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Paper/patches/server/0492-Fix-Player-spawnParticle-x-y-z-precision-loss.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Esophose <esophose@gmail.com>
Date: Sat, 3 Oct 2020 18:57:47 -0600
Subject: [PATCH] Fix Player spawnParticle x/y/z precision loss
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index e3d6fd978f1f64e980e5729a2ad2712f44923786..192981678ad54bf1b71db4d1f15e6884e88ecebb 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2538,7 +2538,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
if (data != null) {
Preconditions.checkArgument(particle.getDataType().isInstance(data), "data (%s) should be %s", data.getClass(), particle.getDataType());
}
- ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(CraftParticle.createParticleParam(particle, data), true, (float) x, (float) y, (float) z, (float) offsetX, (float) offsetY, (float) offsetZ, (float) extra, count);
+ ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(CraftParticle.createParticleParam(particle, data), true, x, y, z, (float) offsetX, (float) offsetY, (float) offsetZ, (float) extra, count); // Paper - Fix x/y/z coordinate precision loss
this.getHandle().connection.send(packetplayoutworldparticles);
}