geforkt von Mirrors/Paper
eed20ead01
Previously it always returned false, this fixes it to return whatever value the user has it set to.
190 Zeilen
8.6 KiB
Diff
190 Zeilen
8.6 KiB
Diff
From fbc8819e3a23876e68abe0c2d8e225a8d1ea2657 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Tue, 11 Jun 2013 12:56:02 +1000
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Subject: [PATCH] Better Chunk Tick Selection
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 5f12d2e..069db6a 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -61,7 +61,7 @@ public abstract class World implements IBlockAccess {
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public Scoreboard scoreboard = new Scoreboard(); // CraftBukkit - protected -> public
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public boolean isStatic;
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// CraftBukkit start - public, longhashset
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- protected LongHashSet chunkTickList = new LongHashSet();
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+ // protected LongHashSet chunkTickList = new LongHashSet(); // Spigot
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private int L;
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public boolean allowMonsters;
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public boolean allowAnimals;
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@@ -76,6 +76,30 @@ public abstract class World implements IBlockAccess {
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private boolean N;
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int[] I;
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+ // Spigot start
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+ protected final gnu.trove.map.hash.TLongShortHashMap chunkTickList;
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+ protected float growthOdds = 100;
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+ protected float modifiedOdds = 100;
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+ private final byte chunkTickRadius;
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+
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+ public static long chunkToKey(int x, int z)
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+ {
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+ long k = ( ( ( (long) x ) & 0xFFFF0000L ) << 16 ) | ( ( ( (long) x ) & 0x0000FFFFL ) << 0 );
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+ k |= ( ( ( (long) z ) & 0xFFFF0000L ) << 32 ) | ( ( ( (long) z ) & 0x0000FFFFL ) << 16 );
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+ return k;
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+ }
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+
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+ public static int keyToX(long k)
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+ {
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+ return (int) ( ( ( k >> 16 ) & 0xFFFF0000 ) | ( k & 0x0000FFFF ) );
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+ }
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+
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+ public static int keyToZ(long k)
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+ {
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+ return (int) ( ( ( k >> 32 ) & 0xFFFF0000L ) | ( ( k >> 16 ) & 0x0000FFFF ) );
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+ }
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+ // Spigot end
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+
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public BiomeBase getBiome(int i, int j) {
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if (this.isLoaded(i, 0, j)) {
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Chunk chunk = this.getChunkAtWorldCoords(i, j);
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@@ -125,6 +149,11 @@ public abstract class World implements IBlockAccess {
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this.ticksPerAnimalSpawns = this.getServer().getTicksPerAnimalSpawns(); // CraftBukkit
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this.ticksPerMonsterSpawns = this.getServer().getTicksPerMonsterSpawns(); // CraftBukkit
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// CraftBukkit end
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+ // Spigot start
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+ this.chunkTickRadius = (byte) ( ( this.getServer().getViewDistance() < 7 ) ? this.getServer().getViewDistance() : 7 );
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+ this.chunkTickList = new gnu.trove.map.hash.TLongShortHashMap( spigotConfig.chunksPerTick * 5, 0.7f, Long.MIN_VALUE, Short.MIN_VALUE );
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+ this.chunkTickList.setAutoCompactionFactor( 0 );
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+ // Spigot end
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this.L = this.random.nextInt(12000);
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this.allowMonsters = true;
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@@ -1913,24 +1942,44 @@ public abstract class World implements IBlockAccess {
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int j;
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int k;
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+ // Spigot start
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+ int optimalChunks = spigotConfig.chunksPerTick;
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+ // Quick conditions to allow us to exist early
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+ if ( optimalChunks <= 0 || players.isEmpty() )
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+ {
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+ return;
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+ }
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+ // Keep chunks with growth inside of the optimal chunk range
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+ int chunksPerPlayer = Math.min( 200, Math.max( 1, (int) ( ( ( optimalChunks - players.size() ) / (double) players.size() ) + 0.5 ) ) );
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+ int randRange = 3 + chunksPerPlayer / 30;
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+ // Limit to normal tick radius - including view distance
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+ randRange = ( randRange > chunkTickRadius ) ? chunkTickRadius : randRange;
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+ // odds of growth happening vs growth happening in vanilla
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+ this.growthOdds = this.modifiedOdds = Math.max( 35, Math.min( 100, ( ( chunksPerPlayer + 1 ) * 100F ) / 15F ) );
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+ // Spigot end
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for (i = 0; i < this.players.size(); ++i) {
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entityhuman = (EntityHuman) this.players.get(i);
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j = MathHelper.floor(entityhuman.locX / 16.0D);
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k = MathHelper.floor(entityhuman.locZ / 16.0D);
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byte b0 = 7;
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- for (int l = -b0; l <= b0; ++l) {
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- for (int i1 = -b0; i1 <= b0; ++i1) {
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- // CraftBukkit start - Don't tick chunks queued for unload
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- ChunkProviderServer chunkProviderServer = ((WorldServer) entityhuman.world).chunkProviderServer;
