geforkt von Mirrors/Paper
374 Zeilen
11 KiB
Java
374 Zeilen
11 KiB
Java
package net.minecraft.server;
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import java.io.BufferedOutputStream;
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import java.io.DataInputStream;
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import java.io.DataOutput;
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import java.io.DataOutputStream;
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import java.io.InputStream;
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import java.net.Socket;
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import java.net.SocketAddress;
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import java.net.SocketException;
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import java.security.PrivateKey;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Iterator;
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import java.util.List;
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import java.util.concurrent.atomic.AtomicInteger;
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import javax.crypto.SecretKey;
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import java.io.IOException; // CraftBukkit
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public class NetworkManager implements INetworkManager {
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public static AtomicInteger a = new AtomicInteger();
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public static AtomicInteger b = new AtomicInteger();
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private final Object h = new Object();
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private final IConsoleLogManager i;
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public Socket socket; // CraftBukkit - private -> public
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private final SocketAddress k;
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private volatile DataInputStream input;
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private volatile DataOutputStream output;
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private volatile boolean n = true;
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private volatile boolean o;
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private java.util.Queue inboundQueue = new java.util.concurrent.ConcurrentLinkedQueue(); // CraftBukkit - Concurrent linked queue
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private List highPriorityQueue = Collections.synchronizedList(new ArrayList());
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private List lowPriorityQueue = Collections.synchronizedList(new ArrayList());
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private Connection connection;
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private boolean t;
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private Thread u;
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private Thread v;
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private String w = "";
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private Object[] x;
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private int y;
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private int z;
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public static int[] c = new int[256];
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public static int[] d = new int[256];
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public int e;
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boolean f;
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boolean g;
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private SecretKey A;
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private PrivateKey B;
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private int lowPriorityQueueDelay = 50;
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public NetworkManager(IConsoleLogManager iconsolelogmanager, Socket socket, String s, Connection connection, PrivateKey privatekey) throws IOException { // CraftBukkit - throws IOException
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this.B = privatekey;
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this.socket = socket;
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this.i = iconsolelogmanager;
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this.k = socket.getRemoteSocketAddress();
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this.connection = connection;
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try {
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socket.setSoTimeout(30000);
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socket.setTrafficClass(24);
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} catch (SocketException socketexception) {
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System.err.println(socketexception.getMessage());
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}
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this.input = new DataInputStream(socket.getInputStream());
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this.output = new DataOutputStream(new BufferedOutputStream(socket.getOutputStream(), 5120));
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this.v = new NetworkReaderThread(this, s + " read thread");
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this.u = new NetworkWriterThread(this, s + " write thread");
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this.v.start();
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this.u.start();
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}
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public void a(Connection connection) {
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this.connection = connection;
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}
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public void queue(Packet packet) {
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if (!this.t) {
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Object object = this.h;
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synchronized (this.h) {
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this.z += packet.a() + 1;
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this.highPriorityQueue.add(packet);
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}
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}
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}
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private boolean h() {
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boolean flag = false;
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try {
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Packet packet;
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int i;
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int[] aint;
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if (this.e == 0 || !this.highPriorityQueue.isEmpty() && MinecraftServer.aq() - ((Packet) this.highPriorityQueue.get(0)).timestamp >= (long) this.e) {
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packet = this.a(false);
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if (packet != null) {
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Packet.a(packet, (DataOutput) this.output);
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if (packet instanceof Packet252KeyResponse && !this.g) {
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if (!this.connection.a()) {
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this.A = ((Packet252KeyResponse) packet).d();
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}
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this.k();
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}
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aint = d;
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i = packet.n();
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aint[i] += packet.a() + 1;
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flag = true;
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}
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}
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// CraftBukkit - don't allow low priority packet to be sent unless it was placed in the queue before the first packet on the high priority queue TODO: is this still right?
