.b(entity);
});
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 2692d0a1b6..911d03c70b 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -987,7 +987,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
if (this.entitiesByUUID.containsKey(uuid)) {
Entity entity1 = (Entity) this.entitiesByUUID.get(uuid);
- if (this.g.contains(entity1)) {
+ if (this.g.contains(entity1) || entity1.dead) { // Paper - if dupe is dead, overwrite
this.g.remove(entity1);
} else {
if (!(entity instanceof EntityHuman)) {
--
2.19.0