geforkt von Mirrors/Paper
d16a5d8813
Prereq changes for the coming storm of performance patches. Includes optimising incremental saving
23 Zeilen
1.1 KiB
Diff
23 Zeilen
1.1 KiB
Diff
From 7f770d5475c7bf8ae56d1eb2f24e4cdc88a27a46 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 21 Sep 2016 23:48:39 -0400
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Subject: [PATCH] Auto fix bad Y levels on player login
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Bring down to a saner Y level if super high, as this can cause the server to crash
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index ae1f0d5783..a5701623bf 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -197,6 +197,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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@Override
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public void a(NBTTagCompound nbttagcompound) {
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super.a(nbttagcompound);
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+ if (this.locY() > 300) this.setPositionRaw(locX(), 257, locZ()); // Paper - bring down to a saner Y level if out of world
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if (nbttagcompound.hasKeyOfType("playerGameType", 99)) {
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if (this.getMinecraftServer().getForceGamemode()) {
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this.playerInteractManager.setGameMode(this.getMinecraftServer().getGamemode());
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--
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2.25.0.windows.1
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