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if ((flag || this.lowPriorityQueueDelay-- <= 0) && !this.lowPriorityQueue.isEmpty() && (this.highPriorityQueue.isEmpty() || ((Packet) this.highPriorityQueue.get(0)).timestamp > ((Packet) this.lowPriorityQueue.get(0)).timestamp)) {
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packet = this.a(true);
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if (packet != null) {
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Packet.a(packet, (DataOutput) this.output);
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aint = d;
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i = packet.n();
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aint[i] += packet.a() + 1;
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this.lowPriorityQueueDelay = 0;
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flag = true;
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}
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}
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return flag;
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} catch (Exception exception) {
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if (!this.o) {
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this.a(exception);
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}
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return false;
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}
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}
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private Packet a(boolean flag) {
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Packet packet = null;
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List list = flag ? this.lowPriorityQueue : this.highPriorityQueue;
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Object object = this.h;
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synchronized (this.h) {
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while (!list.isEmpty() && packet == null) {
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packet = (Packet) list.remove(0);
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this.z -= packet.a() + 1;
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if (this.a(packet, flag)) {
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packet = null;
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}
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}
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return packet;
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}
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}
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private boolean a(Packet packet, boolean flag) {
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if (!packet.e()) {
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return false;
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} else {
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List list = flag ? this.lowPriorityQueue : this.highPriorityQueue;
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Iterator iterator = list.iterator();
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Packet packet1;
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do {
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if (!iterator.hasNext()) {
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return false;
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}
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packet1 = (Packet) iterator.next();
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} while (packet1.n() != packet.n());
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return packet.a(packet1);
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}
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}
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public void a() {
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if (this.v != null) {
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this.v.interrupt();
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}
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if (this.u != null) {
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this.u.interrupt();
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}
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}
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private boolean i() {
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boolean flag = false;
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try {
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Packet packet = Packet.a(this.i, this.input, this.connection.a(), this.socket);
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if (packet != null) {
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if (packet instanceof Packet252KeyResponse && !this.f) {
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if (this.connection.a()) {
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this.A = ((Packet252KeyResponse) packet).a(this.B);
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}
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this.j();
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}
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int[] aint = c;
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int i = packet.n();
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aint[i] += packet.a() + 1;
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if (!this.t) {
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if (packet.a_() && this.connection.b()) {
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this.y = 0;
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packet.handle(this.connection);
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} else {
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this.inboundQueue.add(packet);
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}
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}
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flag = true;
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} else {
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this.a("disconnect.endOfStream", new Object[0]);
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}
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return flag;
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} catch (Exception exception) {
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if (!this.o) {
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this.a(exception);
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}
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return false;
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}
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}
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private void a(Exception exception) {
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// exception.printStackTrace(); // CraftBukkit - Remove console spam
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this.a("disconnect.genericReason", new Object[] { "Internal exception: " + exception.toString()});
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}
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public void a(String s, Object... aobject) {
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if (this.n) {
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this.o = true;
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this.w = s;
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this.x = aobject;
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this.n = false;
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(new NetworkMasterThread(this)).start();
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try {
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this.input.close();
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} catch (Throwable throwable) {
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;
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}
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try {
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this.output.close();
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} catch (Throwable throwable1) {
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;
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}
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try {
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this.socket.close();
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} catch (Throwable throwable2) {
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;
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}
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this.input = null;
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this.output = null;
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this.socket = null;
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}
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}
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public void b() {
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if (this.z > 2097152) {
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this.a("disconnect.overflow", new Object[0]);
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}
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if (this.inboundQueue.isEmpty()) {
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if (this.y++ == 1200) {
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this.a("disconnect.timeout", new Object[0]);
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}
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} else {
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this.y = 0;
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}
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int i = 1000;
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while (!this.inboundQueue.isEmpty() && i-- >= 0) {
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Packet packet = (Packet) this.inboundQueue.poll(); // CraftBukkit - remove -> poll
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// CraftBukkit start
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if (this.connection instanceof PendingConnection ? ((PendingConnection) this.connection).b : ((PlayerConnection) this.connection).disconnected) {
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continue;
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}
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// CraftBukkit end
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packet.handle(this.connection);
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}
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this.a();
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if (this.o && this.inboundQueue.isEmpty()) {
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this.connection.a(this.w, this.x);
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}
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}
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public SocketAddress getSocketAddress() {
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return this.k;
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}
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public void d() {
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if (!this.t) {
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this.a();
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this.t = true;
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this.v.interrupt();
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(new NetworkMonitorThread(this)).start();
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}
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}
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private void j() throws IOException { // CraftBukkit - throws IOException
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this.f = true;
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InputStream inputstream = this.socket.getInputStream();
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this.input = new DataInputStream(MinecraftEncryption.a(this.A, inputstream));
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}
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private void k() throws IOException { // CraftBukkit - throws IOException
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this.output.flush();
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this.g = true;
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BufferedOutputStream bufferedoutputstream = new BufferedOutputStream(MinecraftEncryption.a(this.A, this.socket.getOutputStream()), 5120);
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this.output = new DataOutputStream(bufferedoutputstream);
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}
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public int e() {
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return this.lowPriorityQueue.size();
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}
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public Socket getSocket() {
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return this.socket;
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}
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static boolean a(NetworkManager networkmanager) {
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return networkmanager.n;
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}
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static boolean b(NetworkManager networkmanager) {
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return networkmanager.t;
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}
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static boolean c(NetworkManager networkmanager) {
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return networkmanager.i();
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}
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static boolean d(NetworkManager networkmanager) {
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return networkmanager.h();
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}
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static DataOutputStream e(NetworkManager networkmanager) {
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return networkmanager.output;
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}
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static boolean f(NetworkManager networkmanager) {
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return networkmanager.o;
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}
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static void a(NetworkManager networkmanager, Exception exception) {
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networkmanager.a(exception);
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}
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static Thread g(NetworkManager networkmanager) {
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return networkmanager.v;
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}
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static Thread h(NetworkManager networkmanager) {
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return networkmanager.u;
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}
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}
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