geforkt von Mirrors/Paper
153 Zeilen
4.5 KiB
Java
153 Zeilen
4.5 KiB
Java
package net.minecraft.server;
|
|
|
|
import java.util.List;
|
|
import java.util.Random;
|
|
|
|
public class BlockPistonExtension extends Block {
|
|
|
|
private IIcon a = null;
|
|
|
|
public BlockPistonExtension(int i) {
|
|
super(i, Material.PISTON);
|
|
this.a(j);
|
|
this.c(0.5F);
|
|
}
|
|
|
|
public void remove(World world, int i, int j, int k, int l, int i1) {
|
|
super.remove(world, i, j, k, l, i1);
|
|
if ((i1 & 7) >= Facing.OPPOSITE_FACING.length) return; // CraftBukkit - fix a piston AIOOBE issue
|
|
int j1 = Facing.OPPOSITE_FACING[d(i1)];
|
|
|
|
i += Facing.b[j1];
|
|
j += Facing.c[j1];
|
|
k += Facing.d[j1];
|
|
int k1 = world.getTypeId(i, j, k);
|
|
|
|
if (k1 == Block.PISTON.id || k1 == Block.PISTON_STICKY.id) {
|
|
i1 = world.getData(i, j, k);
|
|
if (BlockPiston.e(i1)) {
|
|
Block.byId[k1].c(world, i, j, k, i1, 0);
|
|
world.setAir(i, j, k);
|
|
}
|
|
}
|
|
}
|
|
|
|
public int d() {
|
|
return 17;
|
|
}
|
|
|
|
public boolean c() {
|
|
return false;
|
|
}
|
|
|
|
public boolean b() {
|
|
return false;
|
|
}
|
|
|
|
public boolean canPlace(World world, int i, int j, int k) {
|
|
return false;
|
|
}
|
|
|
|
public boolean canPlace(World world, int i, int j, int k, int l) {
|
|
return false;
|
|
}
|
|
|
|
public int a(Random random) {
|
|
return 0;
|
|
}
|
|
|
|
public void a(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, List list, Entity entity) {
|
|
int l = world.getData(i, j, k);
|
|
|
|
switch (d(l)) {
|
|
case 0:
|
|
this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.25F, 1.0F);
|
|
super.a(world, i, j, k, axisalignedbb, list, entity);
|
|
this.a(0.375F, 0.25F, 0.375F, 0.625F, 1.0F, 0.625F);
|
|
super.a(world, i, j, k, axisalignedbb, list, entity);
|
|
break;
|
|
|
|
case 1:
|
|
this.a(0.0F, 0.75F, 0.0F, 1.0F, 1.0F, 1.0F);
|
|
super.a(world, i, j, k, axisalignedbb, list, entity);
|
|
this.a(0.375F, 0.0F, 0.375F, 0.625F, 0.75F, 0.625F);
|
|
super.a(world, i, j, k, axisalignedbb, list, entity);
|
|
break;
|
|
|
|
case 2:
|
|
this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.25F);
|
|
super.a(world, i, j, k, axisalignedbb, list, entity);
|
|
this.a(0.25F, 0.375F, 0.25F, 0.75F, 0.625F, 1.0F);
|
|
super.a(world, i, j, k, axisalignedbb, list, entity);
|
|
break;
|
|
|
|
case 3:
|
|
this.a(0.0F, 0.0F, 0.75F, 1.0F, 1.0F, 1.0F);
|
|
super.a(world, i, j, k, axisalignedbb, list, entity);
|
|
this.a(0.25F, 0.375F, 0.0F, 0.75F, 0.625F, 0.75F);
|
|
super.a(world, i, j, k, axisalignedbb, list, entity);
|
|
break;
|
|
|
|
case 4:
|
|
this.a(0.0F, 0.0F, 0.0F, 0.25F, 1.0F, 1.0F);
|
|
super.a(world, i, j, k, axisalignedbb, list, entity);
|
|
this.a(0.375F, 0.25F, 0.25F, 0.625F, 0.75F, 1.0F);
|
|
super.a(world, i, j, k, axisalignedbb, list, entity);
|
|
break;
|
|
|
|
case 5:
|
|
this.a(0.75F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
|
super.a(world, i, j, k, axisalignedbb, list, entity);
|
|
this.a(0.0F, 0.375F, 0.25F, 0.75F, 0.625F, 0.75F);
|
|
super.a(world, i, j, k, axisalignedbb, list, entity);
|
|
}
|
|
|
|
this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
|
}
|
|
|
|
public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) {
|
|
int l = iblockaccess.getData(i, j, k);
|
|
|
|
switch (d(l)) {
|
|
case 0:
|
|
this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.25F, 1.0F);
|
|
break;
|
|
|
|
case 1:
|
|
this.a(0.0F, 0.75F, 0.0F, 1.0F, 1.0F, 1.0F);
|
|
break;
|
|
|
|
case 2:
|
|
this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.25F);
|
|
break;
|
|
|
|
case 3:
|
|
this.a(0.0F, 0.0F, 0.75F, 1.0F, 1.0F, 1.0F);
|
|
break;
|
|
|
|
case 4:
|
|
this.a(0.0F, 0.0F, 0.0F, 0.25F, 1.0F, 1.0F);
|
|
break;
|
|
|
|
case 5:
|
|
this.a(0.75F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
|
}
|
|
}
|
|
|
|
public void doPhysics(World world, int i, int j, int k, int l) {
|
|
int i1 = d(world.getData(i, j, k));
|
|
if ((i1 & 7) >= Facing.OPPOSITE_FACING.length) return; // CraftBukkit - fix a piston AIOOBE issue
|
|
int j1 = world.getTypeId(i - Facing.b[i1], j - Facing.c[i1], k - Facing.d[i1]);
|
|
|
|
if (j1 != Block.PISTON.id && j1 != Block.PISTON_STICKY.id) {
|
|
world.setAir(i, j, k);
|
|
} else {
|
|
Block.byId[j1].doPhysics(world, i - Facing.b[i1], j - Facing.c[i1], k - Facing.d[i1], l);
|
|
}
|
|
}
|
|
|
|
public static int d(int i) {
|
|
return i & 7;
|
|
}
|
|
}
|