geforkt von Mirrors/Paper
61ec751ca1
We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
102 Zeilen
2.9 KiB
Java
102 Zeilen
2.9 KiB
Java
package net.minecraft.server;
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// CraftBukkit start
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import org.bukkit.map.MapCursor;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.craftbukkit.map.RenderData;
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// CraftBukkit end
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public class WorldMapHumanTracker {
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public final EntityHuman trackee;
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public int[] b;
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public int[] c;
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private int e;
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private int f;
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private byte[] g;
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final WorldMap worldMap;
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public WorldMapHumanTracker(WorldMap worldmap, EntityHuman entityhuman) {
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this.worldMap = worldmap;
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this.b = new int[128];
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this.c = new int[128];
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this.e = 0;
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this.f = 0;
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this.trackee = entityhuman;
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for (int i = 0; i < this.b.length; ++i) {
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this.b[i] = 0;
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this.c[i] = 127;
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}
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}
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public byte[] a(ItemStack itemstack) {
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int i;
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int j;
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RenderData render = this.worldMap.mapView.render((CraftPlayer) trackee.getBukkitEntity()); // CraftBukkit
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if (--this.f < 0) {
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this.f = 4;
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byte[] abyte = new byte[render.cursors.size() * 3 + 1]; // CraftBukkit
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abyte[0] = 1;
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// CraftBukkit start
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for (i = 0; i < render.cursors.size(); ++i) {
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MapCursor cursor = render.cursors.get(i);
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if (!cursor.isVisible()) continue;
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byte value = (byte) (((cursor.getRawType() == 0 || cursor.getDirection() < 8 ? cursor.getDirection() : cursor.getDirection() - 1) & 15) * 16);
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abyte[i * 3 + 1] = (byte) (value | (cursor.getRawType() != 0 && value < 0 ? 16 - cursor.getRawType() : cursor.getRawType()));
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abyte[i * 3 + 2] = (byte) cursor.getX();
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abyte[i * 3 + 3] = (byte) cursor.getY();
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}
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// CraftBukkit end
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boolean flag = true;
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if (this.g != null && this.g.length == abyte.length) {
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for (j = 0; j < abyte.length; ++j) {
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if (abyte[j] != this.g[j]) {
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flag = false;
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break;
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}
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}
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} else {
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flag = false;
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}
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if (!flag) {
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this.g = abyte;
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return abyte;
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}
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}
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for (int k = 0; k < 10; ++k) {
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i = this.e * 11 % 128;
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++this.e;
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if (this.b[i] >= 0) {
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j = this.c[i] - this.b[i] + 1;
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int l = this.b[i];
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byte[] abyte1 = new byte[j + 3];
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abyte1[0] = 0;
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abyte1[1] = (byte) i;
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abyte1[2] = (byte) l;
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for (int i1 = 0; i1 < abyte1.length - 3; ++i1) {
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abyte1[i1 + 3] = render.buffer[(i1 + l) * 128 + i]; // CraftBukkit
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}
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this.c[i] = -1;
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this.b[i] = -1;
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return abyte1;
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}
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}
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return null;
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}
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}
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