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geforkt von Mirrors/Paper
Paper/Spigot-Server-Patches/0092-Don-t-tick-Skulls-unused-code.patch
Spottedleaf 5c7081fecc Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories

CraftBukkit Changes:
4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories
e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.
d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs

* Bring Chunk load checks in-line with spigot

As of the last upstream merge spigot now checks ticket level status
when returning loaded chunks for a world from api. Now our checks
will respect that decision.

* Fix spawn ticket levels

Vanilla would keep the inner chunks of spawn available for ticking,
however my changes made all chunks non-ticking. Resolve by changing
ticket levels for spawn chunks inside the border to respect this
behavior.


* Make World#getChunkIfLoadedImmediately return only entity ticking chunks

Mojang appears to be using chunks with level > 33 (non-ticking chunks)
as cached chunks and not actually loaded chunks.

* Bring all loaded checks in line with spigot

Loaded chunks must be at least border  chunks, or level <= 33
2019-06-14 03:27:40 +01:00

32 Zeilen
1.0 KiB
Diff

From 401b647fb3a5dfb26cb51e184881fbefbcc68166 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 13 Apr 2016 00:30:10 -0400
Subject: [PATCH] Don't tick Skulls - unused code
diff --git a/src/main/java/net/minecraft/server/TileEntitySkull.java b/src/main/java/net/minecraft/server/TileEntitySkull.java
index 99442bb130..177cceb77f 100644
--- a/src/main/java/net/minecraft/server/TileEntitySkull.java
+++ b/src/main/java/net/minecraft/server/TileEntitySkull.java
@@ -24,7 +24,7 @@ import com.mojang.authlib.ProfileLookupCallback;
import java.util.concurrent.Callable;
// Spigot end
-public class TileEntitySkull extends TileEntity implements ITickable {
+public class TileEntitySkull extends TileEntity /*implements ITickable*/ { // Paper - remove tickable
public GameProfile gameProfile;
private int b;
@@ -124,7 +124,7 @@ public class TileEntitySkull extends TileEntity implements ITickable {
}
- @Override
+ // Paper - remove override
public void tick() {
Block block = this.getBlock().getBlock();
--
2.21.0