Paper/Spigot-Server-Patches/0661-Skip-distance-map-update-when-spawning-disabled.patch
2021-05-15 23:42:36 +00:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Beech Horn <beechhorn@gmail.com>
Date: Fri, 14 Feb 2020 19:39:59 +0000
Subject: [PATCH] Skip distance map update when spawning disabled.
diff --git a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
index 326c52f9f2cc729fd52162aeae18ec9dae3a4eaf..c5e54c519e1f686761faa53b5e9579c514a65332 100644
--- a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
@@ -825,7 +825,7 @@ public class ChunkProviderServer extends IChunkProvider {
int l = this.chunkMapDistance.b();
// Paper start - per player mob spawning
SpawnerCreature.d spawnercreature_d; // moved down
- if (this.playerChunkMap.playerMobDistanceMap != null) {
+ if ((this.allowAnimals || this.allowMonsters) && this.playerChunkMap.playerMobDistanceMap != null) { // don't update when animals and monsters are disabled
// update distance map
this.world.timings.playerMobDistanceMapUpdate.startTiming();
this.playerChunkMap.playerMobDistanceMap.update(this.world.players, this.playerChunkMap.viewDistance);