geforkt von Mirrors/Paper
29b17a892d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 5efeb7bd Also update compiler version c13b867a Update some Maven plugin versions deb28d9f PR-837: Add more bell API e938d62a PR-819: Allow Player#sendBlockDamage() to specify a source entity 0e75532c PR-818: Add more Guardian API, particularly for its laser a10155aa PR-839: Add BlockData#rotate and BlockData#mirror 77e690b4 PR-836: Add missing API for explosive minecarts 60722059 PR-832: Allow getting chunks without generating them and optimize chunk data request for ungenerated chunks 0a2c4b4b PR-834: Add Player#sendHurtAnimation() CraftBukkit Changes: be8682aa8 Also update compiler version 08e305f5b Update some Maven plugin versions 187bdd463 PR-1160: Add more bell API 2f8e5bc7c PR-1145: Allow Player#sendBlockDamage() to specify a source entity bcbb61b36 PR-1144: Add more Guardian API, particularly for its laser 722ddff6d PR-1162: Add BlockData#rotate and BlockData#mirror 80998277c PR-1159: Add missing API for explosive minecarts 1fddefce1 PR-1155: Allow getting chunks without generating them and optimize chunk data request for ungenerated chunks 20e8a486f PR-1157: Add Player#sendHurtAnimation() Spigot Changes: b31949f2 Rebuild patches
56 Zeilen
3.2 KiB
Diff
56 Zeilen
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 18 Sep 2022 06:33:17 +0100
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Subject: [PATCH] Configurable chat thread limit
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By default, spigot shifts chat over to an unbounded thread pool,
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on a normal server, this really offers no gains, the creation of a thread
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on submitting to the pool on these servers eats more time vs just running it in
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the netty pipeline, however, on servers using plugins which do work in here, there
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could be some overall benefits to moving this stuff outside of the pipeline.
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In general, this patch does two things:
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1) Exposes the core size for the pool, this allows for ensuring that a number of threads
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sit around in the pool, mitigating the need for creating new threads; This IS however
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caveated, the ThreadPoolExecutor will ONLY create core threads as they're needed, it
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just won't allow for us to dip back under the # of core threads, this can potentially
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be mitigated by calling prestartCoreThread, however, I'm not sure if there is much justification
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for this
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2) Exposes a max size for the pool, as stated, by default this is unbounded, for most
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servers limiting the size of the pool is going to have 0 effects given how fast chat
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is actually processed, this is honestly really just exposed for the misnomers or people
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who just wanna ensure that this won't grow over a specific size if chat gets stupidly active
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diff --git a/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java b/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
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index 52b02cb1f02d1c65b840f38cfc8baee500aa2259..8d442c5a498ecf288a0cc0c54889c6e2fda849ce 100644
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--- a/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
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+++ b/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
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@@ -254,13 +254,26 @@ public class GlobalConfiguration extends ConfigurationPart {
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public Misc misc;
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public class Misc extends ConfigurationPart {
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+
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+ public ChatThreads chatThreads;
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public class ChatThreads extends ConfigurationPart.Post {
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private int chatExecutorCoreSize = -1;
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private int chatExecutorMaxSize = -1;
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@Override
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public void postProcess() {
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- // TODO: FILL
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+ //noinspection ConstantConditions
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+ if (net.minecraft.server.MinecraftServer.getServer() == null) return; // In testing env, this will be null here
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+ int _chatExecutorMaxSize = (chatExecutorMaxSize <= 0) ? Integer.MAX_VALUE : chatExecutorMaxSize; // This is somewhat dumb, but, this is the default, do we cap this?;
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+ int _chatExecutorCoreSize = Math.max(chatExecutorCoreSize, 0);
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+
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+ if (_chatExecutorMaxSize < _chatExecutorCoreSize) {
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+ _chatExecutorMaxSize = _chatExecutorCoreSize;
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+ }
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+
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+ java.util.concurrent.ThreadPoolExecutor executor = (java.util.concurrent.ThreadPoolExecutor) net.minecraft.server.MinecraftServer.getServer().chatExecutor;
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+ executor.setCorePoolSize(_chatExecutorCoreSize);
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+ executor.setMaximumPoolSize(_chatExecutorMaxSize);
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}
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}
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public int maxJoinsPerTick = 5;
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