Paper/patches/api/0444-Add-hand-to-fish-event-for-all-player-interactions.patch
Jake Potrebic 2f92d4e00e
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
01bb6ba7 PR-936: Add new PersistentDataContainer methods and clean up docs
bc145b90 PR-940: Create registry for banner pattern and cat type

CraftBukkit Changes:
cb2ea54de SPIGOT-7440, PR-1292: Fire EntityTeleportEvent for end gateways
4fea66e44 PR-1299: Add new PersistentDataContainer methods and clean up docs
b483a20db PR-1303: Create registry for banner pattern and cat type
4642dd526 SPIGOT-7535: Fix maps not having an ID and also call MapInitializeEvent in more places
2023-12-08 11:00:39 -08:00

23 Zeilen
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: booky10 <boooky10@gmail.com>
Date: Mon, 3 Jul 2023 01:55:32 +0200
Subject: [PATCH] Add hand to fish event for all player interactions
diff --git a/src/main/java/org/bukkit/event/player/PlayerFishEvent.java b/src/main/java/org/bukkit/event/player/PlayerFishEvent.java
index 45342030ad0f46632d3ee9a6d0348251f8ee375f..d4001f64a7ee9d5173e9bafd9c45860cbda1fc85 100644
--- a/src/main/java/org/bukkit/event/player/PlayerFishEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerFishEvent.java
@@ -94,8 +94,9 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable {
/**
* Get the hand that was used in this event.
* <p>
- * The hand used is only present when the event state is {@link State#FISHING}.
- * In all other states, the hand is null.
+ * The hand used is only present for player interactions.
+ * This means it will be null if state is set
+ * to {@link State#BITE} or {@link State#FAILED_ATTEMPT}.
*
* @return the hand
*/