geforkt von Mirrors/Paper
2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
39 Zeilen
1.4 KiB
Diff
39 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lama06 <andreasprues36@gmail.com>
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Date: Sat, 21 Jan 2023 13:53:23 +0100
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Subject: [PATCH] Win Screen API
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== AT ==
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public net.minecraft.server.level.ServerPlayer seenCredits
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 75f4531222016a8639920ab25f0378c11a62a1f6..991f3f947810ebd7e4f2c51a4012115fee8a34ec 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1203,6 +1203,25 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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this.getHandle().connection.send(packet);
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}
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+ // Paper start
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+ @Override
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+ public void showWinScreen() {
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+ if (getHandle().connection == null) return;
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+ var packet = new ClientboundGameEventPacket(ClientboundGameEventPacket.WIN_GAME, 1);
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+ getHandle().connection.send(packet);
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+ }
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+
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+ @Override
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+ public boolean hasSeenWinScreen() {
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+ return getHandle().seenCredits;
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+ }
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+
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+ @Override
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+ public void setHasSeenWinScreen(boolean hasSeenWinScreen) {
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+ getHandle().seenCredits = hasSeenWinScreen;
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+ }
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+ // Paper end
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+
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@Override
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public void setRotation(float yaw, float pitch) {
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// Paper start - Teleport API
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