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- if (chunkProviderServer.unloadQueue.contains(l + j, i1 + k)) {
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- continue;
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- }
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- // CraftBukkit end
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-
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- this.chunkTickList.add(org.bukkit.craftbukkit.util.LongHash.toLong(l + j, i1 + k)); // CraftBukkit
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+ // Spigot start - Always update the chunk the player is on
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+ long key = chunkToKey( j, k );
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+ int existingPlayers = Math.max( 0, chunkTickList.get( key ) ); // filter out -1
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+ chunkTickList.put(key, (short) (existingPlayers + 1));
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+
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+ // Check and see if we update the chunks surrounding the player this tick
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+ for ( int chunk = 0; chunk < chunksPerPlayer; chunk++ )
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+ {
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+ int dx = ( random.nextBoolean() ? 1 : -1 ) * random.nextInt( randRange );
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+ int dz = ( random.nextBoolean() ? 1 : -1 ) * random.nextInt( randRange );
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+ long hash = chunkToKey( dx + j, dz + k );
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+ if ( !chunkTickList.contains( hash ) && this.isChunkLoaded( dx + j, dz + k ) )
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+ {
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+ chunkTickList.put( hash, (short) -1 ); // no players
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}
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}
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+ // Spigot End
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}
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this.methodProfiler.b();
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index b9b967f..3a8856d 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -306,10 +306,20 @@ public class WorldServer extends World implements org.bukkit.BlockChangeDelegate
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// CraftBukkit start
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// Iterator iterator = this.chunkTickList.iterator();
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- for (long chunkCoord : this.chunkTickList.popAll()) {
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+ // Spigot start
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+ for (gnu.trove.iterator.TLongShortIterator iter = chunkTickList.iterator(); iter.hasNext();) {
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+ iter.advance();
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+ long chunkCoord = iter.key();
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+ int chunkX = World.keyToX(chunkCoord);
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+ int chunkZ = World.keyToZ(chunkCoord);
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+ // If unloaded, or in procedd of being unloaded, drop it
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+ if ( ( !this.isChunkLoaded( chunkX, chunkZ ) ) || ( this.chunkProviderServer.unloadQueue.contains( chunkX, chunkZ ) ) )
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+ {
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+ iter.remove();
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+ continue;
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+ }
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+ // Spigot end
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// ChunkCoordIntPair chunkcoordintpair = (ChunkCoordIntPair) iterator.next();
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- int chunkX = LongHash.msw(chunkCoord);
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- int chunkZ = LongHash.lsw(chunkCoord);
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int k = chunkX * 16;
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int l = chunkZ * 16;
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@@ -400,6 +410,7 @@ public class WorldServer extends World implements org.bukkit.BlockChangeDelegate
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if (block.isTicking()) {
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++i;
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+ this.growthOdds = (iter.value() < 1) ? this.modifiedOdds : 100; // Spigot - grow fast if no players are in this chunk (value = player count)
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block.a(this, k2 + k, i3 + chunksection.getYPosition(), l2 + l, this.random);
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}
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}
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@@ -408,6 +419,12 @@ public class WorldServer extends World implements org.bukkit.BlockChangeDelegate
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this.methodProfiler.b();
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}
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+ // Spigot Start
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+ if ( spigotConfig.clearChunksOnTick )
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+ {
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+ chunkTickList.clear();
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+ }
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+ // Spigot End
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}
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public boolean a(int i, int j, int k, Block block) {
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diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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index 961ddb4..6ba7f5c 100644
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--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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@@ -68,4 +68,15 @@ public class SpigotWorldConfig
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config.addDefault( "world-settings.default." + path, def );
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return config.getString( "world-settings." + worldName + "." + path, config.getString( "world-settings.default." + path ) );
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}
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+
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+ public int chunksPerTick;
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+ public boolean clearChunksOnTick;
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+ private void chunksPerTick()
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+ {
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+ chunksPerTick = getInt( "chunks-per-tick", 650 );
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+ log( "Chunks to Grow per Tick: " + chunksPerTick );
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+
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+ clearChunksOnTick = getBoolean( "clear-tick-list", false );
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+ log( "Clear tick list: " + clearChunksOnTick );
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+ }
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}
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--
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1.8.4.msysgit.0
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